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Feb. 03, 2019
is level 100 impossible? is there some special thing needed to be done? something should be on the screen so i know im even hurting this thing. i crush wave 99 no problem then lvl 100 is insta lose no matter what i do
Feb. 27, 2018
I'm not sure what happened but I seem to have pressed whatever button it is to pan the vision but I did so by accident and now my screen is extremely un-centered and it makes moving downward difficult cause the lowest block I can see is the one I'm in. What button controls the screen panning?
Resposta do desenvolvedor
That happens when you have no pick axe equipped and can't mine (so you don't need to see below).
I'm not usre what happened but I seem to have moved the camera up higher so its no longer centered on my character. Does anyone happen to know what control it is to pan your vision?
Nov. 24, 2017
you implemented a system that asks for resets from the gold generators but you need to apply it to the soldiers as well
Nov. 23, 2017
The later staffs that give money seem to just be in the way of anything good and serve no purpose but to trip you up. They're actually bad to use because you could have your magic staff recharge another staff that is actually useful and land on a money staff if you made the mistake of using it. They should be swapped for something useful. I think keeping the first one is ok as it provides a good boost the first time through but the later ones just hinder progress
Jul. 25, 2017
Game is super old and super Stolen
Oct. 01, 2016
I wasn't accounting for that but still somehow the number remains at 0 after a battle that it shouldn't be at 0. because it was showing expected losses the first go through and this is without increasing the number of mercenaries, cavalry, elephants, ballista or morale.
Would it be possible to provide a screenshot? Or just all the relevant numbers? (# of enemies, cavalry, ballistas, elephants, morale, palisades, cooldown time remaining).
I think balistas screw up the enemy kill counters. If I use balistas to get them down to 0 expected losses it stays that way even after it resets the number of enemies from a fight. What that means is I could take a long time to fight an enemy one time with the balistas then next time it will only take 60 seconds no matter what because it will read 0 losses. also it doesn't update properly the number of expected losses.
The expected losses figure factors in how many enemies your ballistas will kill over the remaining fight cooldown. Perhaps you aren't taking that into account?
Apr. 06, 2016
Actually it may just be the piercing arrow. The crits seem fine but with a 20% chance the piercing arrow procs once if I'm lucky. It proced more on lower percents then it does now
I feel like something is wrong with the Percent chances. 20% chance shouldn't proc every 30 attacks. I understand that percent chance doesn't guarantee 1 in 5 but that just seems absurd.
Apr. 02, 2016
Considering how quickly the enemies become strong I don't think adding a gem and gold generation facility would break the game. Otherwise the only things that should cost gold and gems should be buildings as workers don't refund.
quickly becomes unplayable if you mismanage your funds as all workers cost gold. needs some gold generation other than fighting
Feb. 11, 2016
There probably should be a confirmation message on buying things with diamonds as I bought a shell by complete accident in a moment of absentmindedness with 1 and was rather disappointed with my purchase as I had more then enough cash to purchase it normally
Sep. 26, 2015
I'm unable to click the treasure chest anymore after a first reset on this patch and I'm unsure as to why
Sep. 19, 2015
Bringing dependencies back now is kind of like spitting in the face of everyone who used the destroy all to clear up space. We lost all the resources and production time from them only to be told we have to rebuild them
Yeah. I tried something and people mostly reacted negatively to it. Couldn't get out of it without creating a problem for a few people. I have an idea about this. Gimme a few minutes and then go to v0.0.39 when it's up (maybe in 10 minutes?).
I think honestly what might be best is keep the old pricings but also remove the previous requirements. The requirements meant wasted land and unnecessary purchasing.
Aug. 12, 2015
what does the mausoleum actually do? from the description it looks like you should get mummies per second or something however it just seems to slow my production by spending them.
The mausoleum is intended to increase your mummification chamber's speed; because the mummies' speed depends on the pyramid's number, you'll see the mausoleum's effects only later in the game. :)
Jul. 11, 2015
there needs to be an open all for packs. its frustrating sitting through the animation for every pack
We'll be working on an open-all, for sure.
Jun. 01, 2015
I feel like no faction is even close to the power of the demon faction. The hellfire Blast combined with the faction upgrades is easily the best way to make money idle or active.
Mar. 12, 2015
For some reason I have to reset if I ever come back. It does 0 digging anytime I use the lazer unless I reset the game entirely
Is this always the case? I thought it was fixed.
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