Revisiting this for the umpteenth time. Wish there was a 5+ rating. Also wish there was a sequel... not sure what it would entail, but i'd theorize on it for hours.
Am I the only one who is terrified when I see a unicorn or am I just the only one still doing manual? (instead of stopping and facing a wall, it'd be nice to be able to make the next possible turn in that direction when you hold down a directional key)
I finally got to upgrade when i died. ...and then couldnt leave the little village. Also, the magic staff doesnt break the barrels in town... not sure if those cant be broken or if the staff is messed up. Seems like this could be fun, but.... yeah... keep tinkering
anyone else running into some definition issues? Vines that cant be grabbed until a certain pixel, getting grabbed by the boundaries of the disappearing/timed platforms when they arent there which realigns your jump.... good overall, just some frustrating glitches.
I have no idea what the hell is happening. Apparently directionless beings are building things when I hit space. I found where to level up their attributes and I found where to make different types, but as near as I can tell, theres no focus as to what is happening or why.
Strange. Very strange.
Fine game. A few typos (tho an undead 'Herd" is much scarier than an undead "horde"" ). My biggest gripe is, I know there's no 'jump' but every time i hit the up button when running, it adjusted the screen on the page (firefox)... even if theres no jumping, I should be able to hit the 'up' button without having to reset my screen. Fun game. Just seemed a little hasty.
yeah. theres a good premise here, but the execution needs work. the momentum mechanics of her jumps despite a horridly low walk speed make the simplest jump a 50% proposition at best. game looks amazing, plays mediocre...
Thanks and it's definitely noted :) I'm still cranking out new game ideas and may have a new one out soon!