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Nice game, I only played the easy campaign but even then it was quite fun, unfortunately it does seem to drag on over the fact that all you have to do is click random cards I gave your game a 5/5 and favored it but there is still some more stuff you could add to it.
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Basically the same as the original, but that was awesome so... yeh. Graphics are better, some nice animations, there's a small campaign. Few new cards as well. Disappointed on multiplayer being limited to sponsor site, that's annoying. Hopefully that will change in the future. 4/5. Will change to 5/5 if and when multiplayer is accessible everywhere.
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actually the game didn't freeze, the computer just refuses to play. It thinks it can just sit there to get a draw instead of losing.
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As good a game as this is, a good deal of it (especially as the campaigns progress) is based on luck. Beyond that, all the new changes are aesthetically pleasing, but the lack of true growth in castle height makes it hard to tell how close the enemy is to reaching 100 "stories" sometimes. (100 stories was tall in the first game, now it just seems like a concept rather than a reality.)
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Good game but i quickly lost interest in in because its so repetitive...however it might be due to the fact that i was playing easy and its 12:43am either way good game and nice execution...im expecting a flurry of badges and a feature for this one...
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i prefer the first one. the simple, smaller, and clearer graphics as well as resource visibility. also adding hotkeys would be an improvement also
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This version really disappoints compared to the first. I've also became aware since I played it that the entire game is lifted from a mini game in Might and Magic. Not sure which one, I think VII. I never played them but i have a friend who's a fan i helped reinstall. And was surprised to see him playing this exact game. So a poor update for a stolen game.
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Nice sequel. I beat the easy tribe and on the medium level in the middle of my match against the first village the computer opponent stopped playing (the arrow kept bouncing over it's castle). The game wasn't hung, so I returned to the menu and restarted. Even though it glitched it's still worthy of 5/5.
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Hey, I'm a moderator of the CW games, and the staff would like to thank you all for your positive feedback! For those of you who were anticipating a multiplayer for Cw2, that can be found here: http://ninjakiwi.com/Games/Strategy/CastleWars2.html
Once again, thanks for play Castlewars 2, and please continue playing.
With thanks,
The Castlewars Staff
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Id like to have seen the top line of resources organised better. The wall should come before the castle, and Id like to see the resources and generators grouped/coloured together. Still a 5/5 though...
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I was really fond of the first game (still have it favorited) and enjoy this one well enough, but agree with the other commenters that it should have much better visual feedback regarding resources and castle size.
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What's worse than grinding? Respeccing!
Enjoyed the first campaign, but it looks like I'll need to make new decks for each match beyond that.
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Thumb this comment up if u want:
Multiplayer on kongregate (because who wants to re-earn their cards and stuff on their site when u already achieved them on kongregate)
Achievments: Like 100crystal in 1 game and stuff like that, that would improve the game by 100x.
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the first one was better, requiring 75 cards in a deck among other things like making the resources harder to read at a glance makes this version worse.
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completely unbalanced. you can lose without making a single decision other that what cards to get rid of. victory and defeat is based way too much off your starting hand.