Games Achievements My Kong Sign In

Lumin's Comments

Comment

The Bravest Hunter

Play The Bravest Hunter

Jul. 22, 2013

Rating: 4

Neel, I don't think it's that all bosses are too hard, but some of them are silly. Level 2 dungeon boss fight has 3 guys with 1400 health each. Even by your example they'd laugh at the 600 damage and then kick you down. When everything else is a flawless victory for your team, but you can't do more than 25% of the bosses health before they rip through your team, there is a problem. Especially since using items wastes your precious AP which you need to do any damage at all.

New Star Soccer

Play New Star Soccer

Mar. 29, 2012

Rating: 6

While I understand it's not easy to balance the cost of items compared to salary and bounties, considering I am unable to either train or play effectively without wasting most my money on energy drinks seems a bit silly. Perhaps giving a bit more energy back to allow for one free training session after a game would help. Also, notching the bar so I can see how much energy I need for an activity would be nice. Perhaps adjust the amount of energy certain actions take as well. All in all a fun game though, even if my teammates are morons.

Necronator 2

Play Necronator 2

Mar. 22, 2012

Rating: 1

@Cody1215 It's not a bug. There is a tavern that has human mercenaries right before the enemy base. The tutorial pop up is telling you about such mercenaries, so the achievement is to buy 3 of those mercenaries. Once you take it over, you can recruit the spearmen by clicking on it and then selecting the spearmen in the unit selection below.

Mardi Gras Mayhem

Play Mardi Gras Mayhem

Feb. 17, 2012

Rating: 3

Fun game but I may have found a small glitch...If you start a kick with less than the $500k you need, but get it before Jane shows up on the dragon, then she doesn't show up and instead another Dick is throwing Dynamite at you. Either that or it's meant to be his subconscious trying to help him see the light...

300 miles to Pigsland

Play 300 miles to Pigsland

Dec. 30, 2011

Rating: 16

A fun game, especially with the puzzles but a couple things are kind of annoying and dropped my rating to a 4. First, having to restart gets boring when you are working on the 200+ mile area. Having an upgrade or one use item (like a tent) that lets you start from the 100 mark if you've reached it or the 200 mark would make it more fun. Could even make it temporary and only worked if you didn't go to the menu or store before trying again. The second thing is the width of the light from the flashlight. The area is already dark enough to make missing a trap easy, being unable to see what's below you makes it a leap of faith if you need to go down a level in a cave.

Zombie Minesweeper

Play Zombie Minesweeper

Dec. 23, 2011

Rating: 13

My only complaint is how difficult it can be to deal with the zombies when the map narrows or you only have a few squares that are mine free to get through. I don't mind losing to my mistakes. But when I keep getting more and more zombie wolves (who typically walk around the mines) and no way to kill them it's just annoying ruins the enjoyment. I think it might have been better as a turn based thing, where every square moved is a turn essentially.

Town of Fears

Play Town of Fears

Nov. 01, 2011

Rating: 54

I enjoyed it, but a few things I found rather annoying. First, terror is too strong for how hard it is to heal. Losing 50 health a turn unless I built everyone as a damageless tank made some battles frustrating. Second, the amount of benefit you get from increasing damage makes it a waste of time. Everything else increases in a noticeable amount but damage goes up in such a minor way as to make it practically a wasted increase.

The Heist

Play The Heist

Oct. 13, 2011

Rating: 1

Fun but it's a bit annoying how useless the autoguns are considering their price. Also, it seems odd that you'd given 19K for hitting a police van with a rocket. Also, and I find almost all top down driving games have this issue, a further level of zooming out would be nice help deal with oncoming traffic if you have to swerve into their lane. I do like the slow time option, as that does help a lot though. Easily a 4/5 from me.

Grand Prix Go

Play Grand Prix Go

Sep. 22, 2011

Rating: 11

Solid at first, with the somewhat slippery controls forgivable with how easy most of the races are, but by the time you reach the last race it's just frustrating how little control you really have. Why do games include grip or cornering upgrades if all they do is put you back to even after you upgrade your engine? I'd love a racer in which traction and cornering weren't affected by engine but instead your upgrades in those other areas.

Clockwords: Prelude

Play Clockwords: Prelude

May. 10, 2011

Rating: 5

Fun game, even if a bit frustrating at times. My only "complaint" is that out of the 20+ letters I have, my one level 5 (Z, Q or X depending) shows up practically as soon as I use it and almost immediately. I consider this more of a luck thing but it definitely puts a crimp in my progress as it's hard to remember 10+ words that use one of those characters while under pressure.

My Little Army

Play My Little Army

May. 04, 2011

Rating: 3

For those who think Greg (and to a lesser degree the other bosses) take forever, get one unit that has poison attacks. Poison does a percentage of their current health so once they are poisoned they will occasionally just take a tick of damage. On easy, Greg was ticking for 50k early into the fight. Of course it does less damage as the battle drags on, but it definitely speeds up the over all battle time.

Vector Conflict: The Siege

Play Vector Conflict: The Siege

May. 03, 2011

Rating: 5

Fun but could use a couple tweaks such as an auto fire and better sight range. Also, I feel that the stealth tanks can shoot from too far out. It's bad enough they only show up when hit by your attacks, but it's rather annoying to see that they are several rings out and hard to pin point due to being such a small target at that range.

Demons Took My Daughter

Play Demons Took My Daughter

May. 02, 2011

Rating: -4

Good game, though the worms block makes survival almost too easy since by the time there are less than 10 demons on the screen you'll easily have over 100 souls + whatever you get for selling all the worm blocks to make a death trap for the remaining ones.

Tyrant

Play Tyrant

Apr. 19, 2011

Rating: 5

I personally don't mind the energy too much...but I do agree that the amount spent for later missions is a bit skewed. I think a good fix would to make it that if you have a full energy bar and never lose, then you can finish any mission. So missions that require 10 wins would only cost 10 energy per battle max. This way you'd never have to rest 100 minutes just to finish a single mission unless your deck needed serious work.

Formula Racer

Play Formula Racer

Apr. 07, 2011

Rating: 9

A nice solid racer, though I find it annoying that no matter how much I put into handling, every other car can still take corners faster than I can. Usually only an issue on the really sharp turns but having to slow down or brake to make the turn while being passed easily is a bit frustrating to watch.

Reactance

Play Reactance

Mar. 11, 2011

Rating: 0

An excellent shooter all around though I especially like the variety of upgrades and the consistency of levels. My only real complaint is how useless the acid shot is. While I realize it can do some good damage, the trade off between range and damage is too great, especially if you don't have nigh maxed speed. Beyond that, the boss has a bit too much health I feel and when you have lots of allies and a shield, one of his attack patterns is hard to avoid with how close you have to be to the streams.

Cardian

Play Cardian

Mar. 10, 2011

Rating: 3

A fun game and I like the concept, but I have to give it 3/5 for 2 major flaws. First, card organization is horrible. Having a secondary alphabetical sort would do wonders for fixing that. Also, if the first card of your deck is empty, you can't use that deck so autosorting your deck after a change would be wonderful as well. Secondly, card/enemy balance. The computer gets to use cards with costs that I HIGHLY doubt they could have the resources to play. Also, the beholder is ridiculous having such large range and piercing all targets. Those are my major complaints, though there are some other minor tweaks that would help as well. Otherwise a solid game and I did enjoy most of the battles.

Hack Slash Crawl

Play Hack Slash Crawl

Mar. 08, 2011

Rating: 2

I agree with everyone else that a save feature would be wonderful. Doesn't need to be a standard save by any means, but a way to suspend your game and come back later. Other than that, occasionally items fall near the walls in a way that makes it hard to see them or pick them up. But those two gripes aside, it was a fun game and a good way to waste hours of time. Excellent work.

Sushi Cat 2

Play Sushi Cat 2

Mar. 07, 2011

Rating: -3

Fun times, and better done than the first (in that I never got permanently stuck on a level this time around.) My only real complaint, and it is enough to drop it a point, was that in most levels the special powers were required to be used in a specific way or else you will probably fail the level. It takes away from the special aspect.

King's Guard

Play King's Guard

Feb. 28, 2011

Rating: 4

Fun but a couple major flaws that made give it a 3/5 instead of higher. First, catapults are much too powerful against the top 2 rows unless you were able to get a couple ranged guards to support them. I dreaded catapults more than any other unit and lost levels more due to them than anything else. Secondly, it goes a bit too quickly for you to be strategic with all of your moves unless you have a few special tiles saved up as a buffer. If not you have to move much too quickly to plan ahead or your units tend to drop too quickly, especially later in the game. Not sure how to correct that unless the enemies only moved a certain distance per tile swap, valid or not.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate