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I like this game a lot. It is quite difficult and it has a great art style. The pixel look is just so much more interesting than the typical flash "moving shapes" style. Makes me wish I could play it on an old snes controller.
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Pseudolonewolf is most likely not going to get the later Raider episodes sponsored because you casual gamers felt that the game was too hard and worth 1/5, although the main reason for that was because you sucked. Hard.
Be happy.
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S rank requires that you finish near 15:00 on expert while getting all the relics and not dying once. I finished on normal with 13:30 on the clock with one death and all relics. I was 20 points short of S rank... Expert difficulty adjustment is only 20 points. I wouldn't be able to finish with the same time without walking though spikes, so I can't counteract the -10 points for each death by finishing early.
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Very fun game. A few problems though: I think s2 is rather cruel at the start, jumping blind onto a 1 square platform with a sword popping up regularly? It just being 1 square isn't that bad, but I think the sword should be removed, because you don't know its there in advance. Also, in 22, there is a skull directly above a safe pillar (the rightmost pillar). Also, I think it is rather easy to miss the skulls, so I would suggest making them stand out a bit more. Finally, perhaps the health of the big enemies could be reduced a bit? I think its a bit over the top to stand still for about 10 seconds to kill them with the blaster.
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Not sure what happened here. I died against the boss and went to the main menu. I loaded my game and I had the 2 lives I had earlier, but 0 health.
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Save/load is buggy. If you die in game, and click respawn, you start all the way back. If you quit, and load, you start at last checkpoint, and it seems the life you start with is random. Also, the colorkeys keep swapping when you load the game, and changes again when you die. Otherwise its a cool platformer, 4/5
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Grr. Hate the short vines/ladders, HATE the jumping swords, and absolutely despise not having a save point after the first lava screen. That being said, having a fun yet frustrating time at this.
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I just found a weird glitch. In room 23, if you head back to the left you go into a wall and you're pushed back into room 23... it's odd.
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oh DAMN... why does time counts when you sit in "press respawn" screen?! I lost 10 (!!) minutes because of that!!!! :-'(((
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Anyone who is commenting on the relative ease of this game compared to the first, it is because they have only been playing on Beginner mode... On intermediate, the boss is MUCH harder, (because you can actually die), and the rest of the level seems easy by comparison... Well, any one part, that is.
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I have no idea why people think this boss is easier. It's harder to dodge than the first, if anything. Must be because of the extra HP in easy mode.
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I'm somewhat surprised at the discrepancy between the top four scores and the rest. I know for a fact they're legitimate, though.
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I liked this episode better than the first, because this was easier (I think that first was a little too difficult, I hardly managed to finish it).
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I enjoyed this game much more than the first one. The shift-jump took out pretty much all of the frustrating pixel-perfect jumping that had been hindering the first game.
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I made a significant change to the saving system when updating the episode 1 file (the Game Info now properly shows relics from all episodes), but I tried to make it so your save files wouldn't be affected... I tested it and it worked fine for me without deleting anything, but there may have been some possible errors in unusual circumstances where data may have been lost... It was a one-time thing though; this won't happen again.
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far better and awesomer than the first
and the first was pretty good =]
is it weird that i managed to finish this one (on beginner of course) and I could never get through the first?