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Okay, now that I'm over the rage... I managed to get past the annoying part, I guess I figured out the trick... I think... and so I suppose I really have to say this is quite a fairly good fighting game. The only thing is that it doesn't make much sense that the close range attack is so much weaker than the long range.
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>.< Timed required kill is REALLY annoying. It's all about getting lucky and having the mobs spawn where you're walking rather than behind it, and it's insanely annoying when you don't get annoying, and with four seconds left you mash D down when you /finally/ see the last enemy you need and NOTHING HAPPENS... >.< I've gotta give it a 3/5, I can't see myself giving any higher than that.
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Nice art, the overall quality of the game is good. But the gameplay itself is where it fails. It needs a storyline and to not be ultra repetitive.
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If you die on a 'struggle' challenge it waits until the time runs out before taking you to the menu. At least, that's what it did tome in the gorgoyle caves. 'Tis stupid.
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Shitty, slow, and stupid. Also, game pauses with spacebar but you have to click to resume? Like Draco pointed out, the gibs are cool, though.
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i know zukke cant understand why everyone is complaining about level 1-5 it easy just walk back and forth got 89 kills
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FOR EVERYONE THAT CAN'T BEAT LEVEL 1-5: constantly hit the left and right arrow keys to help spawn the enemy, dont walk across the map over and over. 73 kills in 200 sec.
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make more enemies spawn at 1-5, dangit! it's freaking frustrating to have finished medium but to not have finished easy!
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Seems like a GOW inspired experiment... the production quality is actually pretty good but the gameplay is missing the point. Beat them all action games are supposed to be fast paced with tons of hits per second and lots of enemies... not with a main character moving at 2 pixels per second...
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I quite enjoyed this game even if it is a bit repetetive. I've more or less completed it (survival levels aside), but I'm missing quite a few achievements:
No. 6 (I'm assuming maybe 100 battles?)
Nos. 27-37 (between Lethal Strike 4 & Sprinter)
Nos. 48 & 49 (between Murderer 3 & Shoper)
Nos. 56 & 57 (between Artif 2 & Fans 1)
Anyone got any of these?
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what's the point? I beat all the levels, bought everything, still missing a block of random achievements unfortunantly, but still nothing is happening...
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A mediocre game that gets old after the first level set. You have the same backgrounds for each level (e.g Desert, Volcano/Cave), the same enemies, AND the same boss - absolutely nothing changes. Most of the attacks are just a combination of more basic attacks, or upgraded versions (e.g Bull Rush & Super Earth Crusher), the only unique attacks would have to be the 'Super Fire Blaster' & the '360 Rolling Death Suplex'. Regarding the bosses, it was possible to kill them without being hit by simply standing beneath them, making them incredibly easy to kill. The rest of the game wasn't all that challenging either, all I did was spam 'Earth Shaker' and the occasional 'Hard Smash', and I still managed to slaughter everything (only time I died was on the 2nd level, due to low health and chatting while playing the game). As for creativity, it's been done before (and better), with games like 'Achilles', 'Warlords: Heroes' and 'Agony: The Portal'. Terrible - 2/5
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Four levels in and bored as crap. Beautiful looking game but without it being a mad-onslaught of enemies its SO crappy waiting for them to show up. Good idea, but damn it needs to be more exciting.
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Hmm so many ppl talking bad about the game... i think they can do a better game..... Its a good game don't let the haters turn u down.
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when i unlock 5 achievments for clearing one level that consisted of 8 basic enemies, that's overkill and outright patronizing like I need to be cojnstantly patted on the back.
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um yeah...his head is tiny his legs are tiny his arms are huge. how could this mans heart possible keep up or his legs support him. Sorry for picking on that but all this game has going for it is some decent visuals. other then that its a boring button mash.
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Stupid, repetitive and buggy game.
Donkeys joke at you telling to read a non-exstent manual.
Phantoms are buggy: just pause the game while they're charging and they will miss the attack.
How do i get new moves?