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So, when I'm locked on the train, there isn't time for me to read a quick chapter of the book, but when I sit in the seat and drink the tea, hey, no rush! :P
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Hall of the Templars....................why did i have to play Assassin's Creed before playing this?
This game is great by the way, beautiful artwork, suspensful story, and music that just portrays the mode it all. The only real downside was how short it was, though I can't wait for the next one.
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that was good enough for a 5/5 but i found it funny some of the reactions i got when i used some of the tools on things like the cuffs on the wire
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Hyptosis is possi- Definitely one of the best game makers out there. I praise him alot, and is very happy when he continues games like this and Hood.
Let's all hope Hyptosis can make better games for us, and he can have fun while making them.
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SPOILER!
Need help with the door?
Screwdriver to door to open, key to padlock, shovel to rightmost length of wire, crowbar to base of door, hedgetrims to wire left of door and coin to cogs.
+ so others know.
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Good game, but I wish the door puzzle involved more logic... never would I think to crowbar the *bottom* of a door. Games are more fun when you have to think about what's possible, not try to read the mind of the programmer. That being said, it's a great game. I can't wait for the next installment!
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I can't figure out what to do with the filthling scientist! he's says "take me to safety" But I don't know how to do that. Can anyone help?
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ok i opened the where house door, then after a short bit of hooray i talked to the guy and i'm now thinking, ok what now!? great game though
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Captain tells me never to go out on the streets without my weapon, but it won't let me pick up any of the weapons I find.
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Wow, great game, great ambiance, got lucky on one of the puzzles by the door, stumped on other but figured them out. And then i was just all over. Thanks for a fun 30 minutes.
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They burned down the tavern to remove evidence of the weapon, but they ended up burning everything *except* the evidence. Plus, if the tavern hadn't been burned down, the police wouldn't even have taken an interest in it in the first place. Not the best of plans...
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I would love to be able to walk around the city, the artwork is fantastic and I would love time between quest to be able to look around in parts that aren't necessary to the story line. This is one of the better games that I have ever played. Love everything about it, although the warehouse door was hard to get open.
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Ok so I used the screwdriver on the door, coin on the gears, shovel on the sword trap, clippers on TNT wire, in that order. Now I'm stuck. Any clues?
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Um, Is anyone else having a problem getting the lid off of the crate? I tried every item in my inventory and nothing happened.
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If I ever became a Mod or something, I would nominate Hyptosis for the coolest guy on Kongregate <3 love your games man.
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The wire thing held me up for a good bit. Next time just make the whole wire clickable? thank you. still a great game
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Finally! Figured out warehouse door. I won't tell you where to find the items but you need to cut the wire, jam the gears, block the circuit and put something under the door.
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wish that item placement was a bit better, or at least not so scattered you don't know what items to get. i had no idea i could grab the shears at the alchemy lab. barely found the rest of the stuff. and what was the point of that note? a bit of an added useless item?
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Nothing more to say: great graphics, great world, lots of mysteries... I just can't wait for the next episode. And... Thanks a lot !