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I absolutely adore this game. Minesweeper for the next generation. My only complaint is that it's so darn hard not to guess where the marks on based on number patterns/what I think I'm drawing.
Thank you for your comment! :) The grey numbers make it easier for novice players, but we´re thinking about a solution to make the puzzles more engaging for veteran players as well.
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Why'd I have to spend 5 rounds making and remaking people and their leaf clothes? Why were jellyfish made before trees, and where's Lilith? I've always loved nonograms but it's kinda a weird plot.
Lilith´s fee for starring in the game was far too much for a small developer like us. I don´t know what´s up with her... she thinks she´s some kind of "underground star" or what? Eve and Adam were more approachable, but couldn´t decide on a leaf outfit mid-scene so we had to use a lot of CG to correct that (and it shows...). The fact that jellyfish were there before trees is common knowledge, though.
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3 1/2 hours later, I finally finished it. Never have I spent more than 1-2 hours on a game, before this one. Extremely entertaining and challenging at the same time! 5/5 !
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After years of playing every kind of game I rarely find concepts and ideas that are completely new to me. This one is unique, challenging (but not too much) and fun. Thanks for a great game. Hope to see a sequel some day :)
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It was getting nightmarish at the end, when I remembered that can you can cheat with the auto correct and try patterns when you are stuck with too many combinations... that must be Dr. Viled way of solving things, so that's ok ;)
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One of the underworld levels I am on (a 15x15 that seems to be a man of some sort) has multiple solutions. I have satisfied all of the clues and it wont complete the puzzle. I am hesitant to start this puzzle all over but its looking like im going to have to
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You can brute force the game pretty easily: If a row has x's or squares in every slot, only the right combination will cause the row's numbers to fade. I really appreciate this actually, the later levels would be impossible for me without this feature.
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This game has an amazing concept, but I find that there aren't quite enough clues to solve these puzzles without a bit of luck. I suggest a hint button.
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Very well-made game. Just a few suggestions:
1. Let me mark X's by right-clicking instead of having to hold the space bar or click the toggle.
2. In addition to the numbers turning grey when satisfied, they should turn red when dissatisfied. As it stands, it can be a pain to track down errors.
3. Eliminate the grey-numbers cheat; numbers should turn grey whenever what the player has entered satisfies them, even if it's wrong.
Hi! Thanks for your comment! :)
Regarding 1.: Unfortunately, there is no possibility to use the right click in Flash. If there were, we would have used it for sure.
Regarding 2.: That´s a nice idea, we will look into it to see if it´s practicable.
Regarding 3.: The grey numbers are there to help novice players to check if they placed the blocks correctly. So, the are satisfied whenever you placed the right blocks :)
In the first column, there can be only a run of two blocks (2); in the third row, 2 runs of one block (1 1). In the picture there are (1 2) blocks in the first column and (1 1 1) in the third row. One block too much ;)
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I need help with the first 5x10 one all the numbers on the side are all grayed out but nothings happening... .__. I feel so dumb
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Excellent game, thoroughly enjoyed. Had issues with a couple of the puzzles where all the clues were greyed out (complete) and the puzzle didn't finish. I'd have to play again to spot them exactly but it was with the Rex and one of the Adam puzzles.
Thanks for your kind comment :) The numbers will grey out if you have placed the correct blocks and Xs, but they will still stay grey if you (mis)placed additional blocks - e.g. if the row was (4 1 3) and you placed (4 1 2 3) with the 4, 1 and 3 in the right places, they can still stay grey. If you´d like to, please send us screenshots of the puzzles in question and we´ll look over them :)
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The numbers light up *only* if block placement is completely correct (as opposed to just being logically compatible with said numbers). This pretty much ruins the game for me: too easy, not possible to make mistakes.
Thanks for your feedback! Yes, the greyed out numbers are there to make the game more approachable for novice players. We´re thinking about a simple option to turn off the help for more advanced players in the next installment.
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This game is a total ripoff of this:
http://www.kongregate.com/games/Conceptis/color-pic-a-pix-light-vol-1
Color Pic-a-Pix Light Vol 1
The game is called "Nonogram" or "Hanjie" (Nintendo labeled it "Picross") and is one of the basic logic games played worldwide (like, for example, Sudoku). "Color Pic-a-Pix" or "Picma" (or "NoNoSparks", of course) are some of the flash games that use that mechanic ;)
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i finished both the (what i think is) adam and eve levels but i dont get the finished sign and i cant progress further in the game!!!! i want to play more :(
The later levels can be quite tricky - they still demand ALL blocks to be correct and it´s more probable that one "slips through". If you´d like to send us a link to a screenshot of your puzzle, I´d gladly nudge you back on the right track ;)
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Hmm, love the game, found a little fault tho. In the part where i need to form adam (atleast i guess it is him), all the numbers are grey but its still not completed. Havent seen this in past lvls but i recommend you take a look at it. Still a perfect game tho 5/5
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Correction... just went to get the iPad version and it's not out yet. :( Why even have a link if it's not available yet?
Yes, it´s a little design flaw that the mute button can only be accessed after level 4. After that, you can find it near the rulebook for Dr.Dog, and in the lower right for Dr.Viled.
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Here's a tip: the numbers along the outside are only grayed out if you get it right, so if you get stuck, guess until you get it right.
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Good idea to combine a logic game with a plot. Good graphics.
Slow animated inserts between actual games as well as the facebook button are irritating.