Under rating threshold (hideshow)
Great game, superior compared to the other versions of Protector. Really good job. However, I did notice some bugs in the game and several spelling errors, mostly in quests. There were several mistakes with the creatures which should be flying. Instead they were normal, walking creatures and not flying as described. Small issues but noticable. Anyway, 4/5.
Under rating threshold (hideshow)
Jmaster474... There was never s "Sell Unit" button in Protector. undefined said this makes it even more challenging.. SO..
Under rating threshold (hideshow)
well... great game i admit. the story, upgrade system, the heroes,... everything is very good. except for i think the level design is a bit poor... c'mon add some buildings or whatever rather than just setting up some fences with hay behind to fill a map...
Under rating threshold (hideshow)
I don't understand how to hire new heroes. I have 5 available for hire but the "hire hero" option never highlights...I can't select it. I have plenty of gold. Not sure what I need to do to hire them. Help?
Under rating threshold (hideshow)
Just saying...but the absence of a sell unit button is one of the aspects that always has distinguished the Protector series from other TDs.
Under rating threshold (hideshow)
great game but the storyline gets VERY confusing. i think it would help if completed quests were highlighted in different colors
Under rating threshold (hideshow)
Just compleated the game last night- however the 3 handed combo won it for me- 3 gloves with +4 leadership and +4 ranged (on my bow/crossbow hero) just pumped out crazy dammage- just spend all the XP on wisdom and you kill lots and upgread quickly!!
Under rating threshold (hideshow)
is there somewhere you can see a break down of what units do what? The paladin in the older games used to ignore resistances, does he still? things like that.
Under rating threshold (hideshow)
Buying the Investor talent off a scroll gives a +5 gold per completed quest talent. That means you need to do 400(FOUR HUNDRED) quests just to recoup the initial investment in the talent scroll! O.o
Under rating threshold (hideshow)
Does anyone else have a problem where you use the memory wiper and you don't get the experience from it, just a horrible hero?
Under rating threshold (hideshow)
All ive got to say is absolutely terrific job. I love the way you can choose factions and such, along with your specialty from the questions in the beginning. great music, fun and addictive gameplay, interesting aspects, and, above all, fun to blow a week on. 5/5
Under rating threshold (hideshow)
I wish that you could sort your items.. it's such a pain to go through (especially if you're playing as a thief with high looting skill - you get like 15 per battle)
Under rating threshold (hideshow)
Changed to 1/5 due to the game missing memory management. I was in the (probably) last level on the 2nd to last wave and the lag finally became too much. The lag is a problem.... FIX IT!
Under rating threshold (hideshow)
Are there unlockable BGM? I miss Tepid Medium and Fleeting Stones. Please, can you add them to the GM for this game too? They are so great!
Under rating threshold (hideshow)
Almost too complex to be enjoyable. My biggest annoyance is that there's no way to restart a level. I accidentally misread the weakness in a scouting report and brought the wrong Hero, but there was no way to go back and restart without "Failure" and all of my opportunities changed after that. Just too much to deal with.
Under rating threshold (hideshow)
ok thats bullcrap...i got a reaver the 3rd upgrade in the center path...and it said he cant lvl up anymore after that...i had 6 upgrades unable to get thats bullcrap...it shuld make u need a LOT more xp and gold to lvl him up more so that units can get all possible upgrades
Under rating threshold (hideshow)
OH MAN on the forgotten cavern wave 24/25 i had 6 lives, and 5 guys at full hp and 1 guy at 1 hp on the board. THEY ATTACKED ALL THE WRONG GUYS and i lost. gg im out
Under rating threshold (hideshow)
Me too Ascander, originally I had intended to do the same for this.. But it became obvious having a coloured sprite for each unit in each element would require so much art, time and file space it just wasn't possible. Let alone the restrictions of flash. Even with 46 variations things were getting slow to work with. If I'd elementalized them all in the way Protector III does I'd be looking at 230 individual sprites, about a 9mb filesize and a very high cost just to have coloured clothes on the units... If you then imagine having 4 levels so that they visually improve on level up... 920 sprites. Obviously I had to come up with another solution.
Under rating threshold (hideshow)
@powerlius, if you want a high hit, use something with necromantic skills ie. watcher or paladin, can get very high hits
Under rating threshold (hideshow)
i've realised that the projected wave of monsters shown when you click on a flag is different on the actual wave of monsters when you start playing it =X
Under rating threshold (hideshow)
i miss the element colored tunic, not digging the "glow", that's for the visual part, the rest is really nice. And about gameplay, well there are some units that are the same like council trainee and kingdome mages (same ability tree) and it would be nice a place to see what does each ability and what unit have wich ability.
Under rating threshold (hideshow)
Best of the series so far, due to the RPG elements and the unlinking of element and special ability. Things that could be fixed are duplications in skill scrolls and protectomons, and lack of visual notification for player and hero level-ups, other than comparing sets of numbers. For my taste, too much equipment to sort through.
Under rating threshold (hideshow)
This is a good addition to the Protector series, just sad there's still the same problem that melee units are useless. Maybe if the high cost melee units could hit flying creeps, or have an upgrade to hit them, I would have some use for melee!! Heck their swords look long enough to reach :D
Under rating threshold (hideshow)
A more in-depth Protectopedia would be nice, like the ones in earlier versions of Protector. That way, you can see what each unit type can do, and not have to figure it out by trial.
Under rating threshold (hideshow)
5/5 AND FAVORITE!:D great job Undifined!And great idea if you ever plan on making a Protectot V.....Also if there is something that you coulddo about possibly moving the units buy paying with gold or such that would as alot of people would say the same about being able to change elements of units but it is still a great idea so please look into it!:D
this game is pure epicness
Under rating threshold (hideshow)
Got the storyline hard badge with 3 days of off and on playing, ended up with 75/100 talents at the end. My tips: Save some paving cost reduction items for the later levels and put a lot of points in your heroes' Tactics skill to level units quickly. Use ranged units only, except for the Paladin on some mostly melee levels where he can rack up kills and use the lower skill tree to buff his attacks according to percentage of kills. The elemental switch items can be good midgame when you need ranged units of a certain type. Last level: use Cold Archwizards and build up their teleport skill, it even warps bosses. 5/5 very addicting and unique gameplay.
Under rating threshold (hideshow)
Is this the beta version? Well I've got 1 problem with protector 4: It's 2 easy. The previous versions of the game were more of a challenge. I powerlevelled an energy hero, and finished every level without losing lives only using energy mages (except of some with monsters, energy absorb). Nice try, but I hope protector 5 will be more difficult.