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2 of the badges are simple. Guard is letting no enemy through, wealth is having something in the area of 50 gold left over, but I don't know what causes the wisdom badge. None of it is score based, and you get upgrade points for earning badges. It seems you can earn 4 points a level.
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+500 SCORE = +1 UPG POINT // +600 SCORE = +2 UPG POINT // +700 SCORE = +3 UPG POINT // +800 SCORE = +4 UPG POINT // Guard badge = Kill all enemies // Wealth badge = lots of leftover cash at the end of the level // Wisdom badge = more than 850 SCORE POINTS
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To get the medals: 1. Guard = Don't leak anything. 2. Wisdom = Build a set amount of different towers (amount depends on level). 3. Wealth = Have a set amount of money when the level finishes (amount depends on level).
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Would Be Sweet If You Could Use All Towers On Previous Levels. Going Back And Trying To Get Unlock Points With 1 Tower Can Be A Bit Of A Nuisance. But Still Decent TD Game. 3/5
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+500 SCORE = +1 UPG POINT // +600 SCORE = +2 UPG POINT // +700 SCORE = +3 UPG POINT // +800 SCORE = +4 UPG POINT // Guard badge = Kill all enemies // Wealth badge = lots of leftover cash at the end of the level // Wisdom badge = more than 800 SCORE POINTS
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More badge issues. Does anyone else have this problem? I'll win a level with two badges, say, Wisdom and Gold. I'll then go back and win with Defense and Wisdom, but not Gold, and when I'm on the level select screen, it shows that I have the Defense and Wisdom badge, but not the Gold badge that I'd got earlier.
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I'm pretty confused about how the badges and upgrades work. I replayed level two and got all three badges (I had only gotten one before) but didn't get any upgrade points. I think, judging by the other comments for this game, that I am not alone in saying there needs to be a lot more information about how this works. I humbly request that the developer add a paragraph or two to the games instructions to help us figure this out. As far as updating the game goes, there are plenty of good suggestions that I've seen on here: tower cool-down doesn't speed up with game speed up, sometimes we need more time to place towers than we get, and there ought to be a next wave button. I rated this game five stars, so please at least add an explanation to the badges/upgrade system! Rate this up so gameduchy can see! Thanks!
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K, I've now played through both regular and crazy mode and still have no god damn clue whatsoever what decides if you recieve the "wisdom" badge. It seems really random to me, and everything I've tested doesn't seem to do anything...
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To get badges: Grey badge = Don't lose any lives. Gold badge = save lots of gold (50? Not sure how much. Might change between levels). Green badge is called "Wisdom badge" not sure how you get it (I get it often but don't know why). Developer: Since you need badges to get upgrade points, this should really be covered in instructions.
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@EliranIsrael: I think the guard medal is for not taking any damage to your fortress, the wisdom medal seems to be for not using all of your upgrade points before each level and the wealth medal is probably for having a certain amount of gold at the end of the level.
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200 SCORE = +1 UPG POINT // Guard badge = Kill all enemies // Wealth badge = lots of leftover cash at the end of the level // Wisdom badge = more than 800 SCORE POINTS
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to get the guard badge, you have to stop all enemies-none can get past! to get the wealth badge, have lots of leftover cash at the end of the level. for the wisdom badge...NO IDEA!
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4/5 until the medals are reasonably defined. Trying easy levels over and over again (with no other benefits) to try and get the wisdom medal is simply stupid...I placed only one soldier on the first level exactly where the tutorial suggests, and still didn't get it. Very dumb. Without the bonuses I am stuck on level 12 or 13 or something...not worth playing any further.
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(1)The game could use translation help from someone who speaks English. (2) The medals and upgrade systems are never properly explained. (3) There is no way to look back at the stats of the enemies. (4) No way to know which units are coming next. (5) No time to place towers at the beginning. However, (6) the game looks good and (7) gameplay is relatively smooth. Overall, the game has lots of potential but is very unpolished. 3/5 for me.
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"Wealth:Meet gold requirement at end of level."
So do i need a certain amount of gold or above the amount that you progremed it to?
* I got this medal at the first level. I did nothing. At the end of the level it gave me the medal but i got no points and at the "level select" tab it didn't show me the medal.
I think you have a bug.
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As best as I can tell, the 3 medals are roughly thus, Guard:Don't let anyone through, Wisdom:Good placement of units, Wealth:Meet gold requirement at end of level.
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I played for like 30 min, tried to do everything, but i still couldn't figure out how do i earn medals.
I need more medals for more upgrade points but i don't know how to get them.
You need to explane in the game "instructions" (wich you dont have there..) how to earn medals.
Soo... how do i get them? Does anybody knows? :D
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I really like the whole system: cooldowns, that they increase when you deploy 1 type units, the upgrade system.The graphics are really good, though you needed to inform how to achieve the badges.
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If you find the game to hard here are some tips for the beginning,
1. Build golden gem whenever you can!
2. Save your upgrades to max out searing shooter!
So don't put upgrades in the fiery elf.
3. Build a lava elf at start of the map! ( especialy if you face allot of armored troops )
4. Fire shadow is usefull against levels where you will face allot of armored troops!
5. Blood gem is good with the searing shooter + fire shadow against armored troops
And addepting is very important 1 strategy may look powerfull on a couple of levels but on some totaly useless.
Give it a 4/5 As I like it that you have cooldowns on the troops/towers so you just can't spamm the same unit. Like it how some enemy's give gold and some not.
Game is pretty well balanced onley a bit to easy for me. Onley please could you add hotkey's?
Rate up if you agree +
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I really like the interface, and the upgrade system is okay, not great. The graphics are cute! Really not liking not being able to finish deploying your towers before the waves start. The fact that there's a cooldown is REALLY annoying and unnecessary. No map variation is another downside. Also, for the bubbles, if you can destroy them, then the armor really isn't indestructable. This sounds really negative, but I do actually like this game! 3/5