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Comments for A Ride Home

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Xcrypt

Apr. 26, 2011

Under rating threshold (show) Adventure isn't really my type of games, but still you succeed in creating an atmosphere, so that's a good thing I guess.

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(6)

R3C0NGAM3R

Apr. 24, 2011

Under rating threshold (show) Unexpected ending, actually. and sad in a way. In the beginning I also had this strange feeling like something would suddenly stand right infront of me. But instead, it was just me, all alone. Don't know what one I would find worse in that situation. Anyhow, loved it. 5/5

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(8)

mikken

Apr. 21, 2011

Under rating threshold (show) :> I was hoping for bacon, but still, a epic game, is epic, no mather what we say, 5/5 10/10

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(2)

PrincessWilly

Apr. 17, 2011

Under rating threshold (show) Excellent game. Short, but understandable considering you're using new technology. I've always liked your games. You're extremely capable of instilling emotions through them. I hope Unity helps you realize some of the ideas in your head. Until next time!

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(7)

KrazyIvan96

Apr. 15, 2011

Under rating threshold (show) Well it was very short. The game itself lacked a few things (Like...Length...) But it's nice to finally see a flash game without: A. A crumpetload of violence, and B. A crumpetload of upgrades and achievements.

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(3)

Lordener

Apr. 10, 2011

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(-10)

Bassium

Apr. 06, 2011

Under rating threshold (show) Very good game, I have been a fan of your's Gregory since "The Majesty of Colors" and your games have always interested me, you're one of those developers that help the argument that games, can indeed be a form of art.

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(9)

boogiewoogie7

Apr. 06, 2011

Under rating threshold (show) AWESOME

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(1)

olsfa

Apr. 04, 2011

Under rating threshold (show) cOOOOOOOOOOOOL

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(1)

TheBurritoKing

Apr. 02, 2011

Under rating threshold (show) I hope you make more games like this. Maybe something like an abandoned cave/mine where in the end, hoping to find your family trapped there you find them dead and the cave collapses and you get trapped there.

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(1)

Grayspark

Apr. 01, 2011

Under rating threshold (show) if you notice when you're moving across to the beacon, it's inside a huge bowl shaped area. Kinda creepy.

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(6)

doomfall

Mar. 31, 2011

Under rating threshold (show) i felt so lonely playing this and you kinda really leave it open for a sequel at the end

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(4)

gabrielbressan

Mar. 20, 2011

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(-13)

gabrielbressan

Mar. 20, 2011

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(-11)

Lebuff

Mar. 16, 2011

Under rating threshold (show) Even in an experiment you do it again Gregory. Good Job. I look foward to more unity games from you!

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(4)

Blackfang321

Mar. 14, 2011

Under rating threshold (show) As an experiment, I'd say this was pretty successful. But I was expecting a lot more. Maybe this will be developed into a full-fledged experience later. I could definitely see G.W. turning this into something...maybe waking up each day a little more insane with everything slightly more warped than before? Who knows...we'll just have to wait and see!

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(230)

hippogasmo

Mar. 13, 2011

Under rating threshold (show) Great atmosphere. All your games are brilliant, especially in terms of atmosphere. Some suggestions with this particular game/type (I don't know if they're possible in Unity, but if so here they are): in-game mouse sensitivity controls. My mouse was WAY too reactive, and messing with my computer settings didn't help. Also the option of a full-screen mode should be added in-game. Being able to be immersed in the game world would be much easier if it were full-screen.

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(6)

sersafir

Mar. 12, 2011

Under rating threshold (show) SPOILER ALERT You did it again man! Beautiful! I had to play it 3 times! I like how you're a regular guy who seems to be stuck on a planet with just enough resources to sustain himself, but literally no one to talk to.

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(4)

icelord646

Mar. 04, 2011

Under rating threshold (show) wow.... I can't believe how much feelings something this simple can evoke...

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(3)

ailboles

Mar. 01, 2011

Under rating threshold (show) Liked the atmosphere a lot. It reminded me a bit of Myst, actually. Maybe next one you make a bit more in depth, yes?

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(2)

privatestorm

Feb. 26, 2011

Under rating threshold (show) was i the only one who every time i played, rather than feeling lonely i felt a sense of familiarity or almost at home

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(6)

Delaynomore

Feb. 25, 2011

Under rating threshold (show) GregoryWeir's game is the best!

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(4)

LeeshaJoy

Feb. 25, 2011

Under rating threshold (show) I'm not the only one who misread the starting statement as "time to check the bacon," am I?

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(20)

Kactus04

Feb. 24, 2011

Under rating threshold (show) My controls don't work very well, I'm stuck with a slight drift to the right (with no keys stuck down). Impossible to play this way as I can't stay on the lift long enough to find the way off at the top. I'm sure this is an isolated incident, but after the super long loading time (much longer than any other game) I'm not too keen to try reloading just yet. I'll save rating it for later.

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(2)

ButtercupSaiyan

Feb. 24, 2011

Under rating threshold (show) That beacon was a lot further away than I thought it was! Finally, a game that I can play with my little sister for the joy of 3D... I wish more people made non-violent 3D games. The only other one I did with her was Portal. Can't wait for Portal 2. Anyway, great job on atmosphere, I loved the plant room at the beginning, the nice touch with putting on the space suit and the breathtaking moment you see all those gorgeous stars.

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(27)

Harpsichord45

Feb. 22, 2011

Under rating threshold (show) Reminds me of the film MOON

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(56)

wade859645

Feb. 18, 2011

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(-21)

EPR89

Feb. 18, 2011

Under rating threshold (show) Really good-looking and it conveys this feeling of loneliness. Reminded me of those thoughtful sci-fi movies like "Silent Running". But I think that a bit more depth and interactivity would have made it even better. Now it's a nice little experiment on emotions and feelings, but pieces of art that manage to create these feelings can become something outstanding. "The Infinite Ocean" for instance creates a similar atmosphere, but the fact that it has a very interesting story makes it something truly fascinating. Unity offers even other ways of dragging the player in the game: physics, diverse 3D environments, etc. Don't get me wrong, I find this experience interesting, I just think that this could be the beginning of something big.

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(4)

merlinsorca

Feb. 16, 2011

Under rating threshold (show) This game is just begging for sequel!

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(2)

Clegare

Feb. 13, 2011

Under rating threshold (show) It felt so real, and since this is a Gregory Weir game, I kept waiting for something disturbing to happen and scare the bajeezus out of me...

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(18)

gamehero2

Feb. 13, 2011

Under rating threshold (show) Another good GregoryWeir game, he's my favorite developer. I only wish I had more than 5 Kreds to tip him with.

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(7)

nicardoza

Feb. 13, 2011

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(-20)

nicardoza

Feb. 13, 2011

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(-3)

Thenend

Feb. 12, 2011

Under rating threshold (show) Mouse sensibility is way too high for me. But displacement, surroundings and sound are pretty neat. I would make the elevators move more slowly and smoothly though.

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(4)

Jezebeau

Feb. 12, 2011

Under rating threshold (show) Please, by all means censor away. It's more of a vignette or interactive experience. It conveys the intended feeling rather well, but I dispute the use of the term "game" here.

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(3)

Jezebeau

Feb. 11, 2011

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(-8)

Muzicrox

Feb. 11, 2011

Under rating threshold (show) I felt incredibly lonely :( Way to add emotion to a game, great job :D Also, great textures.

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(243)

kez1304

Feb. 10, 2011

Under rating threshold (show) Unity looks to be the next gen for game development. I'm looking forward to seeing what will become of this.

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(6)

impet

Feb. 10, 2011

Under rating threshold (show) The crater seems to be the outside area you can move around in. Circular, deep, steep... it's a very round and sheer valley if it's not a crater ;p

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(4)

TheSwampman

Feb. 10, 2011

Under rating threshold (show) weird, like all of your games. Yet quite atmospheric. Definitely looking forward to more of your 'experiments'

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(148)

masterwriter42

Feb. 10, 2011

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(-7)

wfaulk

Feb. 10, 2011

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(-10)

privatestorm

Feb. 10, 2011

Under rating threshold (show) okay here's a storyline i though of while playing tell me what u guys think please: they said it would only be an easy 1 month base camp test.they were wrong. my ship crashed on the moon with 50 others on board. one by one they passed away or left the base with no hope. i'm all that's left. this beacon is my show of hope.shineth it will and shineth it shall. i watch hoping one day they will return. on that day i will have my first ride home.

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(5)

russman087

Feb. 10, 2011

Under rating threshold (show) The crater was...awesome.

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(4)

Micro102

Feb. 10, 2011

Under rating threshold (show) So..... All you do is walk through a seemingly unfinished hallway and walk up to a beacon? You are not using unity to it's fullest potential.

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(-2)

privatestorm

Feb. 10, 2011

Under rating threshold (show) reminds me of roblox and morning star

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(2)

Deadlyboom

Feb. 10, 2011

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(-14)

Number_Red

Feb. 10, 2011

Under rating threshold (show) cool, unity web browser! im gonna take a look if i can put my unity games in a web browser version or something.. got some cool games hehe

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(0)

NPGames

Feb. 10, 2011

Under rating threshold (show) Interesting atmosphere, very short, I felt alone and lost, which seemed what your goal was :)

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(263)

sindrii12

Feb. 10, 2011

Under rating threshold (show) incredible game this unity webplayer is the future of gaming

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(2)

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