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The Horde 1.0

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Nov. 03, 2008

Rating: 0

It's here in kongregate's chat ... the default room for me?

The Horde 1.0

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Nov. 03, 2008

Rating: 0

Glad you like it. Join the sandcastle chat room if you want to preview the next version. ;)

The Horde 1.0

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Nov. 03, 2008

Rating: 0

Ah, strongest works on who has the most hitpoints.

The Horde 1.0

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Oct. 30, 2008

Rating: 0

The ads are put there by kongregate...

The Horde

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Oct. 28, 2008

Rating: 0

kingerrick - this was a beta. The final release is better: http://www.kongregate.com/games/5minutesoff/the-horde-1-0

Xenocide

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Oct. 28, 2008

Rating: 0

Ok I'm taking all of your suggestions on board and will get it reuploaded either today or tomorrow. I'm also going to have a story mode and a free play mode (currently what it has) in the final version.

Xenocide

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Oct. 27, 2008

Rating: 0

I'll hunt it down. :)

Xenocide

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Oct. 27, 2008

Rating: 0

Ok I've completed a bunch of updates you can read about in the game news. Working on having multiple streams of monsters now.

Xenocide

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Oct. 27, 2008

Rating: 0

Thanks for your feedback guys, working on some changes now.

The Horde 1.0

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Oct. 25, 2008

Rating: 0

All of the last rounds of updates the game got: the monster / tower balancing, the easy/normal/hard settings, the personal best scores, the last of the known bugs, added statistics for a lot of stuff in the hope that Kong makes some badges/achievements, and I don't remember what else.

The Horde 1.0

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Oct. 25, 2008

Rating: 0

Thanks. Monsters and map tiles are from Warcraft 2, the towers from 3 heh.

Catch The Coin

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Oct. 23, 2008

Rating: 0

The motion is very jerky. There are some things you can do about that that you might not know if you're new to AS3. The most important thing is to not have individual timer or enterframe events on objects, just use the one 'game timer' that tells every object to do it's stuff. Another thing is to use static methods for the functions your objects all use whereever possible because that way there's only the one BadGuys.Move(coin:Coin) method instead of 20 instances of it. There's a ton of game-specific tutes at www.8bitrocket.com that might help you out.

The Horde 1.0

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Oct. 23, 2008

Rating: 0

Ok that's done.

The Horde 1.0

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Oct. 23, 2008

Rating: 0

Will do. :)

The Horde 1.0

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Oct. 23, 2008

Rating: 0

Oops fixing that right now.

The Horde 1.0

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Oct. 23, 2008

Rating: 0

Ok that's uploaded now.

The Horde 1.0

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Oct. 23, 2008

Rating: 0

Ok the "Hard" mode is coming very soon, just have to set up the extra statistics on Kongregate. I've adjusted the arrow and cannon upgrades slightly to make them more appealing - by their max levels their range and fire rate have increased significantly. Uploading it in a few minutes. :)

The Horde 1.0

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Oct. 22, 2008

Rating: 0

Alright, I'll put together a "Hard" level as well.

The Horde 1.0

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Oct. 22, 2008

Rating: 0

Also I've made the restart button say "Quit" now.

The Horde 1.0

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Oct. 22, 2008

Rating: 0

The restart button top right goes back to the menu.

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