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I hate it when on Python a new pixel appears next to an old one. I don't know which one is the old one or the new one...
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I also love how you named all of these snakes, and each snake you gave a "personality" that explains the type of Snake you would be playing. Also, super cool!
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You took a classic game that gets repetitive after ..I don't know, ONE play, and gave it a fun and creative reboot. With a name like Snakes on a Cartesian Plane I thought it would be a puzzle platformer, but I was wrong (as always, lol) ... It takes a lot of ingenuity to come up with different ways to play the same game, and I applaud you good sir (or ma'am!) . Also, you gave us a score to beat, as well as personal best. Normally I don't try too hard to strive to get a huge personal best, but with the developer's score to compare, it makes me want to play more and beat you! >:D 4/5!
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I'm seeing a major resemblance between the queen snake and every woman on the face of the Earth... (FOR SLOW PEOPLE:read definition of the queen snake to understand)
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Need an "impossible badge" on beating all dev. score, so I can claim mine =p
A random bug: in one occasion the food in King's snake doesn't move at all...
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I get a weird problem on king were the white dot just go's straight through my snake. Not a big problem just letting you know :) Great game btw XD
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I just had a thought. These worms are not traveling around a Cartesian Plane. Cartesian plane's don't loop top/bottom and left/right like that. What these snakes are traveling on is a torus (donut). You should change the title.
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Vipers are the Derek Zoolanders of the snake world because they are really really ridiculously goodlooking? Or are they just really bad eugooglizers?
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Can we all agree that following snakes are frustrating and just added to piss us off?: Viper (Manouvering into your own death without being able to flee can drive you insane); Sidewinder(You'll miss a lot of food during your first few tries); Puff Adder (Why does the food always dodge in the last possible moment? Argh.)
I still had a lot of fun with this game and play it all the time, a decent 4/5, It's not perfect because the lack of Classic Classic Snake, with no teleporting walls or a small cross-grid and other small details.
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it was not the addition of high scores/ badges that took away my progress, i can see my highscores of things "i havent unlocked yet"
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The secret to Passage, is long, tall waves. You want to go, right, up, right, down, right up - repeat, ALWAYS just going right and wrapping back to the left.. At the start, up until like..9 or 10, just do whatever. Past that..you basically want it to look like an EKG machine. The higher you make your waves, the better. This works because it takes muuuch longer to screen wrap, and the more time you spend going up and down, the more time your tail has to clear out of the way.
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HI, I have to tell that u game is very osom and creative but i have a bugg to report, in the mode "Ouro" when u take a "fruit" and you're "inside" a wall it sometimes makes it "eat you'r own tail" but it doesnt cout the fruit or some times it eats the tail 2 times in a row and automatic loses. Prolly not a big deal but i use alot the walls so its happens a lot to me :S
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What i said when i found this game "Oh, look just another lame snake game." 20 minutes later "Son are you coming to dinner?" "One sec mom just gotta unlock this one snake!" Great Game 5/5