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Comments for Castle Wars 2

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ShayDox

Jun. 14, 2010

Under rating threshold (show) Someone help me. When the game loads it doesn't say play, it immediately goes to a black screen. Has anyone got this problem?

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(3)

niteayz

Jun. 14, 2010

Under rating threshold (show) just beat hard mode. definitely requires changing the deck around. would be nice if you don't just randomly lose to the cities with really high starting resources who go like "lol turn 2 metorz turn 3 dragonz GG!", cause those are just pure luck hoping they don't blow you out like that but rather do something stupid like, build a 80+ wall. You can prevent a turn two trojan kill by upping your city but if they follow up with anything you lose anyways so ya. because of that factor the little side cities were actually way "harder" than the "capital" cities and the "final battle".

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(0)

TheKitchenSink

Jun. 14, 2010

Under rating threshold (show) hard campaign is complete BS. you're at a ridiculous disadvantage in every fight. It's not uncommon for me to lose within like 3 moves because they had some dragon card that destroys everything since they already start with enough resources to use it.

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(0)

Anoymous

Jun. 14, 2010

Under rating threshold (show) Finally ive been waiting for this for years and i can get that 5 dollar bet!

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(0)

mkaralius

Jun. 14, 2010

Under rating threshold (show) cool game

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(2)

ukuparkja

Jun. 14, 2010

Under rating threshold (show) nice game 10/10

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(1)

dipta_1

Jun. 13, 2010

Under rating threshold (show) why is there not a pass button. you should be able to pass your turn.

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(2)

SlayerOfGods

Jun. 13, 2010

Under rating threshold (show) Am I the only one that thinks add crystals is next to worthless as it is? The other add cards let you trade 5 crystals for 8 of a different resource. Therefore, it has inherent value in swapping one resource for another and gaining a bonus, but the add crystal only results in a net gain of 3 crystals. I believe this needs to changed that to something such as sacrifice 2 of other 3 resources for 8 crystal or some such.

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(3)

TBH_Productions

Jun. 13, 2010

Under rating threshold (show) Hard mode is completely doable if you customize your deck. You just won't win every game, hence the name hard mode. If you did win every time it would be called boring mode. Multiplayer not available on Kong is disappointing.

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(3)

tails123456

Jun. 13, 2010

Under rating threshold (show) ok the first problem i saw was the fact that this is a sequel, now i know this has better graphics and such, but come on it's more of a advanced version of the simple game we came to love, the second thing that i saw wrong was the fact that there was no awe factor of having a huge castle, that is one of the main reasons i played the first game, although animations are nice they don't contribute to any awe factors... i felt if they belonged in another game, and Finally the new interface is a bit more confusing, you have to pres info then click the card to get information other than how much it costs and barely what is dose at all, and reversing the AI's resources made me thing wait.. why could they not have made a space and then have them face the same way.... please i like the old game and it dose not need a sequel that is just a modified version of the first...

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(1)

Pieter54321

Jun. 13, 2010

Under rating threshold (show) OMG, I probably did one of the fastest wins ever on easy. Easy begins with castle of 25, first i did wain, took him 6 lives, then I did ambush wich directly attacks the enemy castle for 16 HP, then I finisihed him with another wain.

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(0)

Dyrak

Jun. 13, 2010

Under rating threshold (show) A great continuation of the first one but after I beat it on easy it's impossible to win one battle because even low villages have all the locked cards and incredible strategy. 4/5

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(0)

aznlimeboi

Jun. 13, 2010

Under rating threshold (show) game crashed just as i was about to beat the final castle

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(-1)

Ezekiel11

Jun. 13, 2010

Under rating threshold (show) Whats worse than being barely alive because the opponent keeps killing all your workers? Seeing the opponent discard comets and other that could just kill me right away while he do have enough ressources to use them.

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(1)

mlstdragon

Jun. 13, 2010

Under rating threshold (show) There're some issues to be addressed with Hard. Turn 1: I play a builder, Computer plays a Dragon. Game over.

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(3)

ajfett

Jun. 13, 2010

Under rating threshold (show) terrible compared to the first one in my opinion

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(1)

ESPNDoe

Jun. 13, 2010

Under rating threshold (show) Old interface was much much much better and more aethetically pleasing...please bring it back so i can start playing this game again

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(-2)

cooliae

Jun. 13, 2010

Under rating threshold (show) i hate to say it, but this is worst than the first. the one time i get enough weapons and crystals on medium is also the time i get 7 cards that require bricks...

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(-1)

ezoo

Jun. 13, 2010

Under rating threshold (show) so do your decks u make go into campaign?? i am guessing they do right.

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(0)

wattro

Jun. 13, 2010

Under rating threshold (show) 2nd time the game has stalled - computer just sits there, not taking its turn... sigh

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(2)

Skitrel

Jun. 13, 2010

Under rating threshold (show)

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(-3)

ratfink1

Jun. 13, 2010

Under rating threshold (show) As others have said the hard mode is ridiculously unbalanced. With high starting resources the computer can easily mop you up with a couple of dragons or curses.

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(5)

Msj2705

Jun. 13, 2010

Under rating threshold (show) buggy at times, I have to reload the page 5 or 6 times to get the game to go through. but it is really fun!

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(-1)

lucid676

Jun. 13, 2010

Under rating threshold (show) Why am I getting these bad ass cards that require a ton of resources when as the game gets more difficult I start out with less resources and getting resources becomes more difficult?

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(2)

BioSphere22

Jun. 13, 2010

Under rating threshold (show) This game originated from Might and Magic 8 I believe; a very old 3DO game... It was a first person RPG with 2D graphics very fun though in its time.

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(1)

Professor_Jumbo

Jun. 13, 2010

Under rating threshold (show) Looks nice, but all the cards cost so much to use that after the second turn I just end up discarding every turn until I lose. A few times I have not even been able to play a single card. Oh boy, a discard until you lose game amazing! 1/5

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(0)

Magonia

Jun. 13, 2010

Under rating threshold (show) froze on opponents turn........

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(3)

joey77

Jun. 13, 2010

Under rating threshold (show) pretty good actually great good graphics music cards but i just hate computer players

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(0)

munkeywrench

Jun. 13, 2010

Under rating threshold (show) wow. easy is simple, but simply trying to get through medium is quite nearly impossible. simply surviving is a task, when you only get 1 of each per turn and your enemy is getting 5. too difficult. save that for hard. i can keep up mostly, but most gamers would simply say f this game and walk away. its sad that number 2 is much much worse than number 1

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(-1)

Xenon27

Jun. 13, 2010

Under rating threshold (show) TCG wise. 300% better than the first "Castle Wars". Ability to edit your deck & new cards makes it great. Good improvement.

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(0)

OhSeanO

Jun. 13, 2010

Under rating threshold (show) wtf my game didn't save and I had unlocked the cards!

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(0)

ShayDox

Jun. 13, 2010

Under rating threshold (show) Won't load for me. Someone help!

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(0)

CrookedRain

Jun. 13, 2010

Under rating threshold (show)

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(-11)

KannonDiCarpo

Jun. 13, 2010

Under rating threshold (show) I just sat here and let my three year old play... and he won. I question whether or not there is any skill required.

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(-2)

ScreaminMime

Jun. 13, 2010

Under rating threshold (show) That's messed up, you can only go to their site to play multiplayer? I drop my five stars to three until that's fixed!

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(-1)

dapaperboy

Jun. 13, 2010

Under rating threshold (show) I read the card info. Sorry, my bad.

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(-1)

superdude201

Jun. 13, 2010

Under rating threshold (show) i want multiplayer!

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(1)

mothwentbad

Jun. 13, 2010

Under rating threshold (show) For "add crystals", what would make it useful is if you had to spend, say, three bricks and three weapons to get 10 crystals. For the other "add [resource]" cards, what was helpful about them was that you could shuffle resources from one type to another. Of course, the player is free to not put "add crystals" into his or her deck. But you know now what my idea is if you want a card people will actually use, possibly.

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(3)

dapaperboy

Jun. 13, 2010

Under rating threshold (show) Oh, and what do the Builders, Mages and Recruits do?

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(-1)

koda15

Jun. 13, 2010

Under rating threshold (show) for online they should make it so you have a certain amount of to make your character like 3 builders 2 recruits and 1 mage but each thing you increase costs a certain amount of points so your not making it to insane and able to add bricks crystals and weapons

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(1)

bluestar135_2

Jun. 13, 2010

Under rating threshold (show) I gotta say I like the first one better... 4/5

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(0)

askhere

Jun. 13, 2010

Under rating threshold (show) I personally don't like being responsible for building my own deck. It's like going to a restaurant where you have to cook your own food.

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(-1)

askhere

Jun. 13, 2010

Under rating threshold (show) Getting cursed on the first turn in campaign mode is hilarious fun. It's just happened twice in a row now! What larks!

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(-1)

Tezalsh

Jun. 13, 2010

Under rating threshold (show) Needs badges. Wonderful game, I like it how on hard-mode they kill all you're builders, so it comes down to a bit of luck, a bit of skill but mainly deck management.

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(2)

peple77

Jun. 13, 2010

Under rating threshold (show) if the game would load...id tell u what i think of it -.-

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(0)

dapaperboy

Jun. 13, 2010

Under rating threshold (show) Amazing job guys! Fantastic job on everything but the graphics/artwork for the in battle grass/field graphics/tree (mostly in the foreground) and the hills in the background I think need some work on but they aren't game breaking or ruining the fun so its not that important. I liked it in the first game when the resources are at the bottom closer to the cards rather than at the top but I can understand why they are at the top. It took me a while to figure out that we have a different hand from the enemy and so I was discarding cards from my hand that I thought were beneficial to them >_< Very, very fun and highly addictive game.

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(0)

Slayertack

Jun. 13, 2010

Under rating threshold (show) WTF IT STILL WONT WORK

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(0)

Heyga4Huk

Jun. 13, 2010

Under rating threshold (show) good game but the hard is too frustrating 3/5

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(0)

Doctala

Jun. 13, 2010

Under rating threshold (show) Well, it now looks slightly less like an Arcomage clone, but i think it was a better game when it was a little closer to its source, they would have done better to introduce a few more interesting cards than just pretty it up some and leave the gameplay identical.

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(2)

WolfMaster91

Jun. 13, 2010

Under rating threshold (show) Hard mode is somewhat overpowered. For instance the southwestern most territory appears harmless at first glance, and the difference between the sizes of both castles and both walls seems fair enough. Now we look at the resources, The enemy has a little over twice as many bricks, 4 times as many weapons, and 10 times as many crystals as you do. This means they can use curse, dragon, sacrificing, and other powerful cards and completely bastardize all you have on the first turn thus dooming you.

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(1)

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