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lol ... i summoned so many guys the game slowed down and the background around them turned into blue ssquares x) a multiplier for time would be very good :/
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I was just fighting a level 3 enemy (cant remember who it was) but we both had a wolfpack priest out at the same time, and the weirdest thing happend... The game froze, but the 2 priests who were close enough to hit each other shot at the same time, but they didnt die... instead all of their body parts and weapons and sheilds kept switching to all of the possibilities of all other monsters! Thumb up if this happened to you, or you want to see it for yourself!
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the "hard" badge is the easyest with the paladin start deck, keep 10 gold mines, 1 parting gift, 12 peasants, 1 conversion and 1 crystal mine or a "hidden gems" card, remove the rest, against any opponent you use this strategy: spam mines until you played all, only summon peasans when you know you can get the 2 souls, use the conversion and parting gift, and spam peasants like no tomorrow. You can also sacrafise them in small groups if you prefer bigger coin profits, simply summon 5-10 at a time and let the opponent kill them, even if they wouldn't get killed, spamming 100 of them equals victory. If the opponent overwrites your parting gift with something else, just keep spamming peasants and they will kill anything in their path, simply because they will get piled up and kill even the golems in the last mechanic level before they get of a 2nd swing.
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im trying to take down elder gornash on the hardest difficulty, any hints? he has these red floating blighters that shoot fireballs and hit every unit in range, and akes down giants in 3 hits and they have a fair amount of health, i dont seem to be able to beat them unless i happen to draw a legendary, or use my entire army... any tips on how to beat these?
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My favorite strategy: put down a parting gift, load up 5 peasant cards, and unleash hell. 5 peasant cards means 100 peasants, with parting gift on the field if they kill the peasant they take 1 damage, if they don't they take 1 damage. You'll take damage but as long as the enemy can't produce as much as you can, they're going down. Also, I've found it smart to, until you've got an absurd gold production, to always keep 50-100 gold laying around for when the enemy throws out some units.
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heres an easy way to win: get all the gold mines you have, like usual. (if you want you can have dark merchants but i wouldnt suggest it.) then, get about 10 peasants in your deck (if you dont have peasants, use fresh skeletons, but 12 of them.) then have about 3 parting gifts(kamikaze is replacement also, but if you use kamizake make sure you have cards that easily help you get it.) the tactic is to just let your units die, but send in bunches of peasants and it deals damage to their portal when they die.(have about 2-3 crystal cards)
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mabye you could get rid of time in the battles because i would lose because i ran out of time even though i could of won
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Hurrah, 10,000 Gold. Now I can go buy the medium badge with the addition of 100 new random cards. Or I could just buy 30 rare cards.
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I like the battles...once you get good cards, it's fun to destroy everything your opponent summons! I noticed that every time I rip up a copy of a card that's included in my deck, even if it's extra, the game removes one of that card from my deck. It's cool to be able to get rid of things that you have too many of, but it's tedious having to go back and sort through everything to put that one card back in. Pretty enjoyable overall, though.
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lower the prices dang... you have to pay to get the card, then pay to raise them up, then pay to summon them!!! 3X paying
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I found out the key to this game is to just ignore one resource entirely. I threw away any cards that used magic, and I won easily. No more getting stuck with cards I can't use.
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Krilinater, i think that the surprises of the opponent make this game funner, and if your units get close to there base, they will counter attack, so get prepared for that.
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yes yes im going to win oh wait he just summoned a million soldiers whats this he used seig engin to oh well now he won thats just some bull i wannah be able to see his resourses develop to othere wise good game
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to counter the beholder just use a bunch of seige engines, and believe it or not...i got a beholder from a scrap pack =P
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A DISCARD button would be awesome. I just played a game where I got stuck since I didn't have any units that used gold and I didn't get any iron or crystals. There was absolutely nothing I could do.
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Easy way to get the hard badge, especially for taking on the Beholder: Use Parting Gifts with Peasants and only Peasants. Spread them out so they don't take down the enemy too quickly unless an enemy is close to your portal. I also threw in 4 Siege Engines just in case. ALWAYS WORKS!
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Dang. So close to the hard achievement. 17/18. And yet, Elder Gornash's final battle always kills me. I could be massacring him, but as soon as he places one of those evil eye things (which kills EVERYTHING. Not just my weak units, but even the most elite ones I have can only take a couple hits, whereas even things such as zombies--historically my damage absorbers which saved me from archers picking off my grunts before--were killed in a single hit!) I lose DOZENS of units within SECONDS. And it's kinda hard to recover from your entire deck being wiped out by a single unit. >_<
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you know what would be VERY usefull?
if you could be able to stop your units so they dont run automaticily forward
for example the sniper unit: it can fire over the whole map and runs forward to die
would be nice if you change this
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undefined should stick to tower defense games. Everything else he creates ranges from just OK (My Pet Protector) to terrible (this).
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Parting Gift + Peasant spam easily beats any level, and without the massive lag you get from trying to beat it normally. This game has potential, but it currently has too many problems keeping it from being a good game.