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Infinite money: Just start an episode and exit to the main menu. There do Right Click and forward and you will have ended the day and earned the money. The money will go to the active episode. Kinda useful after playing one whole episode. + to keep alive and help other to avoid getting bored before chapter 4. Cheers
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Haha wow. in survival if you keep moving the enemies of different races will start attacking each other and if one kills another you still get credit! :P
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So you wish to use this special attack do you? Too bad, you bought multiple so now it shall be random!
FFS... Seriously, I get through 15 days, buy 2nd attack and it is completely random which one plays. So when I want to use the quick slash attack, too bad, you're using your shield and slowly moving to stab, when I want to use the slowly moving to stab against some opponents, too bad, you're using the quick slash attack and are now open to all attacks.
Either make the moves on different buttons or warn people that their forward + attack skill will turn to shit when they buy more than 1.
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Don't forget you can block with down and jump with up in survival. Block arrows/magic or jump over them. Also, use cheats to quickly get through the first chapter. Disable cheats afterwards.
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when you have finished a mission and got back on the campfire and need money just right click and press forward then back to get the money awarded to you from your last mission
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Hero: Come on, we got to escape/reach the place/kill the guy quickly!!
Minion: So let's take that dead spearman's horse!
Hero: ARE YOU FRICKING MAD???!!??!
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There's nothing worse on this Earth than the feeling you obtain all-of-the-sudden when you get kicked by an archer immediately after you equip the mithril vest... it's like God is t-bagging you.
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Puny enemy! Your arrows mean nothing to me since I got mithril vest!!! You can't hu- ow ow ow ow ow!!! You kicked me!!! Unfair! Unfair!!
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It would be nice if you could change the controls to another key, such as moving the TY to JK, much more comfortable on the hands, and that's where Most games put it.
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got the impossible badge :D ^-^ yeah basically just follow what the others say and move backwards and forward with prince aldon (he's the most useful) and with some luck you can get it too! =)
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@Mesaelf Actually, read the WHOLE sentence before you comment. Don't just look at the % for damage reduction. Note the words "to the head" and "to the body". Ignoring the fact that percentages don't necessarily simply add up is an easy mistake, but you're ignoring the sentence as a whole.
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Hey guys, it's easy to beat the mounted units. Just block their attacks as they come and when they go past you hit them with forward moving attacks from behind until you get out of reach, then go towards the goal as if he is not going to come back. You'll see him come back for you, then follow the same tactic again. Don't follow them all the way back to the beginning, it's NOT a good idea. Hope this helps a few people. C:
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Tips on getting the Impossible badge: Play as Prince Aldon and get really familiar with his fighting strategy. If you are really good, the ONLY problem you will encounter is the infamous gladiator which fights like Ellder on steroids + psychostimulants. You need to get really lucky with the forward-attack move where you block with your shield and deliver a stab, then right after that jump backwards and aim a mid-air slash, then continue move-blocking backwards. We ended up both nearly dead and I decided to deliver my fatal strike without risking a jump-slash. If you win, expect to feel a powerful orgasmic euphoria. Since I joined this site 6 years ago and I only managed to acquire 9 Impossible badges, and this one needed both playing skills + blind luck because forward-attacking moves are random. 3/5.
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W00T. 68 kills in survival before getting struck from behind by a headless halberdier. That's worth, like, +2 bragging points, putting me at an even 70.
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One thing I like about this game is how it puts your team mates lives above your own, since theirs are always more expensive than yours (not to mention how useful they are). So in a way, you are truly filling the hero role, sacrificing you life for them, even if it's just to avoid spending unnecessary gold haha!
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I didn't realize right away that you can return to levels you completed, or that extra lives are cheap, or that spearmen allies are really helpful.
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easy way to get the impossible badge, but spoils the fun..Dont u think? Start the game on any episode, and rack up 13 kills or more. Then, when you finish a level, hit "Back to main menu". Then click gladiator mode. Place your mouse over any of the 3 pictures, right click, and hit forward. Then play any level, and die. You will then recieve the badge. try it out.
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On the final chapter the only thing that you bought that carries over is your current heroes' techniques, so the one you like, buy the good moves for.
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easy way to get the impossible badge, but spoils the fun..Dont u think? Start the game on any episode, and rack up 13 kills or more. Then, when you finish a level, hit "Back to main menu". Then click gladiator mode. Place your mouse over any of the 3 pictures, right click, and hit forward. Then play any level, and die. You will then receive the badge. try it out.
*Reposting this actually works O.o I posted without their permission but yeah feel free to R+ so others can see it*
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Can you please let me choose my abilities for gladiator mode? It's really hard on its own, but its near impossible when i have no idea what ability is going to happen next...
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Protip: There can only be 5 enemies max at any one time, so just run like a dog to the end, let them kill you, and while you're invincible, butcher them.
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Survival Mode: 32 Kills. I didn't even sustain damage to my health until I had killed 19 of them. After that, it was simple. The Whirler is the best, in my opinion. Too bad you can't pick up spears and throw them at people, like in Achilles. But I guess that would be asking for too much. Too much...
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Found this to be pretty bland and inconsistent. I was enjoying it for a short while, but when the levels scale up enemies to the point where you have two on either side become unbearably tedious and difficult. I would recommend some more work on the combat design, and perhaps some environmental variety in the levels. Platforms, that sort of thing. Some aerial attacks would be more fun too. Perhaps a decapitation attack from the air, which you need to time carefully for an instant kill? And rewards for attack with a specified timing out of a block. I feel with a few amendments to this otherwise decent base, you could build quite a special combat adventure. As it stands, I find it lacks variety and depth.