Character suddenly reversed control scheme (have to click in the direction I *don't* want to go in!) and save slot placements are confusing since save and load slots do not correspond to each other. 1/5.
Finally got that Medium badge on the third full run. Rather annoyed that I can't give a proper bug report because I have no idea what caused the first two runs to not report as completing the game.
Leveling up and racking up more score over time doesn't mean much right now since score does nothing, but I'm absolutely loving everything else about this game! Brilliant music too! 4/5.
Having killed 900+ zombies, the game suddenly decides to lock me in at Medium quality (and causing me horrible lag). The Options menu insists on Medium no matter how many times I strike Low *or* High. I proceed to get mauled because of the ensuing lag. Also, options seem to reset each game (and tossing me back to High after I had set it to Low). Freaking horrible. 1/5.
Playing this game, I feel bad realizing that this isn't a game for many people out there. People work desperately to make a livelihood doing exactly (or almost exactly) what the workers in this game are doing. I congratulate the game author for taking a serious subject and creating an educational game with all the respect that is due to the subject matter and the workers out there. Some day, hopefully, there will come a time when sweatshops are a thing of the past.
I swear I chose Fire when I made my character, but I got Water? And I can't delete said character to fix that problem? Felt like a waste of time having to deal with all the bugs. 1/5.
The debris made from dropping the junk turns into literal junk and keeps clogging my magnet when I want to instead pick up that huge pile of junk or a tank. 2/5.
Heartwarming, awesome shoutouts/cameos, fantastic music, and every kid's dream of seeing his paper airplane fly around the world (and into Santa's arms!) brought to life. What more could you possibly want? 5/5.
Not that impressive when you consider far greater games have been made in the RPG Maker series of programs that you took the graphics from (specifically, they are from RPG Maker VX's RTP). 2/5.
Wall jumping + Aiming at an enemy = Does not a good game make. Incidentally, why do I slip through an enemy once I've dropped on them from above? Either I slip through and never hit or I jump on them until they crash. 2/5 for effort and nice music, but that's about it.
Impossible to save the game even /with/ a profile on the so-called "official website" which took me a good 15 minutes to find because it wasn't linked to anywhere in the game itself. The game looks decent enough, but I have not come across a game with a flawed save system as this. 1/5.