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Esse jogo é bom a música e efeitos sonoros são lindos. Mas é um pouco mal direcionado em alguns aspectos.
- Animações de andar e atirar deveriam ser mais fluidas.
- Diminuir o número de munição e adiciona um golpe de perto que seria lento.
- Adicionar alguns detalhes extras no cenário e quebráveis como cadeiras,pedras,teias.
- Adicionar 2 tipos de monstros novos. Um lento e resistente e um rápido e frágil.
- O ultimo chefe pode ser vencido nas armadilhas, isso é ruim.
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Finish game without dying, done with care. Last achievement "finish game without kill" are you ****** serious? How the **** is that supposed to be done when you have to kill stuff to progress! Some levels have 1 width corridors you cannot escape from ffs! And enemies blocking them further in. And theres no way to lure them out since enemies cannot be escaped from in the room that lead into said corridor. IE you end up in a monster sandwich. Weird lock with the final boss btw, you randomly freeze and nonstop fires the shotgun half the time he screams at you.
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Suggestions:
-Temporary Items, (swords for example, no ammo, but can only be used a certain amount of times)
-Side Goals, (finding special items, saving people, ect.)
-Survivors! (Will follow you until you die)
Great game! Five stars for me!
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I really liked your game it reminded me of one of my favourite commodore 64 games (yes I'm old). I prefer it without the counters not knowing if you got all the coins on that level or not adds some uncertainty to the playing but a repeat level option would be good.
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Here's a tip.
If you commit suicide at the beginning of the level, you can see how many coins are in the level, without any penalty to yourself.
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I thought I just didn't understand how to start the game, but I went on another site to play it and it actually has a start game/continue/etc menu. This one just has a lot of decorated panels that all say "#Type1#", and the icons next to them are flashing in a way I don't think they're supposed to. I refreshed several times; it stayed the same. :(
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really good game! Hope to see it somewhere up top :) Great music, sound, atmosphere, gameplay and story! Addicting as well.
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bit pissed off tbh that on the last level you put the last diary page right next to her and i ended the game well i cant be bothered to play it all again just to read it...
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to find ALL the gold coins,ALL t-shits,ALL maps,and end with more than 130 bullets and achieve all achievements.
THIS IS HARDCORE
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I ended the game with just over 700 bullets... and I wasn't even the one to finish off the boss, the turrets near the end did that I just waited for him to die as he was too stupid to just follow the path to get to me.. with the amount of bullets I had I thought the boss was going to be hard but nope :P It was a very fun game to go though though!
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Good game. Would love to see badges for it at some point. Even without the badges, definitely worth my time. I'd love to see more action/adventure games like this one.
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It needs a standard weapon with unlimited ammo, like a kick or so. If you run out or shells, you're just fukked. Thats bull
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??? Can't click START GAME... Can click on all other menu options (except CONTINUE, since I have no game from which to continue), but when I click on START GAME, nothing (though it does at least light up as the others do when the mouse moves over it). Can't rate a game I can't play!
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takes my daads shotgun and, hey wait a sec, is my dad the doomguy? then I WANNA HAVE THE BFG9000!
or just the plasmagun would be fine ;)
\ Powerboy1, aka my ass tunnel in skulltag
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That was a pretty enjoyable romp. I would definitely like to be able to replay levels and have a completion counter so I don't miss things, and I sometimes felt like the effects of the upgrades were not the most noticeable (but gun upgrades definitely did numbers on the bosses, by golly). I also sometimes felt like the difference between just turning in a direction and moving in a direction wasn't tight enough to where I could always just turn or always move. I'm really looking forward to any kind of sequel you might do, though.
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And 6) When monsters kill themselves, it counts towards your kills, thus preventing the "Beat game w/ no kills" medal.
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1) Tell us how many monsters, coins, pages, etc. are in each level, so I don't leave a level without getting everything. 2) Monster AI needs tweaking. 3) Tell me what level I'm on. That would be useful. 4) The ability to replay levels, even if it's only an unlockable thing after beating the game. 5) Do something about the end-of-level trigger for level 16 so that one can still get the diary page any whatever else if they accidently activate the trigger. Thanks, and great game. Lots of fun. 5/5