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Time wasted.... no joke. Why on earth isn't there a 2x or 3x speed button? Isn't that pretty standard for a tower defense?
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This is the most slow, annoying tower defense game that I have ever played. When you look at ammount of time, needed to complete the level, it demotivates so much...
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There used tobe a speed up button and you used to be able to check all the waves right from the start. Why the feck have these gone? :|
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wtf. i accidently X'd out of my tab that i was playing this in, and now when i get back on i can only restart the game. help anyone?
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You should get some strategy tips on each map, so you don't have to play it over and over, trying to guess how much enemies are coming and how clustered they are...
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Not sure if this will work but, Map 5(Easy Marathon): cost reduction on dexer,fire mage,cold mage,energy mage, basically get 2 dexers then, 2 energy mages then, 2 fire mages then, 2 cold mages. have fun with your badge.(If it works, not sure on the element of the boss...)
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(First of all, let me fix something from my first tips, instead of archer and persuader1, get reduce dexer cost, reduce poison mage cost and reduce fire mage cost) Map 4: Start with 3 dexers, SAVE UP, just before the bat wave get 3 poison mages, on wave 6 save up, then get 3 fire mages before the rat wave. After that just upgrade, and place random units if you have alot of spare money =D. You should end with 25 or more lives remaining. Map 5(The Easy Marathon, which happens to be quite hard): I'll put it up in the next post.
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Tips to help with medium badge for the quest. Map 1:Use 2 Dexers and 3 fire mages, upgrade your dexers first. (Now spend your point on fire mage cost lowering) Map 2(The one that has 15 waves):Use 1 Dexer and 1 fire mage on each of the entrances(Also add 2 extra fire mages, one after wave 6 and the other after wave 7, keep them fully upgraded at all times or else you'll let some through on the bat swarm[wave 8])(Spend your point on fire mage damage increase). Map 3(20 wave one, near the top of the map): Place 5 fire mages, avoid the 2 blocks on the NE side of the map(They don't cover much room). Once you get up to the last wave, spam dexers EVERYWHERE. You should get through with 29 lives left.(Re-asign your points and get archer and persuader1). (I'll continue this later).
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tip for all who want easy win... start with maps that have few waves to finish... easy medium or hard, ONLY take generalist on all units except posion (this one u should only get 1-2 of since no enemy as far as i seen is EVER weak to posion, only strong or neutral), if you got problem with a map, look what they are weak agains, mostly is in general 1-3 elements that are best spam out those mostly, and put up archer which you focus to kill flying with, this worked for me, 1-2 attempts per map
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General Tips : 1. You can beat all 32 levels without advanced unit. 2. See the map and determine pavement skill is nessary or not. 3. against ABSORBING - use 4 color magician equally.
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This game is great. That's all i'm gonna say. What? you expect me to write a paragraph here then you plan on rating me up? Fine i'll say this game was uber-awsome-and-it-gave-me-a-orgasm-like-the-other-games-in-this-series there happy? =D
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The bar that shows the map's incoming monster is missing =/
(with the numbers of rounds and the monsters information...)
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One thing I like about future protectors is that poison gives you XP too. Very slow though, could be sped up, as ppl have already mentioned.
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I was gonna play this game... Then I realized that in that stats section there's one called "Time Wasted." Thanks for the heads up! I don't wanna waste my time today.