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Would be a great game if i had ANY CONTROL of the character. it just walks on its own till it hits something and i die. i dont even have to press any keys!
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rate me down if im only only with with a bugged game. my guy has a mind of his own and will often keep going left regardless of what i do. sometimes down
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rate me down if im only only with with a bugged game. my guy has a mind of his own and will often keep going left regardless of what i do
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This game is pretty fun, my favorite part has to be the achievements though. Very original idea, and I totally want to find out how pimped out my room can get!
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I guess I went too fast in the intro to the game... can't figure out the potions!?!? guess I'm just not going to use 'em then!
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Day 253
Turns left 133
I've spent the last 2/3 of the year trying to find the skeleton with no luck.Food supply is dangerously low.Looks like I'll die out here
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Geez, why are comments getting downgraded so viciously? Some of them were just legit questions... And predatorkillol has a pretty interesting point...
Anyway, I don't mean to beat a dead horse with all the top comments, but this game could use so much improvement. And I don't mean that in a bad way; it's great. I just feel like if you spent more time on it, it could be perfect. I love the achievement room; it's fun to see your work displayed as items. Please put some more work into this one! It could be a gem!
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I pressed one button, some cheesey scene with a spider, and 5 seconds later, poof! I'm dead. You should reconsider about making your game more newbie friendly.
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http://tvtropes.org/pmwiki/pmwiki.php/Main/MenAreGenericWomenAreSpecial -_- Srsly why does the main character just HAS to be male unless there is a very good reason to be female?
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I love the fact that the achievements give you furniture and expand a room instead of only giving you some sort of badges. Gives some sense of true "evolution" that badges do not fulfill
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Anyone else having a problem with keys sticking really bad? If so, any ideas on how to fix it? Games looks fun, but everytime I play one of the keys gets stuck and I can't control anything...
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Loving the achievements screen! Would be great in future games if we could easily see the new ones, e.g. by highlighting them until we mouse over or something
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yay, I got the quest to kill the green dragon, ran around aimlessly, collected swords, shields and treasures of different shapes and colours, found the dragon, decided to collect some more potions first, just to make sure, then decided to finally kill the dragon... and my adventure stopped exactly one step away from the dragon xD ... great game, 5/5 ^^
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There can be multiples of the bosses on the same map. Also the hard part is not just finding them, but finding them while getting enough upgrades and levels to actually beat them.
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If your quest is "save the princess" or worse, "kill the green dragon," good luck. You can spend 500 turns looking for them and never find them.
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It definitely looks as if some of the achievements don't work. I did a brief save hack to see what they are and then restored my actual game. The ones that I definitely completed but don't get in the game are: All the special food ones, queen portrait and the three related to game time (I even tried reloading the game and then speedrunning a quest to see whether it just forgot to reset the timer, stayed under 5 real time mins - in-game timer was 1:41 - and still got none of them. ). 10 unattainable awards - dev, please fix :)
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There should be a stats page so that you can find out how many legendary kills you have, total monster kills, total number of treasures, etc. It should help with finishing the achievements (when they all are known) much easier, since you will know how much more you have to do to finish, rather than just getting frustrated that you cannot get an achievement because you dont know how much more of one thing you need to get/do.
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Someone made a wiki and kept track of his achievements:
http://protectorworld.com/wiki/index.php?title=Achievements
Did anyone find more?
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In the "achievement room", The Pike and warhammer descriptions are switched. War hammer says pike and pike says warhammer.
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You have treasures that look like maps. Why not make them actually give you a map? You could have a map of where you've been, and the maps you pick up show you another nearby area.
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Alright, I collected 20 health potions and viagra potions, got both of the strongest equips, and I have 100 turns to spare... what's my quest again?
"Kill the Green Dragon!"
...
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
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Definately problems with move. I push the arrow key once and the character makes fifty moves! Would like to try after fix.
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Its a pain in the butt when you cant find your quest target you should add an arrow that points to it when u are running out of turns EX: less that 100 or something