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Very annoying when you have figured the whole thing out, and then find out you missed one little connection somewhere, which means that you basically have to start over. The good kind of annoyment though, 4 stars.
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There should be a way of locking a pipe. For example a turn positioned in a corner, or a three way at the line. And straight lines out from those. In that case you know how it needs to be positioned and you build from those. But for 15x15 it's difficult to remember which pipes are fixed and which are merely acidentially connected.
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The game needs some form of save so we don't have to repeat all the old puzzles to get to the next one if we are called away. And more levels would be nice too!
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Add up because I pointed out the obvious and then people can recognise my name in the top comments! WOO!
I think that's what Tenshi meant.
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Pros of reading the comments : #2 Hi-score today, #3 This week.
Cons : The look on my face when I had to use all of the pipes to finish it anyway!
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Great game! And so very frustrating @_____@ Yet.. So.. Addicting! The music is very catchy, and it's got some nice smooth graphics. I agree that you should write in the "how to play" that you do not need to use all the pipes. As the examples are all of closed systems with no leftover pipes, it's easy to misunderstand. 5/5!
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That feeling when you create an elaborate path, only to find out in the end that you only need four to complete it...
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In Normal mode: You have to USE ALL PIECES. But it's somewhat different, and harder than Loops of Zen because of the number of possible connections. There also only seems to be one level for Normal mode? For those saying 15x15 is too large, play the other modes there is no size requirement for the CLOSED system you have to made. Read the Instructions or the in-game How-to-Play. Click less, score lower, score better.
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In my opinion, this game really does suck. 1/5. :P Agreed with Myst. now you guys will under rate my commet. But think. It really does suck