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Tyrant

Play Tyrant

Mar. 12, 2011

Rating: 14

Any game in which you buy winning is stupid. Winning should be earned. Also, a card game should never contain strictly better versions of cards. Cards should become more specialized as you progress through the game, not just better versions of themselves. This allows people to construct decks based on strategy rather than just replace obsolete cards.

Clockwords: Prelude

Play Clockwords: Prelude

Mar. 19, 2010

Rating: 0

because the word you're looking for is hatchet.

Kongai

Play Kongai

Sep. 01, 2009

Rating: 0

While it may seem kinda irritating that people disconnect when losing, you still get the win and the 60 secs it takes before you can declare victory is often less than the time it would take to finish the game. The real problem is people who go afk and make you wait for every move.

Kongai

Play Kongai

Aug. 31, 2009

Rating: 0

Mateusz: while higher rank players generally are forced to play lower ranks and thus maintain more wins than losses, the ranking system would be poor indeed if maintaining a 1:1 ratio against equal rank players caused you to rank down.

Kongai

Play Kongai

Aug. 25, 2009

Rating: 0

CR0v: you said "Needless to say, but the one whom say that this game is not based on luck has not played the game in sufficient amount of times." I've played the game enough, its not based on luck. While luck is certainly a factor in every game, the number of matches I've played in which luck was the deciding factor were very few (about 5%). One can increase the luck factor by playing characters like Popo (in which luck factors heavily in every move) or decrease it by playing characters like Anex (who has very accurate moves and only one ability that procs).

Kongai

Play Kongai

Jul. 19, 2009

Rating: 0

gherkin70: Anex isn't really overpowered, she is certainly very good but mostly she just occupies a unique place in the metagame. Beating her is fairly easy, other than light magic she doesn't have much defense to speak of. If you try killing her with 2 ~35 dmg attacks instead of 3 ~25 dmg attacks you'll avoid her innate ability and not take more than a chakkra or 2 in the process. She should probably be changed so that her ablities actually are what they say they are but, thats about it.

Kongai

Play Kongai

Jul. 17, 2009

Rating: 0

Enlisted: If you read the abilities of your cards you would know that Ashi is immune to interrupts such as Helene's Shield Bash, if you had simply used a single Bleeding Slice your chances of winning would have been 100%. Axe Handle is one of the worst moves in the game and should be used only when no other options are available. Luck is certainly a factor in Kongai but, you can reduce the effects of luck by choosing your moves wisely.

Kongai

Play Kongai

Jul. 16, 2009

Rating: 0

Jayerleon: Yoshiro dodges both physical attacks and intercepts but only at 10%.

Kongai

Play Kongai

Jul. 15, 2009

Rating: 0

Rockshock: If you're just starting you shouldn't pick starters yet. The card drop rate is higher when you have less than ten cards; play using a random deck until you have ten cards and by then you'll have an idea of how the game is played so you won't pick crap cards.

Kongai

Play Kongai

Jul. 14, 2009

Rating: 0

Juju/Feather isn't terrible vs. CC but he has some definite problems to overcome: 1) hypnotic stare can reflect both ToD and CoJ and while both can be removed by Juju's innate its certainly something to look out for. 2) Feather only dodges 25% of the time. If you dodge pilebunker you're doing great but, chances are you're gonna take it in the face. Regardless, it speaks to the strength of Juju/feather that CC is one of his worst matchups and its not a lost cause.

Kongai

Play Kongai

Jul. 14, 2009

Rating: 0

Amaya and Ubie are both decent counters to CC but they lack the offensive power to put him in switch or die situations. Voidstream and bloodburn combined can both hurt Amaya and neuter his non-chiblast moves and the blast isn't anywhere close to a one-hit KO especially vs. CC. Ubuntu faces similar problems against voidstream spam, it can kill him in the time it takes for SA to take down CC. I'd agree that both these characters have generally favorable matchups vs. CC (not getting pilebunkered is a good start) but, they certainly don't dominate him like he does to so many others. Even the as-yet-unmentioned VV frequently ends up trading or losing to a character that she seems designed to beat.

Kongai

Play Kongai

Jul. 14, 2009

Rating: 0

That being said, CC with a girdle doesn't have a particularly fear of any character in Kongai. If indeed we ever get new cards I'd like to see at least one character that can dominate CC without being too amazing vs. everyone else.

Kongai

Play Kongai

Jul. 14, 2009

Rating: 0

Neither Anex nor Constantine is really broken, they simply have better matchups vs more characters than others. You can beat Anex and CC the same way you would beat any other characters, switch out against their high cost attacks, engage them at their least preferred range, and intercept them when they switch out. Personally, I've found Ambrosia to be an effective Anex killer and Rumiko/Ubuntu or even Phoebe can dispatch CC if switched in at a good moment. Also, when played in tandem many CC/Anex players will attempt to brawl with CC to do some softening damage and then switch to Anex for the killing blow (preferably at far range) correctly anticipating this switch can improve your win rate vs. these incredibly popular characters.

Kongai

Play Kongai

Jul. 13, 2009

Rating: 0

TheCreatorz: Don't try arguing with Twinge about Helene, he has some mental block wherein he can't accept that she could possibly be used effectively. Also, I don't know what you mean when you say there are no switches necessary in 3 v 3.

Kongai

Play Kongai

Jul. 12, 2009

Rating: 0

TheCreatorz: the problem with any sort of adventure mode is that an automated player is almost necessarily terrible. Flash certainly can't support a program intelligent enough to accurately predict switches and as a result the best you're going to get for single player kongai is kongbot.

Kongai

Play Kongai

Jul. 12, 2009

Rating: 0

JollyRotten: Crane used to be terrible and would allow dodges or even misses caused by debuffs. Thankfully, they fixed it so that a character with origami crane cannot miss or be dodged regardless of debuffs.

Kongai

Play Kongai

Jul. 12, 2009

Rating: 0

Twinge: is the bleed/stun proc on mistress' commands really 40%? I knew from experience that it was somewhere around 50 so I just assumed that was it (40% not being attached to any other move in kongai). Did you determine this through testing or by some other means? As regards popo: noone should play popo unless forced. While I don't think popo is particularly good or bad, it does kinda make intelligent play impossible. Good playing involves correctly determining your opponents action and planning yours accordingly. With popo, there is no way for anyone to know whether a given attack is going to be useless, or a character killer. Playing against popo is irritating and trying to play popo intelligently is almost always going to involve flipping a coin and hoping for the best. Also, while we're on the subject, is the life gain on Herbal Prep 40% as well?

Kongai

Play Kongai

Jul. 07, 2009

Rating: 0

Here's the thing, you're assuming you're always going to make the right move in the range game and, if you're playing against a good opponent, you're not. Sometimes your opponent is going to make you waste your move. And saying "NEVER ambush. EVER." is silly. yes, Tafari is basically a dart on stick but, he has hide and ambush for a reason. If your opponent is close-only and ambush can kill them why wouldn't you ambush them?

Kongai

Play Kongai

Jul. 07, 2009

Rating: 0

Alright, so I just went and let Kong-bot's Tafari throw darts at me while I blood burned him and I got poisoned while absorbing. He wasn't using deadly poison which I suppose could be different (although I don't know why it would be). Regardless, I'm reverting back to my original position, Tafari vs MLM heavily favors Tafari.

Kongai

Play Kongai

Jul. 07, 2009

Rating: 0

Twinge: I was assuming that deadly poison could proc even when the dart was absorbed, if I'm wrong then I agree that MLM can win. Personally, I've never seen it and, as always seems to be the case, the match is MLMs to lose, you mess up one move and hes KOd. I consider both Cain and MLM to be in the bottom 5 characters. Thaago: while I also frequently wreck Oni with Tafari its mostly because my opponents don't know how to intelligently play Oni (and tbf, Oni is more difficult than people think) Against a good Oni you're going to need a dodge (or 2) in order to avoid damage and probably death. And, when considering character matchups, assuming you're opponent will be at low energy to make your point is a straw man arguement.

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