Games Achievements My Kong Sign In

Comments for Glissaria

« Back to Glissaria

SuicideMedic

Oct. 08, 2018

Under rating threshold (show) That sad moment you go to check out a game advertised by a game to find out that the game is dead. lol

+ - !

(3)

9nikolai

Oct. 08, 2018

Under rating threshold (show) I don't even know where to start about this game. It's definitely overcomplicated and the text is distant and not designed well enough to keep my attention. Overall, it was just too confusing at the start to make me want to continue. However, everything but the text and actual gameplay is quite well designed, and the music is good, except that it doesn't seem fitting. The developer absolutely has the potential to make good games, I've actually played some of his other ones and they were decent, but he's not very good at the tower defence/strategy games.

+ - !

(7)

Mr_Undead

Oct. 21, 2013

Under rating threshold (show) and another hard badge for me, the best way to beat this game is, first make every Level on easy and collect good weapons and gear for your Hero, then you can start making the first levels on Hard, it dont looks like, but a good geared Hero is sometimes better then a full upgraded tower. I also managed to beat every Hard Level without losing any Fortress Life (but it was close sometimes, my Hero saves it most time) And a small tip: dont care about gear if you play the Hard Modes, it just waste your time making ressouces for your Towers

+ - !

(4)

SteijnS

Jun. 22, 2016

Under rating threshold (show) very laptop unfriendly sadly.

+ - !

(4)

MarineFocus

Dec. 12, 2011

Under rating threshold (show) GAW FFFUUU! Here's a suggestion: make the QUIT button RED and give a confirmation before quitting... I would, no matter how hard I try to avoid it, instinctively click it thinking it was the unpause button...

+ - !

(4)

Demascas

Oct. 13, 2011

Under rating threshold (show) Instead of random score-zones for the Hero's tools and gear; A Prefix, Suffix, Title system should be adopted. *Last-Legs Hide Garments of the Lumberjack = Torso Armor (CprRnk) : +3 Protect, Durability -60%, +1 wood resource for every 3 tree resources collected while gathering in the Forest. *Demascan Steel Sword "Einhaydon" the Hollows' Bane = -72 Damage, +210% Durability, +36 Agility, +45 Defense, +18 Resistance, +12% Chance of Counter-Attack just examples... don't be angry me

+ - !

(4)

abhsspqx

Oct. 03, 2011

Under rating threshold (show) i love the concept, but it's too hard.

+ - !

(2)

amanda18199

Sep. 28, 2011

Under rating threshold (show) I love the main menu music

+ - !

(4)

neonights

Sep. 22, 2011

Under rating threshold (show) I really LOVED the concept of the game. Puzzle + RPG + TD = utter goodness. Right? Kind of. Since you have to do *OMG_EVERYTHING_AT_ONCE* it does get a little confusing for the slow-minded-people (such as myself) :) I've read the comment where you said it was intentional the game having this pace because some people feel bored on traditional TD games. One thing you could do (perhaps not on this game but on a sequel or similar one) is letting people choose whether they want to do all-at-once or taking turns (resource gathering and then the TD part). Like on some RPGs, like Final Fantasy, where you can choose between Active Battle or Wait. That should help everyone!

+ - !

(4)

Varron

Sep. 20, 2011

Under rating threshold (show) I see what you did there, Taking my name for the king's, very clever indeed.

+ - !

(4)

dimumurray

Sep. 15, 2011

Under rating threshold (show) While not the first to integrate RPG elements into a TD game this one has certainly pushed it the farthest (thus far). Still, to reiterate other comments, the resource management system takes away from the experience. Maybe reducing the dimensions of the grid to 6x6 may help. You should check out "Kingdom Rush". The developers' of that game mixed-in a lot of RPG elements into that game without making too much of an impact on the core TD mechanics. You might be able to draw a few pointers from how they implemented barracks and such. However, when all is said and done, this is a great achievement (even more so for a 48-hour comp).

+ - !

(2)

gigaclon

Sep. 15, 2011

Under rating threshold (show) your ad for the RPG is broken, the site is unavailble

+ - !

(4)

Developer response from Arkeus

Apparently my experiment of putting it as a splash screen completely overwhelmed it. I'm going to attempt to move it into cloud hosting as soon as possible, but I'm not positive how long it will take. Sorry for the inconvenience!

przemekczech

Sep. 14, 2011

Under rating threshold (show) O F#CK MY EYES!

+ - !

(4)

Frostweaver

Sep. 14, 2011

Under rating threshold (show) I would like it if you could still equip items to the hero after you finish the level you are on, with so much going on I sometimes forget to equip upgrades and then the game is over and I lose them.

+ - !

(4)

lemoniii

Sep. 12, 2011

Under rating threshold (show) oops.. accidentally droped a stone by clickin shift in the tutorial =p

+ - !

(4)

Simulacra

Sep. 16, 2011

Under rating threshold (show) great game - underrated

+ - !

(8)

PonceMcBeaty

Sep. 21, 2011

Under rating threshold (show) Game sucks, but can't stop playing. 5/5.

+ - !

(5)

sakuredu

Sep. 13, 2011

Under rating threshold (show) to combine Bedazzle, DotA and TD at the same time....WHAT HAVE YOU DONE

+ - !

(5)

lordraymondo

Sep. 12, 2011

Under rating threshold (show) The only thing I don't like is that I can't actually see what's happening on the field, since I pay all my attention to the left side of the screen, realizing that if I look at the creeps and how my turrets work, I lose precious time I could've spent gathering resources. I'm not sure how to fix this problem, though, I guess it's an inevitable part of the game. But, as I said, that was the ONLY thing I didn't like. I love tower defence games and this one is original and really fun to play, I can't help but give it a strong 5/5.

+ - !

(5)

Azreal341

Oct. 06, 2018

Under rating threshold (show) Too boring to be fun.

+ - !

(4)

blastvortex

Oct. 08, 2018

Under rating threshold (show) absurdly overcomplicated and mind-numbingly stupid TD variation. the reason to remake a game style is to make it better than the original or offer something stunningly original to replace it. this game does neither, but is simply revolting. nice music, but that's it. what a waste.

+ - !

(6)

Magno9

Oct. 08, 2018

Under rating threshold (show) I'm only playing this game because BotD, the concept is absurd and the execution is worse.

+ - !

(6)

jedikyle5

Jul. 25, 2012

Under rating threshold (show) best game ever i have been searching for this game for months.

+ - !

(3)

Lepty

Apr. 19, 2016

Under rating threshold (show) wait. we move forward and take our castle with us?

+ - !

(4)

bubbashlub

Oct. 02, 2015

Under rating threshold (show) all my progress restarted still 5/5

+ - !

(3)

sanderlol

Nov. 24, 2011

Under rating threshold (show) Monster Commander : "Hey guys, look, the castle that we want to destroy! But... Oh no! There is grass beteen us and the castle! Let's take the dirty path!'"

+ - !

(3)

zovjraar

Oct. 19, 2011

Under rating threshold (show) this is like, the greatest game ever.

+ - !

(3)

fluffynuts

Sep. 21, 2011

Under rating threshold (show) if you could cram this game into an iphone or android it should be a hit! it's fun to play and the learning curve is very small so you should get good at it really fast.

+ - !

(3)

publiccook

Sep. 20, 2011

Under rating threshold (show) dragging items can get a bit buggy at times... @Kittyroocks: to drop, or delete, things from your inventory, hold shift and click them.

+ - !

(3)

Slyder788

Sep. 19, 2011

Under rating threshold (show) I really like this game... Sometimes I forget I'm not just playing a puzzle game and look over to see my towers struggling.. but it's cool, I've got all the resources to catch up!

+ - !

(3)

FeralNSFW

Sep. 18, 2011

Under rating threshold (show) I like this game. However, I don't feel that the puzzle mode is very puzzle-y. It doesn't take much thought. There's no chance to do combos (like you might have in a Bejeweled, Columns, or Tetris Attack clone). There's no bonus for matching more than 5 at a time. There are no special tiles. That makes it very twitchy, with limited opportunities for strategic thought. Just grind tiles as fast as your mouse hand can go.

+ - !

(3)

biawarking

Sep. 15, 2011

Under rating threshold (show) @TheHeartlessOne Just pause the game before you try to equip it then.. >.>

+ - !

(3)

joecool244

Sep. 14, 2011

Under rating threshold (show) Endurance Badges. NAO.

+ - !

(3)

Emoge

Sep. 14, 2011

Under rating threshold (show) Good tower defense, real refreshing change of pace, I like it. I do have to agree with others that I have no idea what strength and agility really do. Or defense... My hero just would randomly die when health hit 0 and I had no idea how that really worked. Also, the basic campaign seemed really short. That's great for a short game I play in the library for an hour wasting time but now at home I'm bored in the evening and finished :( Guess I'll try the endless modes!

+ - !

(3)

Clairval

Sep. 14, 2011

Under rating threshold (show) Am I the only one to think this game suffers from a relative lack of control on anything ? The only strategic (and what a shame, obvious) choice is to get a basic trishot frost+curse tower ASAP. After that, since I lack information about characteristics, ennemies and everything else, I just mindlessly combine rows of whatever stuff, spam towers as soon as I have 10 wood, upgrade with great entropy, and pause to put random gems/stuff everywhere. In hard mode.

+ - !

(3)

jkhuatar

Sep. 12, 2011

Under rating threshold (show) its a pretty fun game overall. The gem placing allows us to combine different skills to come up with the ultimate tower. but i would actually prefer to have more towers over the gem placing. Simply because there are too many stuffs for us to work on. At one point, we would have to worry over resources to upgrade towers, upgrade our hero, and also worry about the gems. Its like cramping every little thing into a game. Personally, and also like what others have said, the thrills i find in tower games, is to see my towers kill the monsters and also at the same time, worrying over if my tactics would work for that wave. Still a good game nonetheless, i gave it a 5/5 for the creativity. But there is still place for improvement. Perhaps a storyline?

+ - !

(3)

Annaila

Sep. 09, 2011

Under rating threshold (show) Still early in the game, but I already love it :) I happen too really like the graphics too. I love how you twisted a matching game into tower defense. I am playing it easy mode first. But I am looking forward to doing it all over again normal, and hard mode. 5/5 for making so different, yet so very tower defense.

+ - !

(3)

Simio

Sep. 09, 2011

Under rating threshold (show) If a small shirt of mail made of mithril is worth more than the Shire (and everything in it), exactly how much are those mithril towers worth...?

+ - !

(3)

Desmer69

Sep. 18, 2011

Under rating threshold (show) I had completed 6 out of 8 levels on hard, took a break, came back and found out it hadn't saved my progress. Does anyone know why?

+ - !

(5)

Frostbolter88

Sep. 16, 2011

Under rating threshold (show) You should add skills that you can buy. Like for each game you complete you get 10 coins. And you can have reduce prices, more resources per match, more starting resources, more health for your king, and faster towers.

+ - !

(5)

ExNihiloh

Feb. 05, 2013

Under rating threshold (show) Wow. Very addictive. Somehow it always feels like the level is ending too early... sequel please !! :)

+ - !

(4)

HamsterMummy

Oct. 25, 2011

Under rating threshold (show) Honestly, this is by far the best tower defense game I have played. It is a very original concept, having something to do in the background whilst placing towers. As a bit of a suggestion, how about obstacles that you can place to slow or damage monsters, like a trap or something. Deserves a 5/5

+ - !

(4)

poyerter

Sep. 12, 2011

Under rating threshold (show) whats this? sea stone? ONE PIECE reference

+ - !

(4)

Rain_King

Jan. 05, 2020

Under rating threshold (show) A drawback of the resource collection mechanic is that you lose the enjoyment of watching your carefully placed towers obliterate everything.

+ - !

(1)

weirdguy

Jun. 22, 2016

Under rating threshold (show) Sound controls are from the main menu :/

+ - !

(1)

CharmDivine

Jun. 22, 2016

Under rating threshold (show) i liked the music

+ - !

(1)

Sogir402

Sep. 21, 2014

Under rating threshold (show) Need wave list.So i can see how far i am...

+ - !

(1)

darkknight7651

Apr. 28, 2013

Under rating threshold (show) And yet another amazing game. Wow! This game combines everything I like in these flash games into one ultimate tower defense game. 5/5 stars! Sequel? ;)

+ - !

(1)

Dilts36

Mar. 15, 2013

Under rating threshold (show) Awesome!

+ - !

(1)

voron2000

Jun. 22, 2016

Under rating threshold (show) Alright game, added to playlist just in case. 4/5, nothing special, liked the way you have to multitask though. Thanks for the badge

+ - !

(2)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms Privacy Code of Conduct
© 2024 Kongregate