Under rating threshold (hideshow)
1. Speed up button
2. Move/sell weapons
3. No limit to how many weapons you can have
4. More levels (aka more "special" bunnies)
And you got a 5/5 game with a longer playtime.
Under rating threshold (hideshow)
Good game, possibilty of moving/selling/canceling turret selection would be nice. It's a bit annoying when turrets hasten bunnies that come past them towards the goal. And yes, we like upgrades and achievements :D
Under rating threshold (hideshow)
The purple and green bunnies should only be immune to targetting (such as the turrets and spikes). But if the blimp bombs or the arrow cannon hits them they should be hit because they are still hit.
Under rating threshold (hideshow)
Also, bouncers are rendered counter effective by the invulnerability of the bunnies being an ability to just pass through, because they end up bouncing off the back side and getting through your defenses way too easily.
Under rating threshold (hideshow)
funny game, like the face on turret! Please unlock the turret number, it can be more gold for limit player buy too much. It is boring after 25 level, because I got more than 9xx,xxx gold and can't buy any turrent or move my turrents position.
Under rating threshold (hideshow)
Very cute, and the bouncing is even cuter. Still, this is about the level of a good proof-of-concept demo, and is very, very thin. More types of bunnies, more levels, and above all more depth in the defense strategy is needed. It's nice to see a game without upgrades for a change, however with no selling, no moving, strongly restricted placement boxes, and especially the aggressive price increases, there really aren't meaningful *strategic* choices to be made. One could argue that most tower defense games reduce to puzzle games, but this one does so within the first five minutes of play.
Scoring this as a concept/programming demo I'd give it a 5, but in terms of real content delivered it's in the 3 range. Still, I'd love to see a follow-on with much, much more content.
Under rating threshold (hideshow)
Needs a speed up button & a way to upgrade turrets. I'd rather upgrade then have to pay more for another turret the same strength as the last one.
Under rating threshold (hideshow)
There should be turret upgrades, like damage, freeze duration, arrow damage, etc. That would make it better than getting max amount of each turret, and then not doing anything else in the game. (if you played long enough to do that, that is.)
Under rating threshold (hideshow)
Evil bunny empire? Whos the real "evil" one? The little bunnies trying to cross a road or the bastards with smiley faces blowing up the bunnies?
Under rating threshold (hideshow)
I never trusted those bunnies... So just in case I shot them with arrows and cannons, dropped bombs on them, froze them, and put spike traps in their paths.Of course, these are flying invulnerable bunnies so it didn't work.
Under rating threshold (hideshow)
needs a speed button, move sell and upgrade for turrets, missions (like a champain map or somthing), bosses, skill tree, acivements, more bunny "speices", more turrets and a monthy phyton reference :D
good game though 5/5
Under rating threshold (hideshow)
Evil Bunnies huh? Shouldn't we be more afraid of the mercenary sentient blimps that laugh as they explode defenseless creatures?
Under rating threshold (hideshow)
Great game. A bit repetative but a good TD. And bunnies! Don't forget about them! But some more upgrades and more guns would be great. The another thing I liked this game is it is not like other TDs. 4/5 for now.
Under rating threshold (hideshow)
Lol, watching the bunnies get hit by the bouncer, to fly up, get bombed and freezed, and then fly down only to get bounced up again..
The sadist part of my mind revels in this slaughter.
Under rating threshold (hideshow)
Pretty good game, nice easy concept. Definitely could do with an upgrade system, or perhaps even being able to relocate already purchased weapons. Other than that nice work!