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SERIOUS balance issue: Im trying to get the hard badge, and I went in a battle, my opponents first turn, pulls out a DRAGON! and with my low castle and wall (thx) lost.
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biggest problem with multiplayer the only people that play are ones with no life who paid for the best stuff, so cant complete the badges, because they are fat useless wastes of space with no hope of banging chuff /rant
i loved the first one though
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LOL THIS IS ONE BALANCED GAME HARD BADGE :DDD... hard dificiulty my move i use builder enemy uses dragon :D i am insta dead. * a little luck is involved* Jesus he beat me in one move.....
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This game deserves a good, big, fat 1, just for its hard mode and the fact people can leave multiplayer without giving you victory.
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With regards to the single player campaign on the harder difficulty levels, I hate when developers instead of making a smarter AI increase difficulty by decreasing resources for the player and increasing resources for the computer.
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Ok....the CPU in hard mode is an a**hole, i was winning and was about to kill him. But then all of a sudden he's like "Im not going to do my turn".
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So you get absolutely no advantage when you capture territories, even on hard mode? It's supposed to be be hard mode, not stacked against the player in every way imaginable mode.
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Not going to touch MP until you fix it. Sorry, wins are impossible to get because of twatty douches who can't wait a little bit for a loss.
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Because i see plenty of complaints about the difficulty of the hard campaign, here is the deck i used. all basic cards, and i lost 1 time throughout the campaign. focus on burning cards to get your soldiers, mages, and builders out even if they keep getting killed until you have about 4 of each. save all bricks if you can to play a school maybe 2 but keep above 30 castle to prevent trojan horses for 1-hitting. the enemy generally doesnt build much and kills as many of their builders as they play so once you have more builders then they do you can play a few pixies/tavern/babylon and the game is done. thief x5 recruit x5 guards x5 -- mage x5 pixies x5 magic wall x3 magic defence x5 add crystals x5 add bricks x5 all crystals x5 -- builder x5 tavern x5 babylon x3 school x3 all bricks x5 large wall x2 reverse x5
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By "finely tuned deck" the game author apparently means "collect all the cards from finishing the medium and easy campaign first".
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To easily win hard badge: do nothing but build, steal, and create resources. Don't even have any attacks in your deck. Win by getting castles to 100.
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Haha -- I cripple the last guy on the hard campaign with a Trojan horse (he's got 7 health left in his castle) and the game locks. I'm not one for conspiracy theories, but that's some suspicious b.s.
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i like the game...but i prefer the original cuz idk i liked the graphics on the first one...it was all retro and stuff.
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Great game series! Hints: Discard any inefficient cards from your deck. Use Kill Builder and any cards recruits. The guards and fence cost only 0,5 units, use 5 of each in your deckBuilder and combine with Reverse cards. use magic weapon just before a Lightning, quake or dragon, ambush attack an you will win with ease. have fun
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Actually,keys are stored in cookies? not in accounts? Decks,too.
They never get saved when i change pc,or restart it.
+ This,hopefully this will be seen and fixed.
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DUDE MAKE A SKIP TURN BUTTON its getting anoying every time i cant use ANYTHING i have to discard a card to ceep the game going + so creator can see his major mess up.
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when people said the hard campaign depnded on luck i thought "well so did the other 2 parts"
but on my 3rd castle, one go i got 10 on my tower, and they sent a dragon and defeated me. 2nd go, i barely survived their dragon, only to get beaten by a trojan horse the next. theres no actual strategy in that, thats definately just luck! nice game, but definately needs some work. a skill game shouldn't be that dependant on luck. the hard part should be creating a decent deck, not hoping the AI doesnt get a good hand!