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When will people learn that if you don't complete the story line, like a chapter in a book, you can't do to be cont... it ruins the game. Also, a game with only 4 levels or something is too short. 3/5 because I like sniping games and hope to see a full second.
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Haha, sticks! What is this, 1993? Is it too hard to draw a human barely 30px tall? And when they die, they should actually look like they're dying. Is it possible to get a sniper that zooms? And why does nobody react to somebody getting there head blown off? I rate it 2/5 simply because I liked the music.
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I think it's hilarious that the guards are so optimistic. They see their friends die and just say "That wouldn't happen to ME."
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I MUST know the artist on the main menu music. Any enlightenment would be appreciated. Game has potential but needs a little more refinement.
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short, and mediocre
needs betterstory line, limited ammo, reacting ppl, graphics, and hard to read via hud. 3/5, barely.
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Too short, needs a mute button. Better that tactical assassin but the mission briefings still weren't compelling enough for me to actually read them.
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too easy, too short. missing the kind of useful mission details that other, better assassin games have. the warehouse is one of those missions where the bodies pile up in plain sight and noone reacts. that's kind of weak.
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It was alright, but it does seem like a Wal-Mart brand Tactical Assassin. I've got no problem with you being a copy cat, but do something new or make it better in some way.