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Comments for - Shape Invasion -

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DragonWarrior15

Feb. 12, 2008

Under rating threshold (show) Nice game i give 5/5 i love games like this :P

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nic_911

Feb. 03, 2008

Under rating threshold (show) level 28 .............i quit

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Thrawn_KoL

Jan. 17, 2008

Under rating threshold (show) In short? Replace "q is for 'quit the game'" with "q is for 'adjust visual quality'" and add more autoturret/missile/pulse RoF and damage/density boosts, and you've got a winner.

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mikey2139

Dec. 31, 2007

Under rating threshold (show) good game but its repetitive

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InfernoDragon

Dec. 30, 2007

Under rating threshold (show) I really like this game,its a great concept and pretty good gameplay. Its maain problems are that, like people said, it gets very repetitive and jumps in difficulty after a while. Its a good idea and you should take these comments and ideas and make a 2nd one to this, if you haven't already. 4/5 :)

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Darzog

Dec. 26, 2007

Under rating threshold (show) I had a lot of fun with this, but as others have noted, it gets a bit laggy in the higher levels. And the cursor can get lost, especially when things start blowing up. And the game seems pretty easy for the first 25ish levels then gets near impossible over a very short number of levels. Balancing it out a bit to be harder early on and scale more linearly would help a bit.

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tiger622

Dec. 17, 2007

Under rating threshold (show) 5/5!!!!!!!!!

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Skelatox

Oct. 30, 2007

Under rating threshold (show) *2/5.

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Skelatox

Oct. 30, 2007

Under rating threshold (show) Repetitive, laggy, tiring, the cursor camoflages, easy (I went 26 levels without losing 1 health), boring (I quit after level 26), overall: 2.

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Supergiantsfan

Oct. 25, 2007

Under rating threshold (show) Good game. 4/5. I agreee with konthehated, it's a good game, but it gets very tiring. And it's to easy! I went through 25 levels and didn't lose a single health! Add more enemies, and make it harder, and maybe it will earn that 5.

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KonTheHated

Oct. 14, 2007

Under rating threshold (show) very good game..but it is tiring

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xklamation

Oct. 08, 2007

Under rating threshold (show) Good game, unfortunately after level 25 it's almost impossible to play.

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steef666

Oct. 04, 2007

Under rating threshold (show) 34 lvl :P not 36 xD

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steef666

Oct. 04, 2007

Under rating threshold (show) hmm... kinda boring after 36 lvls... I didn't that much trouble with lag.. maybe it's my laptop..:P 4/5

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reyaard

Oct. 04, 2007

Under rating threshold (show) yup, lag is horrible, couldn't find the target cursor most of the time.

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Maphista

Oct. 03, 2007

Under rating threshold (show) I had a great time until the lag around level 26 was so bad, that I was trying to aim but ended up clicking on a link outside the game, thus ending my awesome run. A bit of a buzzkill, to be honest. Fix the horrible lag issues and this will be a great game!

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Majerus

Oct. 01, 2007

Under rating threshold (show) LAG! Poor Crosshairs - make them standout - NOT blend with background. Needs save. Repetitive. Still, fun concept and ok music/sound. 3.5 round to 4/5 to be encouraging...

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Argothin

Sep. 30, 2007

Under rating threshold (show) Needs a whole lot of work, laggy on later levels and repetitive. Love the fact that your aim effects damage. Needs a more in depth shop and perhaps a story line.

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Hyppy

Sep. 25, 2007

Under rating threshold (show) Great concept, poor implementation. The lag kills the game. It makes one wonder if any playtesting was ever performed on this game in the first place. Perhaps an overzealous use of particle effects and poor space utilization are the causes... I don't know. Either way, it turns an otherwise fun little game into an obnoxious exercise in frustration. 3/5

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BeerMonkey

Sep. 24, 2007

Under rating threshold (show) good game, the colors could use some work, I couldn't find my site as the game good busier.

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kjojo

Sep. 21, 2007

Under rating threshold (show) Lag cost this one a star. The game's not doing enough to be this laggy.

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it33

Sep. 21, 2007

Under rating threshold (show) very good i cou.ld play this all day but u should consider some bosses what turrets u want to place and where also a despcription of the enimeis would be nice one more thing if u would makeit like u are defending a base at start then ure fending off the enimy and pushing them back like they start run away thanks for listening

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Move

Sep. 21, 2007

Under rating threshold (show) Really good, but it could be better

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Jestertrek

Sep. 21, 2007

Under rating threshold (show) Agreed with the other comments. Lag is a MAJOR problem. Also seems to not let you want to buy upgrades past a certain point. If you're gonna set an arbitrary limit on the number of upgrades, tell the player how many they have left. And yeah, a few boss shapes would also be good.

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waifer

Sep. 21, 2007

Under rating threshold (show) gets much too laggy, even on low quality with a decent machine.

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de1337ed

Sep. 20, 2007

Under rating threshold (show) decided to give it another go on extreme (was so bored that i forgot it had difficulty options earlier). definitely made it more interesting. the whole 'unavailable' paint completely over the upgrades gets annoying though. i like to see what i can buy so i know what to save for personally.

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Draco18s

Sep. 20, 2007

Under rating threshold (show) Enemy movement seems to stay constant regardless of frame rate, while firing time seems dependant on frame rate (i.e. I get laggy and I shoot less often, killing fewer enemies, causing more lag, causing eventually, Game Over).

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Muircheartach

Sep. 20, 2007

Under rating threshold (show) First flash game I play where "Q" means "quit" and not "quality" :(

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Pure

Sep. 20, 2007

Under rating threshold (show) I enjoyed this. It became a lot easier when I realized I didn't have to click for each shot. Oops!

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lynchmob906

Sep. 20, 2007

Under rating threshold (show) Gets too repetitive

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Matthew0275

Sep. 20, 2007

Under rating threshold (show) sorry for double post >>; health bars above the enemies would be pretty nice too

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Matthew0275

Sep. 20, 2007

Under rating threshold (show) desperately needs quality button, and maybe a few bosses here and there the bosses could have specific weak points you have to target.....

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NightStriker

Sep. 20, 2007

Under rating threshold (show) kong api's plz :) i want a badge for it. i love the concept, but i think it'd be more interesting if there were different types of your turret, like dart, machine gun, and maybe heat seeking rpg :D 4/5

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Inoko

Sep. 20, 2007

Under rating threshold (show) Needs work. Decent so far... but needs work badly.

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Oren

Sep. 20, 2007

Under rating threshold (show) Not worth playing past level 26, lags like all hell but remains easy the whole game through. 3/5

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de1337ed

Sep. 20, 2007

Under rating threshold (show) good concept but i found it incredibly boring. needs to be more fast paced to hold my attention past lvl 13.

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DarkForce19

Sep. 20, 2007

Under rating threshold (show) this game gets boring quick

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MssngrDeath

Sep. 20, 2007

Under rating threshold (show) Not a bad concept or game, but it suffers somewhat from being an unreleasable beta version. I imagine when the actual game comes out it will be quite good.

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shadowrunner

Sep. 20, 2007

Under rating threshold (show) got boring at 30,000 points

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MilitantMonk

Sep. 20, 2007

Under rating threshold (show) Needs a low quality setting bound to Q I quit the game grrr. ><

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Enderjmu

Sep. 20, 2007

Under rating threshold (show) eh... nice game, but needs a bit more cleaning up (like you can not limit upgrades?) 3/5 pending update.

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Asgard

Sep. 20, 2007

Under rating threshold (show) Needs to integrate with Kongregate. At level 28 my cursor became completely uncontrollable as the shapes crushed onto the screen.

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Asgard

Sep. 20, 2007

Under rating threshold (show) Decent for what it is. Once you get all the towers maxed (around level 25) it gets pretty boring since there's no real motivation except for high score. All the towers are upgraded, and your cannon doesn't get any flashier the faster and more powerful it gets, while you've seen all of the enemies. Once it's a solid wave of blue and red raining down but they don't get any closer than half-way through the screen you know the game is essentially over.

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Seolyk

Sep. 20, 2007

Under rating threshold (show) its an ok game. its the same as most of the other turret defense type games, but with fewer upgrades and enemies that dont increase in difficulty much.

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greg

Sep. 20, 2007

Under rating threshold (show) I know this game was uploaded a while ago, but I'm moving it to the front just now because it was a little overlooked and its rating seems to be going up pretty steadily.

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The_Chosen_One

Sep. 20, 2007

Under rating threshold (show) Any word on when bugs will get fixed?

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killerwhips

Sep. 19, 2007

Under rating threshold (show) nice game

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ItuHydra

Sep. 19, 2007

Under rating threshold (show) game lags at higher levels and i couldn't see a "detail" option. I guessed it was "q" key but it ended my game, noone seems to read the info about q button on the difficulty menu, and we don't have to. This is global man, q changes quality!... 2/5

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Yllier

Sep. 19, 2007

Under rating threshold (show) Wave 27, 20, 000 and i got bored. overall great game. provides tons of fun for a few hours.

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Punisherbr

Sep. 19, 2007

Under rating threshold (show) really enjoyed it need kon hishscore and more upgrades =P 4/5 for now

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