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Finally it's here at Kongregate I've been playing it at Armor games , already finished the game and all modes , too bad save files are no the same :"(
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@777alexxxxx777: Infinite money mode:
1. Start endless game:
2. place area and ghost area tower near exit
3. call in 50 waves early (click fast)
4. upgrade both towers and combine with range and damage boost to mega tower
5. call in 2000 waves early
-->semiinfinite money
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@Baltr If you go into the settings menu, there's a setting for "Game Speed" which can either be "Slow", "Normal" or "Fast".
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how to beat 'all dodge' mode in many map: make a small maze and a burst tower. call all waves immediately, upgrade burst tower to 4, add 3 boosters(damage, damage, fire rate). win!
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I was at level 6000 on survival but i didn't get the achievement for survival wave 250? i had it running for over 12 hours o.o
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dodgers are waaay too good at what they do. I can set up a line of machine guns and more than half the dodgers get by.
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Could you have made it a bigger pain in the butt to play anything but easy levels without having to go back to the level selection screen every time?
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umm I think there's a bug: If you use an item like the bomb or the splitter burst on splitters, some of them start flying, like ghosts. And in some cases they don't even follow a normal course but travel somewhere just outside the game screen and suddenly you start losing lives for no apparent reason.
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When I play some levels it is not being recorded. For instance, I just finished playing closed path, the stumble, all bosses mode and the achievement isn't recorded.
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No way to figure out which level to beat (or how many) to get to play fixed mode, which I paid EXP for (on maps where I beat up every regular difficulty levels and some others). DOH! It comes be one random game away, or a week away. No clue! This is highly frustrating.
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Build-in tutorial is sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo boring.
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Whoa, maaaaajor game imbalance on any level with no ghosts! Make an area effect tower maxxed by sending all waves in to cover the cost, wait, win. Somehow this game would gain ALOT from some disincentive to use the same towers as last few times you beat a level, so it doesn't get 90% same old same old tactics making it more like mindless farmville.
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I'm sorry, but i feel like there could of being a bit more of something to this game, and it just wasn't there, i'm quite bored of just sitting her watching bubble tanks go around now (after 3hrs of playing)
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Not another tower defence game =( tower defence games are the only genre more over saturated and less original than FPS.
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BUG: Junkyard level in all-dodge mode does not send only dodge enemies but a mix of types that closely resembles normal modes. Please fix.
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I have a mega tower that is close to the exit. I called the final 3 waves in the 1st map straight through on normal. The mega tower has been firing for 5 minutes now at creep that is just barely off screen. I don't know if the damage isn't registering or if the boss is just that hard. The mega tower is machine gun, stun charge, range, fire rate.
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How to beat almost every level: Make a basic tower line, and then put an area burst tower in a good location, skip levels until you max it. skip more and have a attack speed boost next to it. make another maxed burst next to the maxed speed boost. put sniper towers in/ ghost if ghost level and you win.
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Mega Tower (Area Damage, Area Damage, Charge, and Poison) makes the game freeze for about 30 seconds whenever it fires its charged shot.