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Komentar dan ulasan game
Mar. 01, 2020
Not an idle incremental
Not an idle incremental.
Jan. 29, 2020
I keep going in the negatives, really annoying
Jan. 28, 2020
I have to zoom in 250% to read the text and if I do that I can't see most of the game. Not really playable
Nov. 27, 2019
Is it just me or does every animation take way too long? like 15 seconds to open a card pack, achievements staying on screen way too long, etc
Jul. 11, 2019
Wish there was some warning when you upgraded the side walls that if you go too far they reset, that's a lot of wasted PP
Jul. 01, 2019
Really wish there was some way to automate the deck. There's nothing idle about constantly ascending dice and gilding cards for hours on end
Jun. 20, 2019
Really annoying that the attack menu will unminimize itself constantly. Like, I minimized it so I can click on the card, I don't care about the fight right now, go away
Auto-attack is kind of pointless. At best it stops after you win one fight because a chest dropped, at worst, it gives up after you lose a fight once
Mar. 16, 2019
I'd suggest having DPS as well as Damage per attack view-able while the game is running so I don't have to keep pausing the game to compare character stats
Balasan Developer
Totally agree having both stats easily viewable on the upgrade screen would be useful. Will move things around a bit to make space to add this in. Thanks for the suggestion.
thpie22....that's not your health, that's the health the enemies have
Oct. 29, 2018
really don't know how long it takes to reset, especially because I accidentally reset way too early the first time not knowing how it worked
hi, it goes like this: first reset can be done after 5 minutes in the game. the next one in 6 the next one in 7 and so on. so every reset ads 1 minute to the reset timer. Reset timer can be greatly reduced by offline time. So if you stop the game in the evening and start again in the morning, you can use offline time to reduce reset timer instead of accumulating profits... or you can use some 'workarounds' :)
Oct. 21, 2018
Really hate how everyting is in scientific notation...except for the things you want to buy. You really really really need a uniform metric, and preferably not just scientific. Please use standard idle game numbers like M, B, T, Q, QI.
Oct. 10, 2018
it'll take about 133 hours to get enough energy to cast enough abilities to prestige after wasting my crystals and energy before because I didn't know I had to save them for later
Oct. 07, 2018
I's all right, but the lack of any goal or sense of real progression after a while made me lose interest. This is on top of the fact that it's already very similar to many other idle games that have come out recently.
Aug. 25, 2018
@Cambeaa the idea is that the longer you play without prestiging the more expensive the paintings are, eventually forcing you to prestige
Aug. 21, 2018
I thought I was going to quit this game after losing almost 30K fame, decided to check back just in case and your patch restored it. Great work
Jun. 29, 2018
The text in the smith is barely legible and the animation for refining takes so long it's hardly worth it
Apr. 15, 2018
@ForAnAngel there's such a thing as "having bad luck"
Feb. 22, 2018
only letting people play if they're logged in means that even if I try to to play in an incognito browser when I have the "retrieving user data" bug I can't play
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