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i used 2 skill points on making it easier to level... and i didn't notice any difference on level. monsters still gave the same exp, and it took the same amount of exp to level up.
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AHH! the absorb ability is super frustrating. I know it helps stop someone from just building a billion of one tower but i think it really messes the game up
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Don't use necromancers on that level. The really tricky part of the game is that you can completely reassign your skill points between levels. Just take all the points out of necromancers and put them somewhere else, then put them back later.
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what a dirty trick! the necromancer's attack is considered a "lighting" type, so the lightning-absorbing final enemy was unbeatable! (lighthouse level)
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i love it just like its counter part if you update this make the guys change a little bit when they lvl up i loved that about the old one
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Wow... EXCELLENT job. MUCH better than 'Defender', which had its pluses as well.
The walkthrough alone is leagues above. Not certain why the characters walked in a circle... but had fun nonetheless!!
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Really like the game but I lost at level 40 on the boss...I wasted about 1 hour because I couldn't kill the boss. He slowly drained all 34 of my lives. Don't think i'm gonna play this again.
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Great game. I recommend rethinking some of the menus, though. In the Protectopedia, it's hard to see the Return to Menu button because it blends with the rest of the information onscreen.
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Prometheus14: Had you read the 'Protectopedia', you wouldnt have said that... It clearly states that absorb turns the elemental strength's damage into health...
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I downloaded the firefox just for this game (not to be freeze for a 0.5 sec after a kill) but it doesnt work. Both safari and firefox on mac keeps doing that thing. But works well on pc with IE... I hope it could fix :( so 4/5 now....
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@ Chicagoman: You fool :P It's sorta a sequel, or an expansion pack, or a v1.5... And also, SFX off doesn't include the little "Ting!" on level ups.
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Same developer ChicagoMan. I think it was a remake.
The game's good, better than Defender in my opinion. Good job with 3-D and the new stuff.
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Much much better than Defender. Still some slight tweaks needed. "Immune to all" is really annoying. Especially on early waves. A Gold boost would be nice. Some for of income system, IE capture a mine to earn +25 starting gold or something. Glitch where you can't select anything on screen now occuring. New graphics for Level up would be nice.
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Really like this game, only two really really small issues. It tends to slow down when a lot is going on and it would be nice to have a graphical update as you upgrade your mens... 5/5
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I agree in that absorption is almost a game-breaker - there's no way to anticipate (except by repeated playing, and remembering what comes next) which kinds of absorption abilities enemies are likely to have, and further, you often seem to need lots of a particular type of damage for some wave, and then have an enemy that absorbs that type of damage coming later. With no mechanism to stop a certain type of mage from firing, and no way to counter the absorption, this just seems to be a bad idea to have in the game. Otherwise the concept works very well.
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Ridiculous to have enemies that heal from certain types of damage when you can't stop your guys from firing. There are some good ideas that could be added to a good game. But worse graphics and worse gameplay than DTD1.5 means it is pretty pointless right now.
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Those saying that absorb just makes it do no damage are wrong: it's easy to see it if you select a monster with it and watch its health as it walks though a cluster of absorbable towers. The health starts going back up even if they dont have Regen.
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I think he couldnt put delete, the game should get too easy with delete units. And the absorb is essencial to a hard game. 5/5
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This game also freezes on me anytime a mob is killed. I've tried turning music and SFX and turning quality to LOW, but it's not helped. The freezing really makes the game unplayable.
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very good game. couple things: tooltips would be nice when you mouse over your units (or at least a box that tells you what you clicked on when you select a unit, like most other TD games). also it would be helpful if it explained more clearly what was happening when you upgrade? like what does upgrading a blue mage special do? doesn't seem to slow anyone down or anything.
anyway, good game. hope to see a sequel. hot graphics would be nice. :)
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Absorb really sucks. You do your best to play a good defense game and make sure to have a good balance of elements..... and then, say, an Absorb zombie horde wave comes along, and knocks off 75% of your lives. And all you can do is watch it happen, since you can't destroy towers or turn them off.
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Fun, but hard... some basic improvements could be made, like selling units, and telling what type of damage towers do, but all in all, alot of fun. 4/5
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the purple mage's specialty reduces the enemy's resistance-making themmore vulnerable to other specialties. won't help if they are immune to lightning to, though.
oh, and dexers are useless against all flying enemies-very annoying!
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I agree that the game needs a please don't fire on this critter option, or even just a the people are smart enough not to fire on things that absorb their attacks feature. I also agree that it would be really nice if the little buggers could walk around between waves, they are people after all.
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So Addicting! I keep playing! But how do you sell units? 3/5 I decided to be more thinking of my votes. ^,^ I would like that you don't need to click again to see the stats of an wave. Anyway it's an good UD. The best UD I played. (Unit Defense ^,^)
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its a good game and I like the map Idea which is an improvement over the first, but the guys look less detailed as they did before and I miss having them upgrade their apperance as they levveled up, just for that feature I think ill go play the original...
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Erixson, To beat the easy marathon, simple build 2 purple buffer towers, pile on the reds, one necro. and save all your money from about wave 32 or so, then just pile down the dexers. only in the best places, and upgrade them he went around about 3 times before he fell over for me.
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Your documentation is very clear and well-written. It's refreshing to see someone on here that actually cares about spelling and grammar in their games.
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is there a way to sell troops? i wish there was, i placed a bad one down against a group who were resistant, and i got owned...
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An improvement on Defender, for sure! The elemental symbols are easier to recognise, the rules are a -lot- clearer, and there's more stage variety. Still the same game, but definitly a good update!
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also...
you have ignored all the people who told you about the stupid design mistake in defender where there's no way to tell what paths the enemy are taking other than to deliberately lose a level. Stupid, stupid, stupid.