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Apparently, staying in a level for an hour automatically puts you in survival mode, which is much, much harder. Beware!
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i really wish you could just watch the creeper consume the whole map after your city leaves. something about seeing how powerful and unbeatable it really is.
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WeirdJedi, Creeper World: Evermore is an expansion of it using algorithms to generate maps, giving a challenge and replay value to fans. If you want to learn, play Creeper World: Training Sim first, then the easier levels of Creeper World: User Space.
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@ gidder - This map is indeed challenging, compliments to the creator! Here was my strategy for 5th January 2013: Fly the base to the nearest left plateau, get the upgrade (+20% building speed), build some Collectors along the upper rim and a Mortar to bomb the left pit. That buys you some time. Build a Blaster to keep the Creeper from Base, increase energy, build SAMs. After the first aerial attack, fight back Creeper in the pits with an airlifted Mortar or a Drone. Once the Mesa is clear, you can easily keep the creeper low with Mortars.
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Maybe it was asked before - it might be great to have a possibility to save some favourite missions (such as 18/SEP types)...
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am I the only person that has a need to to eradicate the creeper completely off the map, running them back to their emitter setting up no less than 2 guns apiece so they can't come out.m mmuhahahaha.
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*plans extensively, then begins survival mode* Oh, it's not that bad. My blasters have them in check still. *comes back ten minutes later* hey, they killed one of my blasters! Wait, are they speeding up? *a full hour later* MY SCREEN IS SO BLUE
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This is one of the best games I've played. It made my childhood when I was about 8, now I'm glad to see it's still growing.
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This game is awesome, since 3 years i´m coming here on a daily basis to play.
Even though i play it differently (only 2 mortars, 5 blasters, and these speedthings, no other buildings, and of course without moving the base, to cover everything)
I love looking at your comments to ensure myself that i´m not the only addicted!
have fun!
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Still playing this in 2017. I played all of them. Creeper world 3 :Arc ethernal and this one really are my favorite because they're the ones who makes you think the more.
Again thank you for thoses pieces of arts
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6/19 - 4:07 same layout, just better packet type management. 4 screenshots from the end: http://imgur.com/a/SSKiQ immediately flooded after totems loaded. only 1 sortie of the drone (then deactivated). you'll need some magic skills to get sub 4 :)
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It was very very difficult. The whole setup had to be perfectly timed... one second longer and the collector network would have been destroyed. http://tinypic.com/view.php?pic=rauk48&s=5#.UrRQSrRW-3Y
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For 9/23, fly Odin City round to collect the lower, then middle upgrades, and park on the big raised area at the upper right. Easy from there - unless you're playing without moving the city (as I know some do - if so, ignore this useless comment!)
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Man todays one is tough. any tips for the start position? I tried top left and not enough room, no SAMS so got wiped also. So i just keep flyin Odin?
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@stotty652 wow, really? I never willingly do tutorials in a game unless it's some complicated RTS (like homeworld). But this game is pretty straightforward. after a few minutes of experimentation you should figure out what everything does. And as to the spores, all you needed was a healthy wall of SAMs, the spores wouldn't make it halfway to the nearest reactor.
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@chilese Pretty sure that's Targaryen's alt account. He didn't start posting until the other stopped, has a low level account and posts in the exact same way. He also 'thanked' Targaryen for his stolen screenshot, even after I pointed out it was literally copied from the a comment before him.
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@chilese Thanks! @iMiPi Nope, 9:47. Good deal on 9:40!! I'm not going to try to beat that! May 28 is one of those maps that you wish you could save. It's a thinking challenge even with just brute forcing it, and you can learn some really effective advanced strategies by playing it again and again, especially if you can know what some of the best achievable times are to shoot for. The developer should let people rate each map (if he has a daily map with CW3 I suppose), and the especially high scoring ones should be saved as challenge maps or something.