This is still one of the better TD games out there. The combo system was a lot of fun. It's a shame that it's lost in Flash. I would love to see an Onslaught 3 get made and put on Steam.
For those wondering, the art assets come from "TCG Card Packs" unity asset pack, which was previously available in a Humble Bundle. That's why the cards look familiar, they're easy to obtain and use.
Thanks, Kong, for your failed attempt to sanitize input boxes. Let's try that again.
"Use greater than or equal to" instead of "greater than" when making comparison checks for whether or not the player can afford something. Right now you have a bug where you need one more than enough silver to buy something. And yes, that is a bug.
Offline progress not working properly (gold on hand keeps resetting, progress on the "ending" doesn't continue), limited gems (131 available, requires 200 to boost everything, more to buy time slots), purchasing time slots supposedly not working (only adds to currently available, not total available), time slots not being used in "endings", game comparable in a matter of days, scale curve for getting boost is flat meaning there's very little reason to actually keep playing past the first bit and resetting constantly, "endings" staying completed forever once completed making the previous even more relevant as you can cycle through 3x gains forever, no real sense of balance. It's a novel first effort, but if you like these mechanics, try Crush Crush or its alternatives.
Absolutely ingenious puzzle game. The only complaint I have is the addition of the "no mistakes" star. Simply because if you make a mistake you're generally going to have to restart anyway. "No mistake" stars on puzzle games don't make them more difficult, it just makes them more tedious since you can just go back in and solve it a second time anyway.
Very poor idle game. Lots of stolen art (and is the sound from TF2's Spy?), and no prestige system. Game claims to have a "New Game+" when you get all the achievements where the ants move twice as fast, but they don't, and what would the point be anyway you've already done everything in it.
Remove the forced link to your patreon whenever someone does an AI upgrade. You have a link already in the settings, that's fine. But when you FORCE me to open another window just because I'm trying to upgrade, I'm done with you.
One of the better incremental games out there. This game has existed for quite some time and continues to be updated with new content, and new ways to play. Eveyr changing, ever evolving. My biggest complaint is how it needs to be open and running most of the time to get the most out of it, it's not one where you can open it, poke it a bit, and then close it to let it run offline. That does take it down a peg for me, as an idle game that DEMANDS to be running is just being unnecessarily greedy with my computer's resources.