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needs to lock the bonus value at time of placing the last piece rather than letting it clock down for 30 seconds while the program tries to make something fail.
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that moment when you become more relaxed after the game tells you "Relax. Press R to try again"... sadly this doesnt happen to me :<
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No time limit for success detection in a balance game with circles in it = rage no amount of schmaltzy new age tones will fix. 1/5
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Very easy game if you use the bugs (place another part between placed). For those who have problem in part 34:
http://oi47.tinypic.com/1zqpvkh.jpg
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... ... even resorting to a youtube walkthrough, I still only end up with the one they tell you not to use in level 34... maybe I'll just try it again later when I'm RELAXED!
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thinks to self*keep calm keep it cool*puts last circle on a square*now take a deep breath.....*circle slides off*vfdghsfgssdfhgfasghfjREALLLYhvjghjhfjhfjhgfjgh
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lol'd at 29 on harmony... really... If you're going to make a "relaxing" game make it possible. Oop sorry you placed it too roughly because you can't rotate it exactly how it needs to be put. *Adds to list of nope nope nope games*
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Struggled over a puzzle for ages then, just as I think i have it cracked, on my last piece, I press R instead of D. FUUUUUUUUUU!!!!
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seriously... the physics are too damn sensative, if you leave even the tiniest space between a two pieces its as if you dropped it off a skyscraper....
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I think to myself "relax, its just a game" *supresses urge to throw co puter out of window* (sent to aslyum five hours later)
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"Take a deep breath." Game then counts down from 900 to 1 without any blocks falling. ...I think Hal9000 is running my game or something.