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I'm sorry if I missed it, but are we only allowed to unlock the Knight or Tor? Because I unlocked the Knight, played a couple levels for resources and sought to unlock Tor, but there was no Train button for him.
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"Click to dismiss this message" is also stuck for me. I've rated the game, and clicked in every spot I can imagine on the message to make it go away and it's still there.
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I'm using firefox 14.0.1. I can click "play" after it loads, the kongregate and menara logos play, but once I reach the main page and try to click "play" nothing happens? WTH?
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knights are for chasing high speed attackers , and efficient against stronger units, the warriors on the other hand are just there to get you through early levels, and archers always prioritize air units, so its okay to have just one units doing that job... btw, kong REALLY feels like youtube =D
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Game keeps freezing randomly. The unit's feet and such will move, but they will remain immobile. Also, after I restart the level, everything is set to "00000," lives and flags. Why is this?
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Nice indo games ftw. need more customizations though. and probably change some of the fonts or texture to make the visual quality better.
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I'm sorry, but sometimes I don't think you know what you're making. Maybe it's AGILE but wow. Cool game but minor flaws. Thanks for the game though.
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I'm medievalist, and I play in differents lights and sounds spectacles, with my troop. we love middle age, but we are working on a fantasy spectacle. We play with real armor (iron). I'm very interrested by the armors of the elf and the heroin. Can I ask you something ?
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Golem attack should hurt multiple enemies because he is too slow and everyone runs by. Only good for the harder creatures.
<a href=http://www.facebook.com/notes/demonrift/demonrift-td-walkthrough-collection/168496316568560>Check this out...</a> and this is not the only possible configuration for a rank I, there are many ways.
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I don't see the advantage to upgrading a tower. It's cheaper to put down a second tower, which accomplishes the same thing. At least until the map is full, which I haven't experience early in the game.
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Like Kingdom Rush, but not as polished, or fun, but I like the whole upgrading city idea. Take some ideas from Kingdom Rush and make things a little more sleek and user friendly and it would be way better.
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Interesting game lacks many fine points of good tower defense games. virtually no aoe style towers in the first 5 levels but tons of monsters running at a fast pace either tone down the number of monsters or increase the number of base units released from the guard shack and give them a decent script to attack other units rather than cluster on one.
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im not supper good at math, but isn't it the same to say 20% increase to damage, as to doubling damage every 4 attacks?