Under rating threshold (hideshow)
rockphed is right - games just devolve into whoever can USS Iowa the other person, move forward and use cluster bomb/flamethrower
Under rating threshold (hideshow)
This is the game so many people were just itching to play for the last several months? I expected something... good. 3/5 for being a cute concept, but not particularly outstanding.
Under rating threshold (hideshow)
So far, my games have devolved into "Who can drop a cluster bomb on the other guy first?" matches. 1/5 for failing at strategy or fun.
Under rating threshold (hideshow)
Great game! After time it gets boring, but it worth playing it! Bit too long tutorial part. Nice graphics! Many features! Multiplayer game! Don't have much to say! Some like it, some don't but it is defienetly a great one!
Under rating threshold (hideshow)
This game gets better the more you get to know it.
My only issue so far are the big waiting times to find a match-up. Other than that, great job to everyone involved.
Under rating threshold (hideshow)
pretty good lawfirm and flaamethrower are great combo use lawfirm for longrange bombardment and the flamethrower as an air atack to keep their dino at bay
Under rating threshold (hideshow)
I love how everyone is whining about there own balance concern about this and this is overpowered but they are almost inevitably wrong.
Under rating threshold (hideshow)
It is nice at first, but then it gets really boring because ppl start using the air strike> flame thrower> air strike> flame thrower. The Law men was a cool idea but its so much air strikes
Under rating threshold (hideshow)
The beta worked better than the actual game!!! Thats sad, my keyboard doesn't work AT ALL in this game, then I tested it on the adress bar and it was fine! Whats wrong with your game??? 0/5 until I can play it!
Under rating threshold (hideshow)
great graphics, but not a big fan of games that take 3 tutorials to figure out game play....especially for flash games
Under rating threshold (hideshow)
Initially looks good but soon becomes being nauseatingly repetitive. Launch > Strike > Hit > Get Hit > Laung > Strike > Get Hit > Die > Respawn > ad infinitum.