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rated 1: Can't even do nothing the villager is invisible and now I lost my companion crown. Ah well rating will change once it's fixed.
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Tips for Pillagus Maximus Badge: 1) Go Antagonist, the Gauntlet protect you from Knights. 2) There is a max of 5 villagers at same time, so DONT kill knigts and heros. Once you have 4 of these, you just need to handle 1 villager trying to escape. You can: a) keep attracting them to one side, and quickly change your move to kill the other villager b) put them over a house or a idol head in the edge of the screen (if they dont touch the ground, they will remain there forever. 3) doing that, just the ninjas can escape. Use the barrier to kill them. 4) Wait to recharge your mana, like when: comes a 5th knight or hero; you finish a house; you force a thief to hide. 5) Dont waste money on Fireball (??????) magic unless you have nothing to buy. 6) If you think these tips are useful, give it a plus ;O)
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If a house falls on you with enough force to SHATTER the house, I think that you should not be able to get up and run away.
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I wish there was a Sequel to this game, where you can throw dead bodies at other living peasants. They could be the weakest things to throw, and after about 3 hits they could just be useless and not be able to pick up? That'd just be a nice thing to do. No? :P
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Really fun a few tips throw them really high for more coins, or if you have the cage then use that on a house and move the house real fast. Works almost every time.
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I have to say that the physics and mechanics of this game are some of the worst I've ever played. I pick up and toss a person only to have them teleport back to the ground. People get stuck and refuse to move. Parachuters move instantaneously from the middle to just past the reach of my mouse. Major coding glitches everywhere here. Really needs a rework with controls.
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It'd be nice if the game automatically paused whenever you deselect it. I can't count how many times I accidentally click offscreen when throwing villagers...
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Is it only me that is experiencing lag at the higher rounds such as round 32? My cursor keeps lagging and I can't kill them that effectively even though I put the quality to the lowest :( Good game though
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two things that pissed me off (and many others) through out the game. 1 the jet pack guys are almost impossible to kill do to the glitch of throwing down. and 2nd the houses keep getting in the way of me picking up the villagers and me getting my coins.
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The CEO and founder of XGen Studios recently passed away which made me revisit all these old classics and relive that fun I had back when Flash games were just that, and not the bloated cash cows they've become now.
RIP Skye Boyes
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Villagers are invisible, have a blue and white dialog box on the right side of the screen for a copy write notice that I can't get rid of. I've tried on both Chrome and Firefox. Anyone else having the same problem, and know of a solution?
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Recoding needed. I'm running this on a Core i7 with Nvidia graphics, and no matter what browser I use, the villagers glitch out sol that I'm only able to see the rear part of them.
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Great idea, nice story, good graphics and SFX... probably one of the GUI's I've ever seen... miniscule window, badly designed levels, ineffective or unreliable mouse, this might be alright but the gameplay couldn't be more repetitive if it tried... could be much better, couldn't be much worse (at least if you want people to play more than once and leave in disgust). Learn some interface design.
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Many games have an auto-pause feature for when your cursor leaves or clicks outside the play area. This one doesn't, and I've never seen a game that needs it more. Barely missing a click at a critical moment can ruin a level for you.