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Clever and fun. I'd just make two changes: Green enemies are confusing - I initially thought I should be collecting them. In the boss fight the ball got trapped on the top wall.
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A bit to easy, I only took one damage in very beginning when I couldn't find controls...Um, 3/5 because its a prototype, bt very nice...
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wow. I didn't get the boss at first. I thought it was shooting bricks at me that I was supposed to avoid! But still, great concept, not to complicated--easy to understand. Could use with some powerups. 4/5!
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ahh! upside down!! noes! totally awesome when i didnt look at the instructions and then the screen moved and then the green ones hurt too and ahhahha! but it loses it's charm quick... especially since i know that playing upside down will only result in a frustrated me.
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well for me..there are some parts that i get stuck....tooo many of those XD so....maybe you should lighten up on the "enemies" and do a whole shabang on what i see by comments "the boss" XD 4/5
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Great!!!!!!!!!!! It's amazing how ones perception can have so much of an effect on their actions!!! If only people would start realizing that in real life? 5/5 favorited!!!
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the boss thing was cool and unexpected, i think you should make it distort randomly, instead of having it distort in the same pattern every time
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i think it was fantastic to say the least
and i found boss mod to be hilarious, for both the obvious reason of its pong, and also for the fact that a small part of my brain said "shit its a ball dodging game, what if its a trick"
any who 5/5
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its a union of diferents concepts that really come well together. I think that the levels should be divided on the modifications on the screen. I mean: in level 1 just side to side, on level 2 add size change, on level 3 flip it, and so....
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Good game and interesting concept, but the style makes it difficult to play very long without getting a headache. 3/5.
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Amazing! At first was like what? Another stupid dodge the dots game? Then the screen started to f*ck with me. Especially when it flipped over and the directiosn were reversed! Favorited 5/5!
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good start improvments could be power ups, a larger array of enemies possibly instructions too but thats not so needed cause a monkey know how to use arrow keys 4/5
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Interisting...
Distorting the game in almost every way imaginable and yet keeping a simple concept and gameplay. 4/5 looking forward to Possible sequel...
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pretty good, could use some improvement though, maybe some falling sqaure things that make your platform smaller, or something like that. Very good though, 9/10
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When you are "normal" you cannot travel all the way to the edge, but some of the... movements let you. Ex. When you are "fat", move all the way to the right and wait untill you become normal again. You'll stay all the way to the right. Move left alittle and you cannot go all the way agin.
Anyway, Awesome. 4/5.
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In the boss level, the chip goes past where I can hit it. Otherwise, pretty cool concept. Lots of room for development. :)
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the screens designed to kill you O_O
anyway, 1 bug I found was the boss can deflect it if it goes into him but it doesn't work that way for us