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Comments for Diamond Hollow

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daisougen

May. 04, 2011

Under rating threshold (show) 1. enemy/diamond high score not with total but per attempt. 2. high score with the time at 1000 meter. 3. way to "shoot straight forward". maybe key 'S' or click when autofire on.

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(1)

Gtzk

May. 04, 2011

Under rating threshold (show) It's really hard to reach higher than 300. Awesome!

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(0)

jeupourjeu

May. 04, 2011

Under rating threshold (show) Where I fall ???? There wasn't enter !

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(0)

Gtzk

May. 04, 2011

Under rating threshold (show) @Irasfel maybe you should try playing the " two mini games at once"-multitasking game. It'd be good for you. :)

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(1)

tznkai

May. 04, 2011

Under rating threshold (show) simple concept, well executed. Get double jump.

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(0)

muted

May. 04, 2011

Under rating threshold (show) can you mute music from in-game? I find the music a bit too modern and generic for the game. it seems you can only mute it from the main menu

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(1)

eemmbbeerr

May. 04, 2011

Under rating threshold (show) Oh press q to toggle autofire... oopsie

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(0)

eemmbbeerr

May. 04, 2011

Under rating threshold (show) My only problem: the pacifist achievement. My gun has goen mad and it autofires. Kinda hard not to kill someone. Only made it to about 200 m.

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(0)

Truestrike

May. 04, 2011

Under rating threshold (show) I like how right in the description it gives you hope and crushes them all at once quote "Shoot, upgrade, conquer enemies, attempt achievements, collect gems, all in an attempt to escape an endless cave."

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(2)

Arkeus

May. 04, 2011

Under rating threshold (show) Thanks for all the comments guys! And sorry for not allowing arrow keys. I’ve added them in for move, jump, and dash. Hopefully it's more user friendly, and I'll remember this in the future. Thanks for all the suggestions by the way! Things I’m thinking about putting into the sequel: Story mode with no autoscroll, multiple weapon upgrades to improve what your weapon shoots (add spreader bullets, etc), more polish on moves (dash isn’t great), checkpoints in story mode, a more random endless mode, and many more upgrades/achievements. Keep posting your suggestions, I'm reading them all!

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(2)

cashroberts

May. 04, 2011

Under rating threshold (show) It'd a bit easier if you could jump up through the platforms. Also, an easier to see aiming line/crosshair would be nice.

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(0)

blackbelt3d

May. 04, 2011

Under rating threshold (show) your player doesn't jump as soon the moment off the screen. You can try jumping to get onto that ledge which you were going to do anyway, but it won't happen.

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(0)

Twitcher149

May. 04, 2011

Under rating threshold (show) needs badges ssoooo hardcore

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(0)

Snaki

May. 04, 2011

Under rating threshold (show) I can't understand how you have to pay 250 diamonds for something as useless as Dash, and yet you get Autofire for free.

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(1)

bajko14

May. 04, 2011

Under rating threshold (show) Add an option to change control from wasd to arrows.

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(0)

OneLeggedRhino

May. 04, 2011

Under rating threshold (show) Great game for 48 hours. With some improvements, you could win some weekly competition money on Kong. The scroll speed is too fast, and if you get more than 1/3 of the way up the screen, it scrolls faster to keep up, which means you can never build up time to get past a tricky spot. Also, games that never end aren't as satisfying as a game with stages, an end, then a survival mode after. Also, it's nice to restart the player where he was when he died, instead of going from the beginning every time. But a great game for 48 hours.

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(1)

neonights

May. 04, 2011

Under rating threshold (show) I think the only (major) chance I'd make in this game would be giving a few more frames to be able to escape when the scenario has "swallowed" the character. Also..... what's the use of having DASH if you almost never have the chance to use it? Is there something useful about it? Perhaps adding a spread shot (3 way) would help a lot more. Those are only suggestions, though. I really liked the game!

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(0)

glico

May. 04, 2011

Under rating threshold (show) Previously on 48..

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(0)

redbeardsam

May. 04, 2011

Under rating threshold (show) Myabe it was just me but the gun did not do a good job following my mouse. I was never shooting where I wanted. I found myself playing this game out of frustration more than enjoyment.

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(1)

Envilid

May. 04, 2011

Under rating threshold (show) Maybe I should have tried double jump.

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(0)

Peeteriz

May. 04, 2011

Under rating threshold (show) This upscroll means that at any time, regardless of upgrades/health/whatever, you are one missed jump away from game over - traditional, but not so fun; Decreasing/eliminating it (as a separate mode, maybe?) would make it much more playable for the non-hardcore majority.

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(0)

Twitcher149

May. 04, 2011

Under rating threshold (show) first game of its kind 5/5

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(-2)

Envilid

May. 04, 2011

Under rating threshold (show) You get to max jump and you still can't make the path you got it for.

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(0)

Ighanis

May. 04, 2011

Under rating threshold (show) This seems like it is a very nice game, and the fact that it was created in such a short period of time says a lot. Though as a leftie, I again wish that the arrow keys were also an option. But given the time constraints, very nice.

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(0)

nesyl

May. 04, 2011

Under rating threshold (show) cool game 5/5 just for the blobs

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(-2)

gkswell

May. 04, 2011

Under rating threshold (show) pro-tip: on the TV show "Justified," this game is referred to as "Diamond Holler"

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(0)

AdamDee

May. 04, 2011

Under rating threshold (show) It's ok but not great. Needs a lot of work.

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(43)

TenderVittles

May. 04, 2011

Under rating threshold (show) Reminds me of Kid Icarus... It's amazing that today someone can make, in 48 hours, a game that I might have purchased for the NES back in the 80's.

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(0)

PixelHead777

May. 04, 2011

Under rating threshold (show) For 48 hours, this game is amazing. Concept, execution, music, hell, even the NAME is just so clever and not like some games with dumb names. For what it is so far, 5/5. I beg you, develop this game more, make it even better. This has the potential to be one of the greatest games on Kong.

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(40)

Kipaap

May. 04, 2011

Under rating threshold (show) Awesome game! But it would probably be better with something like checkpoints or so, once you're fully upgraded the 2/3 hundred meter are really easy.

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(0)

grimeyingo

May. 04, 2011

Under rating threshold (show) it not that the game is too hard but its missing something for me to want to keep playing . the levels are just to repetitive, maby if i can go at my own pace instead of being rushed or a little sidescroll action...

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(1)

Warpstar

May. 04, 2011

Under rating threshold (show) SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE.

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(-1)

arafelis

May. 04, 2011

Under rating threshold (show) Fantastic game for 48 hours! Still... as a complete experience, it's lacking. The upgrade system feels tacky; since so many of the upgrades are practically mandatory to get anywhere, it's just a forced delay to "actually" playing. As others have said, the upscroll gets much too fast much too quickly... it's frustrating that it's the only meaningful challenge. 3/5; enjoyable, and I hope to see the concept turned into a 'whole' game from you.

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(0)

Akthor67

May. 04, 2011

Under rating threshold (show) First of all, this game is awesome in its genre, which i love, so it's a 5/5 for me. Now, please stop complaining about azerty keyboards and press left alt + left shift to switch to qwerty. Suggestion : you might consider adding power-ups as that would be a huge increase in gameplay style. See the awesome Tower of greed on kong for an illustration.

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(0)

Zer0ne

May. 04, 2011

Under rating threshold (show) U made this game in 48 hours?! amazing ! of course it needs some polishment ... but great game!

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(0)

Zer0ne

May. 04, 2011

Under rating threshold (show) Dash is useless... dont waste youre diamonds -.-

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(0)

Burnnote

May. 04, 2011

Under rating threshold (show) really don't like the jump control, feels floaty

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(0)

pierreariel

May. 04, 2011

Under rating threshold (show) Please make it playable with arrows! Without a QWERTY keyboard it's impossible to play!

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(8)

Rowanthepreacher

May. 04, 2011

Under rating threshold (show) WASD controls only? When will developers learn?! EVERY time a game comes out with WASD or arrow keys only, we ask for both, and downrate it for unplayability. Come on, guys.

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(11)

Purplekjw

May. 04, 2011

Under rating threshold (show) If you can make a game this good in 48 hours, I'd love to see what you could do in a week or a month!

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(61)

BlueSteamWolf

May. 04, 2011

Under rating threshold (show) The exit is a lie!

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(2)

adempokemon

May. 04, 2011

Under rating threshold (show) THE EXIT IS A LIE!!!!

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(17)

hippariheikki

May. 04, 2011

Under rating threshold (show) this game would be much more appreciated with a story mode with an acual ending and then unlocking an insane endless mode for topscore competition

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(9)

Agidy_Yelov

May. 04, 2011

Under rating threshold (show) 1,000 meters? Really? Is that even possible? REALLY!?

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(0)

Irasfel

May. 04, 2011

Under rating threshold (show) Ugh, y'know sorry to be a party pooper here but the constant up-scrolling turns this into a mess. It's just too damn hard to deal with the speed of it and try to shoot crap at the same time. Probably be pretty fun with a much slower upscroll, or plain old eliminate it. As it is I just quit after 5 or 6 deaths, too much of a pain in the ass.

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(3)

adempokemon

May. 04, 2011

Under rating threshold (show) hey the thing lied to me it said the exit was 20 meters above me *so i tried*

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(3)

adempokemon

May. 04, 2011

Under rating threshold (show) lot of upgrades a lot of skills very cool but THE GAME IS TOO HARD!!

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(8)

Pillowyay

May. 04, 2011

Under rating threshold (show) I really love this. Simply addictive. The thumbnail looked like an RPG but i got something way better.

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(-1)

Coremass

May. 04, 2011

Under rating threshold (show) please make it possible to use the up, down, left and right.. because im left handed and using the mouse with my left

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(0)

gorefest

May. 04, 2011

Under rating threshold (show)

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(-14)

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