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Totally agree with most of Kong's posse. that this badge was horrible! But i still wuv yall;) Now make it up to us soon! lol
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4/5, only because in darwin mode, the snow level boss (the bearded guy in blue) can take up to half your health in one swing, and cannot be damaged with fireballs, and has a different hit box than the rest. i could use the same strategy from king 30 (start) to the start of the snow levels (48/9)
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did anyone realize there's a way to grind for weapons on survival, just start the round, die and you'll guaranteed get something
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Good..f.cuking...lord. I just finished the campaign. ..This is an example of a good game...ruined by....inhuman length. I cannot begin to describe how many levels there are and how long it takes..it becomes mind numbing about an hour in...and you have a looong way to go from there. Repetitive doesn't even begin to describe what it eventually turns into.
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heal spell is atrocious. the leveling effect is entirely useless, if not actually making the spell worse because increasing the percentage by a lower margin than you increase the cooldown is STUPID. we all mash the heal spell on insane anyway!
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This isn't worth it for the badge of the day. 2 hours and I still haven't finished the campaign. The darwin mode doesn't level without finishing the campaign.
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9/10 great game. But 1 thing is absolutely annoying: This game is too long... I mean, i've been playing it for about 15 hours per 3 days. And only after those 15 hours of gameplay i maneged to complete the campaign... Well, but the game is really awesome XD P.S: sorry for my english, if i made some mistakes :)
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Really needs more enemy variety.. Catapults, flying monsters, sand worms, I don't care, something other than swordsmen and long-ranged enemies.
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Nice Gameconcept but to easy :(
Just skill 100% on Fitness und skill the spells heal and Firebolt and the insane mode is no problem without diing :/
Much fun but to lang in the end...
Tipp for easy fight:
If you skilled your Champ like me, just jump to the Archers und kill them first! now nomaljump over the meeles and cast Firebolt straight down! Does mostly about 90% of their lifes (if high skilled) ;)
With bosses the same! Just stun them and cast firebolts straight down on them! If you want hit the king until your life is low! Then run and cast heal ;)
Not the funny way but the easy way to get all bandges ;)
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The game is extremely long and very repetitive, its nice but it just looses its oomph after a while and could use a few things. A hot key for mute and pause would be good. A huge thing would be a skill reset, I don't want to have to restart the entire game just to see what being more magic oriented would be like. And as a message to kong, this is a terrible idea for a badge, I've grinded most of the day and I'm still not even close to getting it, there's just simply no way to do it if you're starting fresh.
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after 4 hrs still no badge of the day...this is one of those that you would have to have a headstart on or have the time to sit here all day I guess
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Well. You only need all skill lv 1. Because more level more recovery time. You only need 2 Boni. 1. Heals x% on y sec. 2. Heals x% every hit. You won't die forever. Which meant all other gears are trash. And you only need 1 attribute. The one add your hp and your damage. That's all.
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the games controls are not well set up, the combat in the game is tedius and doesn't offer that certain feeling that you are doing something other than mashing buttons, difficulty at the beginning of the game is too damn high, and to top it off the badge of the day is a horrible choice when it comes to this game, the purpose in my eyes of the beadge of the day is to give people something relatively easy to get to get them to try new games, this badge picked a harder achievement to get in a game that is down right awful. i game this game a 2 out of 5, i rarely mark under 3. the game gets a 2 because of the list of things i already mentioned, but doesn't fall to a 1 for one feature, the character, i like the idea of playing as death, and i love how you can change how the character looks acording to what you equip to them, i think if the controls where remade (orcould besetbytheplayer) and the difficulty tuned down at the first few levels this game could easily get a 3, maybe even a 4
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20x Godlike Combo - Finish the game first. I think it is much easier to do it on Darwin mode. Get all enemies on the same side. Use charge (-> -> space) to push them to the edge of the screen, you should get combo 18x or plus. When you reach the edge teleport (-> -> shift) yourself to the same side you are, that will make you disappear and appear in the same spot and right after use attackjump (-> V space), then use stunt attack ( space) and finally use slam (V V space).
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LOOL!at the end of the stage before last boss he said i received'the amulet of sequel'but when i opened inventatory it was inexistent
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I think that people ; After a small while, (Such as, after 4 kings) begin to unlock ally's. If you could unlock ally's there would be a unlimited amount of them you could bring into the level. If they die they could take 1 other level to recharge. Also. They would gear themselves and level up just as you. (Click + If you agree)
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I tried making a name and it said it was too short, then I made my name Too Short and it let me play? I don't understand.
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I'm just going to say it: This game IS NOT GREAT. I can't even hold spacebar to auto attack, I'm forced to keep mashing my keyboard for it to do the same thing over and over again. Simple things that are in most good games that have similar elements are completely missing: No reset of skill points or talents, no auto-fire, can't change the awkward controls, useless inventory. Both gameplay and items are constant and repetatvie throughout the entire game, the skills are almost not even worth using other than the heal since they tend to miss/ not catch up/ go through without hitting, or do less damage per second than the simple regular attack. And if you decide they're not worth it and want to put your points into something else... well you can't. I can't understand how this is rated over a 4.
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warning to all about to play this game for the badges. DONT. SAVE YOURSELVES WHILE YOU CAN! im a hardcore achievement hunter but... this... kill]ls... the... mind... great game at first, but it gets mind-numbingly repetitive. i have played it so far for at least 10 hours, nado nly now did i get like one badge.
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The key controls are not great layout, enemies run away faster than my attack takes to initiate, it's repetitive and repeat that for about 80 times over 3 hours. Before you get to seriously do that badge of the day, FK.
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It becomes way too repetitive mid-game and battles last for long. Other than that, and it's a solid game (although the heal spell makes you invincible at level 10, broke the game). 4/5
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Control set-up is absolutely horrible and requires either an uncomfortable keyboard position with cramped handpositioning or moving your hands around to hit the hot-keys. I'd give this a -5 if I could.
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I just got the godlike combo badge first.
It is the easiest one once you figured out that teleportation is include in the multi abilities combo.
Great game, must be played in insane mode for more fun. 5/5