Done.
Since the Kongregate and Flash news, I'm using this reply as an opportunity to mention that Amberial Dreams is coming to Steam this year
https://store.steampowered.com/app/917140/Amberial_Dreams/
And I'm also converting all the originals to Desktop version for archival
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I'd appreciate it if you tightened up the controls on the ball. The controls often feel slippery, and many times I overshoot on accident.
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Finally! The last level should be called Tower of Frustration. Reminds me very much on Asshole Mario levels. I don't mind difficult bits, but there are some moments that require high precision and it seems to me that the inertia of the ball is quite random. Also the ascending rays are a bit broader then they look. All in all a nice game, but I feel like having wasted last two hours, despite the badge.
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the problem with the last level is that the hard part is just between two sides. Because of this you can't see what you are doing.
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lol my wife has made me play the last lvl in 30min increments... she says i was getting to twitchy... but it worked because after 6hrs of working on that last lvl i finally got it!!! perseverance at its best!
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After 14 aces you're thinking "Wow, that badge is a decently easy hard badge..." As soon as you progress a few screens on Tower of Glory you take it back.
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Fun glitch on the level with the tractor beams: If you go to the left, there's a platform. Go straight to the lift (hitting the platform, of course) and go to the left of the lava. Your ball, spiral thing will endlessly fall down at rapid speeds, to the point where it looks like it's just flying and not falling at all. Pointless but entertaining :3
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It's not that hard as the comments say. The only hard level to ace are the level 12, the first bonus for the physics and the tower of glory (all the others I aced them on first try). And it didn't even took me more than 2 hours (which is more than I can say for others poorly designed games). Really solid platformer, not too easy but not incredible hard, 4/5.
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the first 3 floors in the tower of glory are so pointless after you reach the point where the only struggle is trying to unlock the ace
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For Tower of Glory: Come at the Ace Switch from below, NOT above, and exit the same way. For the Ace, ride to the top and fall out to it,then come back to the lift. Only took me 15min. Good Luck!
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playas, it's annoying that when you die it goes back to the level select screen and not the beginning of the level. change that ish, playa
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first 14 levels - nice, interesting platformer
Tower of Glory (with Ace) - felt GREAT, just like one of IWBTG levels (and good thing it restarted level right after every death). What inspired you to make this level?
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I think the one thing we can all be happy about is that you don't have to finish the level for grabbing an Ace to count. Sanity savior right there, to be honest.
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@MilitaryDragon: If you die you have to restart the entire level, that adds an element of difficulty which makes the game better, just because you find it too hard doesn't mean that they should make it so easy my dog could do it blindfolded. I swear people complain far too easily about the slightest bit of difficulty these days. Man up.
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This game really needs a way to automatically retry a level after you die. Having to move between mouse and keyboard after every death at least tripled the tedium and frustration of the last level.
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Sound? What sound? Oh THAT sound... That is the sound of my teeth being ground into dust as I try, and try, and TRY to beat the Tower of Glory. I think it's time to cal it a night and try again in the morning because the more frustrated I get the faster I lose!
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Seriously oddgoo, you need to change the camera system. instead of switching the screen every time you reach the edge, you must make the camera follow the ball. the ace of the "tower of glory"(the "12xA needed) is impossible just because of that!!!
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Ah, Amberial. So tested and so much fun. But if there's one glaring problem, it's the Mega Man camera system. It works fine in Mega Man, but unlike Mega Man, some of Amberial's obstacles are made as random chance due to this camera.
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Something I noticed in both this and Ambrealite: why do I have to use the mouse to select levels in a keyboard only game? Espcially, why do I have to go back to the mouse every time I die or exit a level, which can be "every 2 seconds" sometimes? :\
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Insanity: Albert Einstein describes it as doing the same thing over & over again but expecting different results. Therefore, Tower of Glory should be called Insanity.
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Last level's Ace turned Amberial from a game into time-wasting work. Just spent an hour on it without success, and then realized that I was getting frustrated and angry from playing a game (games are meant to be fun). I'm turning away, never looking back. And yes, my first game comment, just because I am seriously disappointed to get that far and still not get any achievements.
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God I want to donkey slap someone after FINALLY getting that last ace... (BIG BIG TIP HERE, PLAY IT ON THE LOWEST SETTINGS TO KILL ALL THE LAG!)
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VERY annoying that the hitbox isn't clear. You can just touch stars, as long as you don't go too far. But that way, it's almost impossible to decide when you have to go, especially in tower of glory.
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having to swich between keyboard and mouse kind of bothers me .Couldn't be an option to go through the menu using the keyboard? I mean, in the game itself, mouse isnt't even necessary.
Anyway 4/5 loved the tower of glory (was intentional the camera switch? Hope not XD)
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You forgot the mute button. No, I will not mute the sound on my computer: I use it to listen to music and I want to hear my email and IM notifications.