Liked the way my perception of my own character is subverted. Artwork is nice. Music is probably par for the course. Gameplay isn't riveting, but I don't think it's fair to say the concept was wasted - yes puzzles could have been more inventive, but I feel they weren't the real point of the game. Solid effort.
Fairly good, took me around 15-20ish minutes to finish, which is about as much time as I like to invest in a relatively simple game. Jumps were mildly annoying at the start, but not so bad I thought as others seem to be saying. Atari style was nice, interface was simple and straightfoward, with sensible controls etc. Good game, 4/5.
It's sorta easy really, the tactics aren't that deep. Not *bad*, but not life-changing. The control system is a minor annoyance, as well as the scrolling maps (actually, the scrolling maps are a *major* annoyance =P). Okish, but about as tactical as rock paper scissors =P
Simple concept, excellent execution. I especially like the refined appearance of the game itself - its simplistic elegance looks good, and more importantly, doesn't distract from the gameplay. Five starred.
Nice game. Possibly consider speeding up the movement animations to make it a bit more snappy - it does seem a little slow-paced. Enjoyed it regardless, especially the option of multiplayer. Perhaps chat for the multiplayer, so it feels a little less like I'm playing against a robot? Solid game, 4/5
This game should be as boring as hell, but somehow it's awesome. The attention to detail in the background is great, as well as the variety of obstacles. I'd quite like to see other runners though - somehow seeing myself among 20 others frantically rushing for their lives would be more intense - especially as you see the weak get weeded out as the pace increases...