Ok, some minor updates:
- there is a maximum upgrade time so at some point if you upgrade towers a lot the time it takes to upgrade won't increase anymore
- your kills reset if you lose a level
- there's a maximum range that can be reached by upgrading
Fixed level 2's 7th (I think) round where the trolls were coming out too far apart, and tweaked level 4 slightly, and added round starting bonus (round number * 5) gold.
* no way to edit, but the only thing Blizzard did to them was insist they change the name from Freecraft because it was too similar to Warcraft. There's also a stack of other flash games out there based on Warcraft.
I don't know if they care too much about fan works, there's a 4+ year old open source project called Stratagus that is a remake of Warcraft 2 using Warcraft 2's graphics/sounds.
Alright, I'm working on the levels so 1+2 have 12 rounds, 3+4 have 18 rounds, 5+6 have 24 rounds, 7+8 have 30 rounds. I've also fixed the speed display and made the armour actually do stuff but I'll be maybe an hour getting this round of updates uploaded. Thanks for all your suggestions guys.
Ok, @allaroundthecity - fixed that, thanks for letting me know.
@ Deathmax4 - I'm looking into the tower selecting problem. The cheating thing, meh, it's single player so it's not like you're affecting anyone else, at most a highscore on kong. The lag thing's a tough one, I'm doing some more optimisations that'll hopefully trim a little more of the work off it. @ Virgel - I've just slightly increased the multiplier for monsters' health that increases it each round, we'll see how that goes.
Level 5's been made a bit harder too.