Awesome game and I must admit I didn't even consider it too challenging... But I guess I was just a bit trained from Stream Master.:) Still, gave the game 5/5 only after a couple of levels. Games these, me likes.
Oh come on, Mr. Staley, you can't just create an awesome game and let it be played only by people who have iPhones...:) Please, PLEASE do make an Android version or just release the full game here on Kong. This is a rare combination of perfectly made and original puzzle game with very pleasant difficulty.
Hit the + button if you agree, please!
@charstudio: Oh come on, this is a puzzle game, I thought the difficulty of the game was supposed to be in finding the solution, not moving the mouse perfectly... I gave the game 5/5, but after reading your response, I had to lower it. You see, listening to players is a huge part of the game and in this case, you plainly ignored their wishes. Sorry, but that isn't the way. You have a feature in the game that is annoying, not making the game more challenging, yet you are not willing to remove it. Too bad, it is otherwise an excellent game.
Hmm, a bug, it would seem. I finished level 45, it went to the score screen, I went straight to the level selection, but I still have only 132 stars (all 45 levels finished at 3-star rating). It seems stars from level 45 did not count in.
So, a month since the feature has been requested and still, no pop-ups on enemies that would inform the player what they are up against (especially the minion type so they can choose the correct minion composition)... Dear developers, do you seriously expect us to scroll over more than 100 minions to find the 5 that we are currently up against? This might very well be the reason why I just won't finish the game - it's way too annoying to look up all the information that should've been available immediately. Too bad, this hurts the quality of an otherwise good game enormously.
In the "ignore friend" level, I knew I had to save the friend... And so I did, but after getting to the guy, the game wouldnt let me continue, so I had to throw the friend off the level. Well, life is a bitch.
Well, compared with the level pack, getting 3 starts in this one is much harder. But unfortunatelly not harder as in requiring more skill, simply more luck-based. Which ruins a lot of the fun of the game. There is no point in a game that should require good orientation and quick decisions, if there is not a single thing you can do to achieve your goal other than just rely on luck. Shame, couldve easily been 5/5. This way, only 4/5.
And the friggin animations destroyed it again... Seriously, why do programmers feel the need to make animations terribly long and count it towards the time spent? -.-
Time spent by animations shouldnt count toward the countdown... Lost 3 stars so many stars just because I had to wait with the next move until the animating is done...
Here you go, please respect his licensing: http://incompetech.com/music/royalty-free/index.html?keywords=willow&Search=Search