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This game has absolutely terrible physics. Even if you know the solution to a level, you're very likely have to try 20+ times to find the exact right pixel to take the shot. That's just poor game design 1/5
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I'm super tired of seen these school project getting badges, super dull, boring and been done 8 milions times already before. Nothing new, no upgrade, no weapons no... whatever, this sucks end of story...
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heres a good tip for level 37 shoot the machine gun then wait until u get a clear target on the picture while u are waiting read the comments im playing lvl 37 as i write this comment no joke LOL
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Wut. How exactly can an artwork be half destroyed. Are you saying that if I bring an expensive artwork with like 5 huge cracks in it plus some holes and such, I'll be able to sell it for half it's original value? O:
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Why give this excuse of a game badges? First crappy mutliplayer and now this? Kongregate should start to badge GOOD games that are on the top of our rankings, but not this!
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Eh too many levels for a medium badge...these kind of games are fun for awhile but when they become tedious and need perfection shooting to win the level then it's just frustration.
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I love how on the menu page, you can shoot the words and options (:
Would be nice though, if you can choose which ball you want to shoot.
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Level 45 irritated me immensely until I realised the 'NESW' in the level name was instructions. One shot exactly North, one East, one South, one West. Seems even the developer realised how annoying it was.
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Level 49 in the walkthrough is utter luck. It's unfortunate how much luck is piled on top of ridiculous precision and as others have said, no way to easily track or map your shot trajectories.
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I don't know what spark2 was smoking four years ago when he wrote that comment, but i assure you all, there is no precision involved in this game. Even if you shoot ONCE, then restart the level, and shoot at the same angle, the physics will react differently. That's not what I want the game to do when I'm trying to be PRECISE. Also, you can win some levels just by dealing damage to one object, and ignoring the rest. 2/5
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The only thing that could be considered clever about this game is the interactive title screen. The rest is kind of frustrating, but not horrible.