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Norgrath's Comments

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klocki

Play klocki

Jul. 17, 2016

Rating: 3

The early levels are boring. I almost stopped playing before I got to the good part which would have been regrettable because the good part was great.

Zombie Tactics

Play Zombie Tactics

Nov. 08, 2014

Rating: 0

The game is easy but I don't feel motivated to finish it. This is a bad sign. Some problems that I see: that difficulty doesn't scale to the number of characters you have, the uncontrollable attacks of weapons are annoying as heck and every battle is very similar, just with slightly different enemies.

Back to Zombieland

Play Back to Zombieland

Nov. 05, 2014

Rating: 5

The mouse controls have been annoying for me to get used to. Any reason you can't do keyboard?

Rogue Soul 2

Play Rogue Soul 2

Oct. 08, 2014

Rating: 4

After about a dozen failed attempts I finally get the 4th hit on Dark Zoul, then NOOOOOOOOOO, new health bar!

Cover Color Game

Play Cover Color Game

Apr. 04, 2014

Rating: -3

This is really, really long. Too long.

Deep Sea Hunter 2

Play Deep Sea Hunter 2

Jan. 10, 2014

Rating: 6

I commend trying to innovate for the sequel but it didn't really work here. I don't know why but I really don't like the separate boss fights and the grid exploration, which should have made it less linear, actually made it more linear by giving us our next co-ordinates immediately. It would have been better if we'd gotten a clue (or even nothing) as to the next location.

Valthirian Arc 2

Play Valthirian Arc 2

Dec. 21, 2013

Rating: 0

The correct orientation of dexterity and intelligence is the one in mini tabs. So the students that you want to be mages are the ones whose full profiles say they have good dex (and scouts-int).

Crystal Story II

Play Crystal Story II

Nov. 14, 2013

Rating: 6

One suggestions for what is mostly an amazing game: include a means to switch between characters in the sp menu so we don't have to go back and forth all the time.

Feudalism III

Play Feudalism III

Nov. 08, 2013

Rating: 0

The new crafting interface doesn't seem to have a way to use the manablade specific elemental items.

Feudalism III

Play Feudalism III

Nov. 07, 2013

Rating: 1

I like that you can now build a character to your tastes but the skills tree and its usage is daunting. That's bad for a series that's previously thrived on simplicty.

Dungeons of Kong

Play Dungeons of Kong

Nov. 07, 2013

Rating: 0

The dungeon design is good but (as with most of your strategy games) I feel that the information given in combat needs work. Important exmaples: we can't see who acts next and whose on what side (this is particularly relevent if you beat the ratmen boss).

Champions Of Chaos 2

Play Champions Of Chaos 2

Oct. 30, 2013

Rating: 1

The intro movie playing every time we load the game is really annoying. You could maybe play it only when starting a new game or give a button to play it in the title screen.

Developer response from EpicLLama

Thanks for the feedback! and thanks for starting the game that many times :D (by the way you can skip it by clicking on the screen) :D

Magic and Empire

Play Magic and Empire

Oct. 28, 2013

Rating: 2

This shows promise but it crashes so much so as to be barely playable.

Eastward Quest

Play Eastward Quest

Sep. 25, 2013

Rating: -1

I don't really find running games fun when the objective isn't really to dodge things.

Cursed Treasure 2

Play Cursed Treasure 2

Aug. 30, 2013

Rating: 0

Some good innovations from the previous, the enemy structures in particular. OTOH the dropped items get cluttered quite frequently and I miss the different speed settings.

The Peacekeeper

Play The Peacekeeper

Jul. 10, 2013

Rating: 0

Also (I think this'll be the last one) the level that introduced the 'huggers' didn't have a 'new enemy' thing.

The Peacekeeper

Play The Peacekeeper

Jul. 10, 2013

Rating: -1

Also the difficulty curve felt far too sinusoidal (not an appropriate word but I felt like using it, I mean that the later levels seemed sometimes easier than the ones before for no real reason).

The Peacekeeper

Play The Peacekeeper

Jul. 10, 2013

Rating: 11

The cover system gives a new take on the genre and the upgrade system works well but there are some things that bug me: 1) The slow bullets and gradual damage after being shot make the damage you've taken, and that you need to deal, hard to judge. 2) This might just be me but the play button was where I felt that the buy button should have been (this caused some problems).

Sweet Dreams

Play Sweet Dreams

Jun. 19, 2013

Rating: 0

The good: the mechanics make the shapes you're looking for totally different to normal match 3 games and the diversity of candies in varying colours makes it less repetitive. The bad: Sorely needs an ingame tutorial as it's not reasonable for us to assume that the description tab has more instructions than the instructions tab.

Blob's Story

Play Blob's Story

Jun. 19, 2013

Rating: 1

Is it even possible to get all three flowers on level 25 without using the arrows?

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