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I you find the gameplay a bit slow , try scrolling down the page (or changing to a different tab) , so that the game window won't be visible. Not having to render hero-monster "interactions" can speed up the game (at least for me).
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I hate these recent comments that say "add a FF button" and crap. He has several newer games out to maintain. If you want to play a more current, up-to-date Protector, play 4.5. Coming to his first tower defense game and complaining isn't going to get you anywhere.
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Love the sequel protector games. But can't be bothered spending 25 hours to get the hard badge for this one :pI'll take easy badge and run. Don't even want to think about how long medium will take.
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When the "Best of 2008" medal came out, I had already gotten all the badges for it except this one. I still haven't done it, been putting it off forever because it took me an hour to beat the third stage of the game. :|
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And after so many years, there is STILL no fast forward button? You - the developer - must have heard by now of the game's lag and very slow play. Time to add the ff button yet?
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On another note. I would also like to register my immense disappointment with the removal of wave preview feature. I haven't played this game in a couple of years, and came back to get the hard badge (couldn't beat last wave, I remember, last time). I do not understand why it was removed. A HUGE part of my strategy involves knowing what str/weaknesses each wave possesses so a proper defense can be laid out. As it stands now, you are left in the dark. If your def is insufficient and you lose, you gotta remember the wave order from last time...come on, this is a very annoying bad "update."
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@joannawww, Your question IS answered in the pedia, though not very clearly - "Only one of each type may be active at once." I take from this that yes, you can have multiple effects but each effect cannot be stacked (like being hit by 2 poisons - only the first poison hit will place it until it's worn off and the unit is hit after that with a new poison).
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What an awfully slow and lagging game, pretty disappoining after playing the second in the series. I realise that this may have been acceptable three or four years ago, but it is quite frankly unplayable like this. Only 2/5 from me.
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I like this game a lot! Can't find an answer in the pedia though - do special effects (poison, slow) stack or only one is active at the moment??? I know that two of the same kind cannot act simultaneously but how about different ones? Thanks and keep making good games!
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This is one of my most favorite games. I've been playing since 2008 and continue to play it at least 4 times a week. It never gets old for me. As a novice game designer I would love to talk shop on how it was built or see under the hood or just discuss growth formulas for leveling and enemy creation :P
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Even though you press mute SFX it will still make an irritating clink noise every time you go over an upgrade or the sound menu.
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Step 1: Start wave. Step 2: Go do something else for 3 minutes. Step 3: When the 'sounds of battle' have stopped, upgrade. Step 4: Start next round. Step 5: Repeat steps 1-4 until you win.
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*spoiler* Just beat all 23 maps expecting some "saved the world" congratulatory finish, but it just went back to the map like normal. Oh well, it was still an awesome game.
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wow i was gonna finish this game today and i get in and i cant continue my game! it kept the achievements but now i gotta start all over :(
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The documentation says that there is no option to buy back a unit because we should plan ahead and if we have the right strategy there should be no need to buy back a unit. If we do not know what is coming up, how can we possibly plan ahead??
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34 waves in with "Press space to cancel placement" stuck. I press space, nothing happens. I have no empty place to put the character. Just lost 20 minutes.
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...It's just idiotic to say this had a wave preview, it has always been that only protector 2, 3, 4, and 4.5 had preview bars, defender and protector never had them.