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Simple suggestion: When you earn a new Talent, it should glow slightly or stand out in some way the first time you visit the 'Skill' page after being awarded it. It is a pain to mouse over all the different talents to find the one you were just awarded and see what it does.
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Can you at least be semi-literate if you're not happy with a game? Using text speak like h8 just makes you look funny to others.
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This game needs an in-game explanation of all the terms.
What exactly is "Gold return"? Interest on remaining gold at a wave end? More gold given to you after a mission? More gold per kill?
What about Steal? Is that a chance to increase gold drops from monsters?
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i agree. the real challenge of the game is trying to find out what the elements really look like, otherwise you can end up using physical instead of energy
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needs a sell unit button desperately. i dont want to have to buy a piece of land just because i put down the wrong unit. other than that 5/5
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You should only be leveling up your basic units for the first 2 damage increases (Which is 3 level-ups). Usually end up getting 2 swords, 2 crossbows, 2 mages, and then end up with 4-8 archmages by the end. All with only 3 level-ups.
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This is an unusually awe-filled Tower Defense-type game. Instead of small tanks and only one selection you have many choices to choose from. This game has a good back-up to decide what type of soldiers you will seem to use most which I find stupendous. The only problem I find wrong with this game is the fact that you can't get rid of unliked soldiers.
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if u can get ur mage an item to change her from energy to fire...it obseletes crossbowmen for flyers and there are few enemies that you will barely hurt
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One of the best tower defense games out there. Upgrading Protector to a game that has skill upgrades outside of levels...that was a phenomenal decision. I am one level away from beating the entire game, and I'm not sure I want to be done that soon... :)
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I forgot to put this in the last comment, but please, please on the next game put a way of sorting your items in the store house. I waste so much time looking for the element switch items.
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Consecreation helps the unit to beat enemies that have a strength against its element. Example: If you use consecration with a cold unit, it will do more damage to enemies with a strength against cold.
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Even at "speed up" and lower quality settings, it still takes several seconds for a wave to complete. An even faster speed would be nice.
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My advice. Ignore the melee units, they can't attack flying units and therefore do nothing but suck up experience your range characters need. Instead invest all of your points into either archery or magic. When you look at the scout bar. Don't worry about what the enemies are weak to. Look to see if there is any element on the map that none of the enemies are strong against. There's usually at least one, and about 80% of the time that element is fire. If you up your ranged or magic skills. You should be able to take out all the enemies on the map with just a couple basic units.
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great game, but I wish the units changed when you upgrade. It can be hard to remember who you have upgraded when you have lots of units
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I feel like the Talents should be ordered better. Also, put mouse-overs on the stats screen for the units. It would be nice to know the names, tree, and faction for each. I just wish that there was more information!
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Kong should make a forum for this game, where we could post tips, what protectomons do, etc.
Thumbs up if you think its a good idea. Thumbs down if its bad.
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@R1CExTHUg Leadership makes units cost 2% less gold to level up, tactics makes them need 2% less experience.
@Walaho Only certain units can steal money. The only one I know of for sure is the guild's gentleman.
2kingguthixx You cant sell units. You have to plan ahead with your layout. You can dismiss heros from the hero screen.
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To get easy badge:
Play Ruined Smithy(First level), line up 3 footman units, upgrade top row of skills for first unit near the entrance(Has passive critical strike bonuses), add another footman to clean up the mobs that get past, and keep upgrading down the line from closest to entrance to furthers from entrance. Doing this got me a total of 29 crits in one attempt.
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If you aren't getting the BotD, go to the Stats screen by going to the world map and clicking on the shield in the upper-left that says "Stats", make sure you are connected to Kongregate by checking you have a green plug above the chat box, click on Achievements so it is showing the red star over the BotD, take a screenshot, and then report a missing achievement. Kongregate staff should give you the badge and the points for BotD sometime in the next day. Even if they award it to you AFTER the time officially ends, if your screenshot show a red star over the BotD they will award you the bonus points.
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This game fits perfectly on my screen with a Hulu video playing next to it with 0 pixels to spare. Coincidence? I think not!
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this is a really good game. good upgrading the levels on your heros and character, different quests as well as the story mode. after finishing this game i still play. however i was wondering, is there going to be a protector 5? i really hope so.
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more in-depth help; use 2 of the starting heroes constantly (fire/energy) and get a third one of different element which has a basic range/mage unit. (I went for poison thief/augmented) repeat the first 2-3 missions 5-10 times so you have a good advantage. put some points into wisdom and everything else into range/magic damage. use items that change element rather than getting a lot of heroes. Jonas Expedition usually finds crappy items, so don't expect much of him. when units level up, buff crossbowmen's slow (ankle shot) and the mage's debuff; these two skills are amazing for killing. make other units more focused on damage. don't count on Melee units much. save consumables for big missions. (over 20 waves) this setup should make you slide through the game without losses. if the mission has many different enemies (different elements) just look for what element has the least "strong" coverage and use it. hope it helps.
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@Pieface2 :
as far as I remember from Protector 3, Consecration lessens the effect of the enemy's Strength; ie. if your unit has Fire element, and the enemy's strength is Fire, then your unit will have less damage penalty to it with consecration.
hope i remember right
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It is so sad to see that there is no impossible badge for completing stuff other than the main story. If would be really great and a good incentive to get all of those 100 talents.
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I have been playing the protector series for a long time. I love this new one. Seems like the leveling up of all aspects of your game play could take a year.