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Pfff, 1066, completed.
Tips for passing challenge:
1) Click mouse instantly (make whirlwind)
2) Control your shadow, not the horse
3) Keep to the right side, everytime possible
4) Engage victims from position slightly above their running path
5) Look for double or even triple kills, this needs good timing
6) So goes for Perfects, if you clicking all time, it's easy to find right swing phase
7) At score 200, recover havoc bar to full. After 500, keep it above 50%. After 800, keep it at 75%, ignore lost opportunities and look forward
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The point of view and aiming system makes this game just difficult to navigate. It's a great idea and base, but it needs to be worked on as it's more irritating than fun.
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screen is too small. why even have the option to go forward and back, you can't catch anything once its behind you anyway, no way to tell where your horse is in relation to a guy until you run him over, perfects seem to be completely random, 1/5, repetative, i'm sure it'll win the game of the week
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Controls are FAR too sluggish, make the screen bigger, stop the damn villagers from running too far back (even consider slowing them down!) and we have one hell of a game. 3/5.
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Oh and btw... scoring a triple-perfect when around the thick crowds is awesome!! it restores your bar to full even when its nearly empty!
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Nice game for its simplicity, although I wouldn't mind the horse being easier (and a tad faster) to control - it is a horse after all. The most difficult part is positioning the horse for a kill (without trampling the victim) and to fix this I would suggest independent controls for the horse and the circle... maybe WASD or ^v<> for the horse and mouse for the circle... idk...
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Very repetitive. It needs rounds just so you can take a break every now and then. the controls also feel very mushy, I have trouble getting close enough without running guys over.
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O_O I......... Exploded...... Haha, good game, the knight (or whatever it is) moves a little too slow I think. But otherwise this game would be a little too easy.
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Really cool gamee
But thre are many dimensions of runner villagers .. so that make really hard to aim .. in despite of being a too basic game , it's prety funy !
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Seems repetitive... I got bored of the lack of change at around 600 points. This would have been more excusable if it were easier to move around, but aiming gets difficult.
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Good game, kinda hard to kill people when my horse tramples them to death before I get in range though.
Needs more blood =)
Question: how do you get a "perfect" decapitation?
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Nice visuals and sounds, but sloppy gameplay. I think keyboard controls would make it better to play. Not a bad one though. 3/5.
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Great game Idea, but somewhat poor implementation. You do need a better way to control the Horseman. (keyboard would be better) Good 3d though.
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The horse seriously needs to be more maneuverable, especially into and out of the screen. At the moment it's just ridiculous; you're better off not even going for villagers that are further in than you are.
Also, it's possible for villagers to be so far back in the screen that it's actually impossible to chop their heads off, which is irritating.
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Its geting borred after a while. Would be nicer with some more stuff. The music and grafic is great. Also the playabillity is wonderfull but its just getting bored after a short while. 3/5
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Was fun to chop a few heads but you should have ALOT more. For instance you need blood different people.. and to lower your havoc bar have like people that fire guns at you and have little traps or something to avoid...3/5
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Dull, monotonous, boringly non-violent and clean, and the controlling is beyond terrible: there's effectively NO WAY to properly aim your strikes. You can only guesstimate, and that makes this game really pointless.
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pretty good graphical style, but it could use some variation in the villagers, and maybe some blood. I personally liked the pov and control system.