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Incremental Adventures

Play Incremental Adventures

Sep. 23, 2019

Rating: 2

LoL. I struggle for a week to regain floor 90 after the last floor algo update. Finally beat it and reach floor 100. Now today I wake up and am at floor 1000+. It's a wild ride.

BlightBorne

Play BlightBorne

Sep. 19, 2019

Rating: 2

Once you get used to the weird controls this is a neat little game. I quite like the wall jumping once I got used to it - although it did mean I managed to get several chests in unconventional ways by wall jump dash - wall jump repeat. I though it was cool though as they were hard to get that way.

Developer response from soetsutakiwasa

Well you mastered the jump and dash mechanics. Congratz on that. :D

Incremental Adventures

Play Incremental Adventures

Aug. 29, 2019

Rating: 15

You should respond to the top comments so that users know that those issues have been fixed

Overlord's New Mansion

Play Overlord's New Mansion

Jun. 19, 2019

Rating: 1

Don't worry about it being too hard. I love these short hard games. And by the star rating I don't think I'm the only one.

Developer response from saantonandre

Thanks :)

Magirune

Play Magirune

May. 10, 2019

Rating: 4

What I want to know is: what was in the damn chest!

Magirune

Play Magirune

May. 10, 2019

Rating: 1

Finishing without dying isn't that hard. Just make sure you kill as many of possible of the weaker mobs to power up before moving on. I didn't grind and still finished with 24 potions + 1 bronze and 2 silver keys. Great little game. Five stars. I'm going to go back to my daily life now.

Idle Space

Play Idle Space

May. 03, 2019

Rating: 2

What is the difference between efficient and productive in the mods tab?

Fling

Play Fling

Feb. 27, 2019

Rating: 1

Once you get the hang of the controls this is a great little game

Nymphiad

Play Nymphiad

Feb. 27, 2019

Rating: 3

Strongly reminds me of old Amiga games. Something to do with the colours and having to repeat a large part of the level when you die. Good fun.

Developer response from Wolod

Nice to hear that! There were lots of awesome games with astonishing graphics on Amiga.

Spacedust Defender

Play Spacedust Defender

Nov. 05, 2018

Rating: 4

Fantastic for a first game. It would be great if the maze was saved when started and could be restored when restarting a level

Developer response from hopeslicer

Thank you! :') That's not a bad idea at all. I could let the player import the previous construction (pre-first wave) with the press of a button or something. I would definitely give it a try see how it works out.

The Man Who Can't Jump

Play The Man Who Can't Jump

Jun. 05, 2018

Rating: 2

Yay, future me has hair! 5 stars

Realm Revolutions

Play Realm Revolutions

Jan. 22, 2018

Rating: 5

Combining Butchers tent with forest frog and workshop makes for a slow start, but I am able to get further than other builds after a few days. I don't see how Wagons really help though. 100k food is not enough to make up the loss of the fairy tree when I need 10M food to progress. It would be better if wagons provided a scaling improvement to fighting rewards

Realm Revolutions

Play Realm Revolutions

Jan. 09, 2018

Rating: 0

I now have 51.73E63 Food! and all the druid upgrades. I guess I'll have to wait for new content now. I feel for you e_cha. It sucks when an update goes wrong.

Decubed

Play Decubed

Nov. 27, 2017

Rating: 2

Nicely polished game. Only took me 15 min to complete but it was very enjoyable. Definitely underrated.

Pixels filling Squares DX

Play Pixels filling Squares DX

Sep. 25, 2017

Rating: 2

The fith column challenges give masses of gen 4 starting bonus (300 together). Makes gen 4 far stronger than the others. I have 500 in total atm.

Pixels filling Squares DX

Play Pixels filling Squares DX

Sep. 07, 2017

Rating: 0

I found the prestige grid in the first version much more interesting. Too much hand holding in this one.

Revolution Idle 2

Play Revolution Idle 2

Apr. 06, 2017

Rating: 1

Is there an end?

Revolution Idle 2

Play Revolution Idle 2

Apr. 05, 2017

Rating: -1

Is that the Shadow of the beast theme from days of yore?

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 0

Your logic for loops is flawed. Instead of testing if a path goes back on itself - which results in false positives, you should be testing if the path joins to itself only at the point that the join is made. Whenever adding a new bit of path that joins to another, check that the co-ords are not already on the path. Love the concept. I best get back to the debugging I'm paid to do now...

Jo and Momo: Forest Rush

Play Jo and Momo: Forest Rush

Dec. 29, 2016

Rating: 3

Great start. One issue. The bonus level timer is based on real time. It should be based on game tick speed. Otherwise slow computers don't have a chance when the game is not playing at full frame rate.

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