Under rating threshold (hideshow)
Please make another sequal or add more levels. Good game but i liked the art style of the 1st game more. i did like the mouse over upgrading, alot easier and faster to use. I would like to see more cloud types or clouds that look different and have other functions. Like a cloud bomb, once its feed so many times it explodes damaging clouds around it thus reducing the population. or give clouds emotions and each one does something special. Clouds that block paths randomly or in a pattern would be cool, making you have to use a bit of strategy. if you make another mix it up a bit and maybe offer a few game modes if ya can think of some. Add wind patterns that effect sent out cloud warriors and you can time it so it takes longer or shorter. This game gets 5 stars for me. I do want to see another game like this. Maybe use something besides clouds or in addition to. I'm sure whatever you do next will be good.
Under rating threshold (hideshow)
Hard mode is more challenging, but not exactly hard. I have to say I like it. It wasn't frustrating, just different and enjoyable. I think if it was any harder it would be more annoying. If people want a tougher challenge, then maybe make a level harder than hard. Call it thunderous or shocking or something. Anyway, I am bumping my score up a star. I didn't think I would be back to play this again.
Under rating threshold (hideshow)
other than too short, it was a good game. Moe levels definately a requirement, though that is a fantastic request from your audience
Under rating threshold (hideshow)
ok so i took your advice played it through hard mode like the way theres no numbers but hey it was easy, need more levels way to short. 4/5 because of that
Under rating threshold (hideshow)
I much prefer the first one. The simpler cloud design, better upgrade layout were much better than in this one. Also, a few of the levels here feel too much like repeats of the previous game. Finally, completing the game in hard mode in both games is rather easy. The game as a whole, including the hard mode which is restricted for no reason, is easy. Even after you added the "unfair" starts on the maps where you literally didn't have enough points to take any neutral site in one go.
Still a very fun game, though.
Under rating threshold (hideshow)
Completed it in hard mode. I think it's time we talk. Needs more levels and maybe more kinds of power-ups? I'm thinking weapons. You have sunny-day, have a de-buff called cloudy day which you can send with each army from the cloud that has it. It would halt production for the hit cloud.
Just a thought.
Under rating threshold (hideshow)
the space-bar select command is really useful for completely out gunning your opponents, just keep sending clouds and you will overpower them regardless of their upgrades
Under rating threshold (hideshow)
this comment will probably get negative likes, but if the game is too easy play hard mode! geez you guys are cry babies when it comes to this...
Under rating threshold (hideshow)
The pink cloud's face went from " I don't give a shit" to "OH HOLY SHIT" when I sent warriors from my two megacoluds at him.
Under rating threshold (hideshow)
Level 5 hard: start with 10 units. AI's first move: send 15 units to attack. I'm dead before I can complete my first move. Every time.
There is a random mode! It's in pretty much every version except the Kongregate and Newgrounds version, because of demands by the sponsor.
Look around the internet for any other host, and you'll find a link to random mode!
Under rating threshold (hideshow)
make a lightning cloud behind a sun cloud, then when you attack with both clouds, the fast lightning attacks will carry the strong sun attacks with them!
Under rating threshold (hideshow)
Decent enough game play. It's not quite long enough or challenging enough for a top game, but it's a nice short-term diversion.